Commit: 9ac0b4ff056060cab78b2b787bc567d72295f3f9
Author: Antony Riakiotakis
Date:   Thu Oct 2 14:34:53 2014 +0200
Branches: master
https://developer.blender.org/rB9ac0b4ff056060cab78b2b787bc567d72295f3f9

Fix T42033 UVs shown while rendering in texture paint mode.

This should be included in final release build.

===================================================================

M       source/blender/editors/include/ED_image.h
M       source/blender/editors/space_image/image_edit.c
M       source/blender/editors/uvedit/uvedit_draw.c

===================================================================

diff --git a/source/blender/editors/include/ED_image.h 
b/source/blender/editors/include/ED_image.h
index db13c62..a9995de 100644
--- a/source/blender/editors/include/ED_image.h
+++ b/source/blender/editors/include/ED_image.h
@@ -69,8 +69,6 @@ void ED_image_point_pos__reverse(struct SpaceImage *sima, 
struct ARegion *ar, co
 bool ED_space_image_show_render(struct SpaceImage *sima);
 bool ED_space_image_show_paint(struct SpaceImage *sima);
 bool ED_space_image_show_uvedit(struct SpaceImage *sima, struct Object 
*obedit);
-bool ED_space_image_show_texpaint(struct SpaceImage *sima, struct Object *ob);
-bool ED_space_image_show_uvshadow(struct SpaceImage *sima, struct Object 
*obedit);
 
 bool ED_space_image_paint_curve(const struct bContext *C);
 
diff --git a/source/blender/editors/space_image/image_edit.c 
b/source/blender/editors/space_image/image_edit.c
index 24b1c54..757059e 100644
--- a/source/blender/editors/space_image/image_edit.c
+++ b/source/blender/editors/space_image/image_edit.c
@@ -303,13 +303,6 @@ bool ED_space_image_show_paint(SpaceImage *sima)
        return (sima->mode == SI_MODE_PAINT);
 }
 
-bool ED_space_image_show_texpaint(SpaceImage *sima, Object *ob)
-{
-       return (ob && ob->type == OB_MESH &&
-               ob->mode == OB_MODE_TEXTURE_PAINT &&
-               !(sima->flag & SI_NO_DRAW_TEXPAINT));
-}
-
 bool ED_space_image_show_uvedit(SpaceImage *sima, Object *obedit)
 {
        if (sima && (ED_space_image_show_render(sima) || 
ED_space_image_show_paint(sima)))
@@ -327,24 +320,6 @@ bool ED_space_image_show_uvedit(SpaceImage *sima, Object 
*obedit)
        return false;
 }
 
-bool ED_space_image_show_uvshadow(SpaceImage *sima, Object *obedit)
-{
-       if (ED_space_image_show_render(sima))
-               return false;
-
-       if (ED_space_image_show_paint(sima))
-               if (obedit && obedit->type == OB_MESH) {
-                       struct BMEditMesh *em = 
BKE_editmesh_from_object(obedit);
-                       bool ret;
-
-                       ret = EDBM_mtexpoly_check(em);
-
-                       return ret && !(sima->flag & SI_NO_DRAW_TEXPAINT);
-               }
-
-       return false;
-}
-
 /* matches clip function */
 bool ED_space_image_check_show_maskedit(Scene *scene, SpaceImage *sima)
 {
diff --git a/source/blender/editors/uvedit/uvedit_draw.c 
b/source/blender/editors/uvedit/uvedit_draw.c
index 36c96a8..83fd7e6 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -946,14 +946,30 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, 
Object *obedit)
        glPointSize(1.0);
 }
 
+
+static void draw_uv_shadows_get(SpaceImage *sima, Object *ob, Object *obedit, 
bool *show_shadow, bool *show_texpaint)
+{
+       *show_shadow = *show_texpaint = false;
+
+       if (ED_space_image_show_render(sima) || (sima->flag & 
SI_NO_DRAW_TEXPAINT))
+               return;
+
+       if ((sima->mode == SI_MODE_PAINT) && obedit && obedit->type == OB_MESH) 
{
+               struct BMEditMesh *em = BKE_editmesh_from_object(obedit);
+               
+               *show_shadow = EDBM_mtexpoly_check(em);
+       }
+       
+       *show_texpaint = (ob && ob->type == OB_MESH && ob->mode == 
OB_MODE_TEXTURE_PAINT);
+}
+
 void draw_uvedit_main(SpaceImage *sima, ARegion *ar, Scene *scene, Object 
*obedit, Object *obact)
 {
        ToolSettings *toolsettings = scene->toolsettings;
-       int show_uvedit, show_uvshadow, show_texpaint_uvshadow;
+       bool show_uvedit, show_uvshadow, show_texpaint_uvshadow;
 
-       show_texpaint_uvshadow = ED_space_image_show_texpaint(sima, obact);
        show_uvedit = ED_space_image_show_uvedit(sima, obedit);
-       show_uvshadow = ED_space_image_show_uvshadow(sima, obedit);
+       draw_uv_shadows_get(sima, obact, obedit, &show_uvshadow, 
&show_texpaint_uvshadow);
 
        if (show_uvedit || show_uvshadow || show_texpaint_uvshadow) {
                if (show_uvshadow)

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