Commit: 1cc5eee65aecb05e1616dd5acc427ba404a86fbc
Author: Bastien Montagne
Date:   Mon Sep 29 14:22:50 2014 +0200
Branches: blender-v2.72-release
https://developer.blender.org/rB1cc5eee65aecb05e1616dd5acc427ba404a86fbc

Revert previous commit (sorry about that), and use standard func to get active 
layer
in this case too.

Thanks to Campbell for the head up.

===================================================================

M       source/blender/blenloader/intern/readfile.c

===================================================================

diff --git a/source/blender/blenloader/intern/readfile.c 
b/source/blender/blenloader/intern/readfile.c
index 3833846..7aadf4a 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -8996,10 +8996,10 @@ static ID *append_named_part_ex(const bContext *C, Main 
*mainl, FileData *fd, co
                        
                        ob = (Object *)id;
                        
-                       /* link at active layer (view3d->lay if in context, 
else scene->lay */
+                       /* link at active layer (view3d if available in 
context, else scene one */
                        if ((flag & FILE_ACTIVELAY)) {
                                View3D *v3d = CTX_wm_view3d(C);
-                               ob->lay = v3d ? v3d->lay : scene->lay;
+                               ob->lay = BKE_screen_view3d_layer_active(v3d, 
scene);
                        }
                        
                        ob->mode = OB_MODE_OBJECT;

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to