Commit: 8a215669e8668b81610903a80a0c11e1cf64ccac
Author: Campbell Barton
Date:   Fri Aug 29 15:35:19 2014 +1000
Branches: master
https://developer.blender.org/rB8a215669e8668b81610903a80a0c11e1cf64ccac

Cleanup

===================================================================

M       source/blender/blenlib/BLI_dial.h
M       source/blender/blenlib/intern/BLI_dial.c
M       source/blender/editors/sculpt_paint/paint_image.c
M       source/blender/editors/sculpt_paint/paint_image_proj.c

===================================================================

diff --git a/source/blender/blenlib/BLI_dial.h 
b/source/blender/blenlib/BLI_dial.h
index 61420f4..c8b57e8 100644
--- a/source/blender/blenlib/BLI_dial.h
+++ b/source/blender/blenlib/BLI_dial.h
@@ -52,8 +52,8 @@
 
 typedef struct Dial Dial;
 
-Dial * BLI_dial_initialize(float start_position[2], float threshold);
+Dial *BLI_dial_initialize(float start_position[2], float threshold);
 
 float BLI_dial_angle(Dial *dial, float current_position[2]);
 
-#endif /* __BLI_DIAL_H__ */
\ No newline at end of file
+#endif /* __BLI_DIAL_H__ */
diff --git a/source/blender/blenlib/intern/BLI_dial.c 
b/source/blender/blenlib/intern/BLI_dial.c
index 943e0b2..cfbb528 100644
--- a/source/blender/blenlib/intern/BLI_dial.c
+++ b/source/blender/blenlib/intern/BLI_dial.c
@@ -46,7 +46,7 @@ struct Dial {
 };
 
 
-Dial * BLI_dial_initialize(float start_position[2], float threshold)
+Dial *BLI_dial_initialize(float start_position[2], float threshold)
 {
        Dial *dial = MEM_callocN(sizeof(Dial), "dial");
        
@@ -79,13 +79,14 @@ float BLI_dial_angle(Dial *dial, float current_position[2])
                sinval = cross_v2v2(current_direction, dial->initial_direction);
                
                /* clamp to avoid nans in acos */
-               angle = atan2(sinval, cosval);
+               angle = atan2f(sinval, cosval);
                
                /* change of sign, we passed the 180 degree threshold. This 
means we need to add a turn.
                 * to distinguish between transition from 0 to -1 and -PI to 
+PI, use comparison with PI/2 */
-               if ((angle * dial->last_angle < 0.0f) && 
(fabsf(dial->last_angle) > (float)M_PI_2))
+               if ((angle * dial->last_angle < 0.0f) &&
+                   (fabsf(dial->last_angle) > (float)M_PI_2))
                {
-                       if (dial->last_angle < 0)
+                       if (dial->last_angle < 0.0f)
                                dial->rotations--;
                        else
                                dial->rotations++;
diff --git a/source/blender/editors/sculpt_paint/paint_image.c 
b/source/blender/editors/sculpt_paint/paint_image.c
index f0176bc..0d65a28 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -1413,12 +1413,12 @@ void paint_proj_mesh_data_ensure(bContext *C, Object 
*ob, wmOperator *op)
                                        Material *ma = 
BKE_material_add(CTX_data_main(C), "Material");
                                        /* no material found, just assign to 
first slot */
                                        assign_material(ob, ma, i, 
BKE_MAT_ASSIGN_USERPREF);
-                                       proj_paint_add_slot(C, ma, NULL);       
                        
+                                       proj_paint_add_slot(C, ma, NULL);
                                }
                        }
                }
        }
-       else if (imapaint->mode == IMAGEPAINT_MODE_IMAGE){
+       else if (imapaint->mode == IMAGEPAINT_MODE_IMAGE) {
                if (imapaint->canvas == NULL) {
                        int width;
                        int height;
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c 
b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 3c6fb5d..fbe0a69 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -4518,9 +4518,9 @@ static void project_state_init(bContext *C, Object *ob, 
ProjPaintState *ps, int
        ps->do_material_slots = (settings->imapaint.mode == 
IMAGEPAINT_MODE_MATERIAL);
        ps->stencil_ima = settings->imapaint.stencil;
        ps->canvas_ima = (!ps->do_material_slots) ? 
-                                                settings->imapaint.canvas : 
NULL;
+                        settings->imapaint.canvas : NULL;
        ps->clone_ima = (!ps->do_material_slots) ? 
-                                                settings->imapaint.clone : 
NULL;
+                       settings->imapaint.clone : NULL;
 
        /* setup projection painting data */
        ps->do_backfacecull = (settings->imapaint.flag & 
IMAGEPAINT_PROJECT_BACKFACE) ? 0 : 1;

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