Commit: a77b46fbe6c04dc9369a83dda465da4d511cd10d
Author: Antony Riakiotakis
Date:   Wed Aug 27 18:16:50 2014 +0200
Branches: master
https://developer.blender.org/rBa77b46fbe6c04dc9369a83dda465da4d511cd10d

Do not add add/remove textures in texpaint if renderer is not blender
internal.

===================================================================

M       source/blender/editors/sculpt_paint/paint_image_proj.c

===================================================================

diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c 
b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 14e1ec5..11501d1 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -4826,7 +4826,7 @@ bool proj_paint_add_slot(bContext *C, Material *ma, 
wmOperator *op)
 {
        Object *ob = CTX_data_active_object(C);
        Scene *scene = CTX_data_scene(C);
-       bool use_nodes = BKE_scene_use_new_shading_nodes(scene);
+       bool is_blender_internal = BKE_scene_uses_blender_internal(scene);
 
        if (!ob)
                return false;
@@ -4836,7 +4836,7 @@ bool proj_paint_add_slot(bContext *C, Material *ma, 
wmOperator *op)
 
        if (ma) {
 
-               if (use_nodes || ma->use_nodes) {
+               if (!is_blender_internal || ma->use_nodes) {
                        /* not supported for now */
                }
                else {
@@ -4970,12 +4970,12 @@ static int 
texture_paint_delete_texture_paint_slot_exec(bContext *C, wmOperator
        Object *ob = CTX_data_active_object(C);
        Scene *scene = CTX_data_scene(C);
        Material *ma;
-       bool use_nodes = BKE_scene_use_new_shading_nodes(scene);
+       bool is_blender_internal = BKE_scene_uses_blender_internal(scene);
        TexPaintSlot *slot;
        int i;
        
        /* not supported for node-based engines */
-       if (!ob || use_nodes)
+       if (!ob || !is_blender_internal)
                return OPERATOR_CANCELLED;
        
        ma = give_current_material(ob, ob->actcol);

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