Commit: a6c2d02366682d9375b8b69185f657b99ac8f038
Author: Lukas Tönne
Date:   Wed Oct 29 13:05:21 2014 +0100
Branches: master
https://developer.blender.org/rBa6c2d02366682d9375b8b69185f657b99ac8f038

Fix T42389: Removed outdated comment from custom_nodes.py example script.

There was some confusion about the bl_icon attribute being optional. In
fact the functionality for hiding a tree type in the editor header is
now controlled by writing a poll function for the tree type instead,
which is more flexible and clean.

http://www.blender.org/documentation/blender_python_api_2_71_6/bpy.types.NodeTree.html#bpy.types.NodeTree.poll

===================================================================

M       release/scripts/templates_py/custom_nodes.py

===================================================================

diff --git a/release/scripts/templates_py/custom_nodes.py 
b/release/scripts/templates_py/custom_nodes.py
index 992ef73..32c61ab 100644
--- a/release/scripts/templates_py/custom_nodes.py
+++ b/release/scripts/templates_py/custom_nodes.py
@@ -13,9 +13,6 @@ class MyCustomTree(NodeTree):
     # Label for nice name display
     bl_label = 'Custom Node Tree'
     # Icon identifier
-    # NOTE: If no icon is defined, the node tree will not show up in the 
editor header!
-    #       This can be used to make additional tree types for groups and 
similar nodes (see below)
-    #       Only one base tree class is needed in the editor for selecting the 
general category
     bl_icon = 'NODETREE'

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