Commit: 5d31f5792eded854dbb694b5769907dc7651c39f
Author: Campbell Barton
Date:   Wed Sep 3 16:00:44 2014 +1000
Branches: master
https://developer.blender.org/rB5d31f5792eded854dbb694b5769907dc7651c39f

Fix FileSelector drawing missing some files

===================================================================

M       source/blender/editors/space_file/filesel.c

===================================================================

diff --git a/source/blender/editors/space_file/filesel.c 
b/source/blender/editors/space_file/filesel.c
index 81ab276..3e210af 100644
--- a/source/blender/editors/space_file/filesel.c
+++ b/source/blender/editors/space_file/filesel.c
@@ -281,14 +281,28 @@ int ED_fileselect_layout_numfiles(FileLayout *layout, 
ARegion *ar)
 {
        int numfiles;
 
+       /* Values in pixels.
+        *
+        * - *_item: size of each (row|col), (including padding)
+        * - *_view: (x|y) size of the view.
+        * - *_over: extra pixels, to take into account, when the fit isnt exact
+        *   (needed since you may see the end of the previous column and the 
beginning of the next).
+        *
+        * Could be more clever and take scorlling into account,
+        * but for now don't bother.
+        */
        if (layout->flag & FILE_LAYOUT_HOR) {
-               int width = (int)(BLI_rctf_size_x(&ar->v2d.cur) - 2 * 
layout->tile_border_x);
-               numfiles = (int)((float)width / (float)layout->tile_w + 0.5f);
+               const int x_item = layout->tile_w + (2 * layout->tile_border_x);
+               const int x_view = (int)(BLI_rctf_size_x(&ar->v2d.cur));
+               const int x_over = x_item - (x_view % x_item);
+               numfiles = (int)((float)(x_view + x_over) / (float)(x_item));
                return numfiles * layout->rows;
        }
        else {
-               int height = (int)(BLI_rctf_size_y(&ar->v2d.cur) - 2 * 
layout->tile_border_y);
-               numfiles = (int)((float)height / (float)layout->tile_h + 0.5f);
+               const int y_item = layout->tile_h + (2 * layout->tile_border_y);
+               const int y_view = (int)(BLI_rctf_size_y(&ar->v2d.cur));
+               const int y_over = y_item - (y_view % y_item);
+               numfiles = (int)((float)(y_view + y_over) / (float)(y_item));
                return numfiles * layout->columns;
        }
 }

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