Commit: 0335d92d845920e2f89b1bc03d8bb3138c43a046
Author: Lukas Tönne
Date:   Tue Sep 9 12:29:47 2014 +0200
Branches: hair_immediate_fixes
https://developer.blender.org/rB0335d92d845920e2f89b1bc03d8bb3138c43a046

Reenabled air drag force for cloth sim.

===================================================================

M       source/blender/blenkernel/intern/implicit_eigen.cpp

===================================================================

diff --git a/source/blender/blenkernel/intern/implicit_eigen.cpp 
b/source/blender/blenkernel/intern/implicit_eigen.cpp
index 139f4c7..7c28c0d 100644
--- a/source/blender/blenkernel/intern/implicit_eigen.cpp
+++ b/source/blender/blenkernel/intern/implicit_eigen.cpp
@@ -502,19 +502,19 @@ static void cloth_calc_force(ClothModifierData *clmd, 
lVector &F, lMatrix &dFdX,
        Cloth *cloth = clmd->clothObject;
        unsigned int numverts = cloth->numverts;
        ClothVertex *verts = cloth->verts;
-       float spring_air        = clmd->sim_parms->Cvi * 0.01f; /* viscosity of 
air scaled in percent */
+       float drag = clmd->sim_parms->Cvi * 0.01f; /* viscosity of air scaled 
in percent */
        float gravity[3] = {0,0,0};
-//     lVector diagonal(3*numverts);
-//     diagonal.setZero
-       TripletList coeff_dFdX, coeff_dFdV;
        
        F.setZero();
        dFdX.setZero();
        dFdV.setZero();
        
-       /* set dFdV jacobi matrix diagonal entries to -spring_air */
-//     dFdV.setIdentity();
-//     initdiag_bfmatrix(dFdV, tm2);
+       /* air drag */
+       lMatrix_reserve_elems(dFdV, 1);
+       for (int i = 0; i < numverts; ++i) {
+               madd_v3_v3fl(lVector_v3(F, i), lVector_v3(V, i), -drag);
+               lMatrix_madd_m3(dFdV, I, -drag, i, i);
+       }
        
        /* global acceleration (gravitation) */
        if (clmd->scene->physics_settings.flag & PHYS_GLOBAL_GRAVITY) {

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to