Commit: cbe68f70a84fddaa4b2eba430a0d1e588c190a86
Author: Campbell Barton
Date:   Mon Sep 29 15:51:47 2014 +1000
Branches: master
https://developer.blender.org/rBcbe68f70a84fddaa4b2eba430a0d1e588c190a86

Cleanup: spelling

===================================================================

M       source/blender/blenkernel/intern/softbody.c
M       source/blender/editors/object/object_transform.c
M       source/blender/editors/sculpt_paint/paint_stroke.c
M       source/blender/python/intern/bpy_interface.c
M       source/blender/windowmanager/intern/wm_operators.c

===================================================================

diff --git a/source/blender/blenkernel/intern/softbody.c 
b/source/blender/blenkernel/intern/softbody.c
index 9c41114..1357556 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -2160,7 +2160,7 @@ static void sb_spring_force(Object *ob, int bpi, 
BodySpring *bs, float iks, floa
                // dfdx_spring(ia, ia, op, dir, bs->len, distance, -mpos);
                /* depending on my vel */
                // dfdv_goal(ia, ia, mvel); // well that ignores geometie
-               if (bp2->goal < SOFTGOALSNAP) { /* ommit this bp when it snaps 
*/
+               if (bp2->goal < SOFTGOALSNAP) {  /* omit this bp when it snaps 
*/
                        /* depending on other pos */
                        // dfdx_spring(ia, ic, op, dir, bs->len, distance, 
mpos);
                        /* depending on other vel */
@@ -2257,7 +2257,7 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene 
*scene, Object *ob, flo
                }
                /* naive ball self collision done */
 
-               if (_final_goal(ob, bp) < SOFTGOALSNAP) { /* ommit this bp when 
it snaps */
+               if (_final_goal(ob, bp) < SOFTGOALSNAP) {  /* omit this bp when 
it snaps */
                        float auxvect[3];
                        float velgoal[3];
 
@@ -2652,7 +2652,7 @@ static void softbody_calc_forces(Scene *scene, Object 
*ob, float forcetime, floa
                        }
                        /* naive ball self collision done */
 
-                       if (_final_goal(ob, bp) < SOFTGOALSNAP) { /* ommit this 
bp when it snaps */
+                       if (_final_goal(ob, bp) < SOFTGOALSNAP) {  /* omit this 
bp when it snaps */
                                float auxvect[3];
                                float velgoal[3];
 
diff --git a/source/blender/editors/object/object_transform.c 
b/source/blender/editors/object/object_transform.c
index a1b8478..f19765a 100644
--- a/source/blender/editors/object/object_transform.c
+++ b/source/blender/editors/object/object_transform.c
@@ -974,7 +974,7 @@ static int object_origin_set_exec(bContext *C, wmOperator 
*op)
                                                
DAG_id_tag_update(&ob_other->id, OB_RECALC_OB | OB_RECALC_DATA);
 
                                                copy_v3_v3(centn, cent);
-                                               mul_mat3_m4_v3(ob_other->obmat, 
centn); /* ommit translation part */
+                                               mul_mat3_m4_v3(ob_other->obmat, 
centn); /* omit translation part */
                                                add_v3_v3(ob_other->loc, centn);
 
                                                BKE_object_where_is_calc(scene, 
ob_other);
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c 
b/source/blender/editors/sculpt_paint/paint_stroke.c
index 1ed5ad8..101d176 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -758,7 +758,7 @@ bool paint_supports_smooth_stroke(Brush *br, PaintMode mode)
 
 bool paint_supports_texture(PaintMode mode)
 {
-       /* ommit: PAINT_WEIGHT, PAINT_SCULPT_UV, PAINT_INVALID */
+       /* omit: PAINT_WEIGHT, PAINT_SCULPT_UV, PAINT_INVALID */
        return ELEM(mode, PAINT_SCULPT, PAINT_VERTEX, PAINT_TEXTURE_PROJECTIVE, 
PAINT_TEXTURE_2D);
 }
 
diff --git a/source/blender/python/intern/bpy_interface.c 
b/source/blender/python/intern/bpy_interface.c
index ddfbfec..d46c95a 100644
--- a/source/blender/python/intern/bpy_interface.c
+++ b/source/blender/python/intern/bpy_interface.c
@@ -420,7 +420,7 @@ static void python_script_error_jump_text(struct Text *text)
 typedef struct {
        PyObject_HEAD
        PyObject *md_dict;
-       /* ommit other values, we only want the dict. */
+       /* omit other values, we only want the dict. */
 } PyModuleObject;
 #endif
 
diff --git a/source/blender/windowmanager/intern/wm_operators.c 
b/source/blender/windowmanager/intern/wm_operators.c
index 415187e..09639e8 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -2208,7 +2208,7 @@ static void WM_OT_read_homefile(wmOperatorType *ot)
                               "Load user interface setup from the .blend 
file");
        RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
 
-       /* ommit poll to run in background mode */
+       /* omit poll to run in background mode */
 }
 
 static void WM_OT_read_factory_settings(wmOperatorType *ot)
@@ -2219,7 +2219,7 @@ static void WM_OT_read_factory_settings(wmOperatorType 
*ot)
        
        ot->invoke = WM_operator_confirm;
        ot->exec = wm_homefile_read_exec;
-       /* ommit poll to run in background mode */
+       /* omit poll to run in background mode */
 }
 
 /* *************** open file **************** */
@@ -2372,7 +2372,7 @@ static void WM_OT_open_mainfile(wmOperatorType *ot)
        ot->exec = wm_open_mainfile_exec;
        ot->check = wm_open_mainfile_check;
        ot->ui = wm_open_mainfile_ui;
-       /* ommit window poll so this can work in background mode */
+       /* omit window poll so this can work in background mode */
 
        WM_operator_properties_filesel(ot, FOLDERFILE | BLENDERFILE, 
FILE_BLENDER, FILE_OPENFILE,
                                       WM_FILESEL_FILEPATH, 
FILE_DEFAULTDISPLAY);
@@ -2860,7 +2860,7 @@ static void WM_OT_save_as_mainfile(wmOperatorType *ot)
        ot->invoke = wm_save_as_mainfile_invoke;
        ot->exec = wm_save_as_mainfile_exec;
        ot->check = blend_save_check;
-       /* ommit window poll so this can work in background mode */
+       /* omit window poll so this can work in background mode */
 
        WM_operator_properties_filesel(ot, FOLDERFILE | BLENDERFILE, 
FILE_BLENDER, FILE_SAVE,
                                       WM_FILESEL_FILEPATH, 
FILE_DEFAULTDISPLAY);
@@ -2936,7 +2936,7 @@ static void WM_OT_save_mainfile(wmOperatorType *ot)
        ot->invoke = wm_save_mainfile_invoke;
        ot->exec = wm_save_as_mainfile_exec;
        ot->check = blend_save_check;
-       /* ommit window poll so this can work in background mode */
+       /* omit window poll so this can work in background mode */
        
        WM_operator_properties_filesel(ot, FOLDERFILE | BLENDERFILE, 
FILE_BLENDER, FILE_SAVE,
                                       WM_FILESEL_FILEPATH, 
FILE_DEFAULTDISPLAY);

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