Commit: 133f79e4492eca400d0e043733d43ca522cdb2b9
Author: Campbell Barton
Date:   Wed Oct 29 14:11:19 2014 +0100
Branches: master
https://developer.blender.org/rB133f79e4492eca400d0e043733d43ca522cdb2b9

Cleanup: warnings, typos

===================================================================

M       intern/cycles/render/graph.cpp
M       intern/ghost/intern/GHOST_Window.h
M       intern/memutil/MEM_RefCounted.h
M       intern/memutil/MEM_RefCountedC-Api.h
M       source/blender/avi/intern/avi.c
M       source/blender/blenkernel/BKE_animsys.h
M       source/blender/blenkernel/intern/armature.c
M       source/blender/blenkernel/intern/rigidbody.c
M       source/blender/blenkernel/intern/softbody.c
M       source/blender/blenlib/intern/path_util.c
M       source/blender/bmesh/intern/bmesh_mods.c
M       source/blender/bmesh/intern/bmesh_queries.c
M       source/blender/bmesh/intern/bmesh_queries_inline.h
M       source/blender/bmesh/intern/bmesh_walkers.c
M       source/blender/bmesh/intern/bmesh_walkers_impl.c
M       source/blender/bmesh/operators/bmo_create.c
M       source/blender/bmesh/operators/bmo_similar.c
M       source/blender/bmesh/tools/bmesh_bevel.c
M       
source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp
M       source/blender/editors/animation/anim_filter.c
M       source/blender/editors/animation/keyframes_general.c
M       source/blender/editors/armature/editarmature_sketch.c
M       source/blender/editors/armature/pose_edit.c
M       source/blender/editors/include/ED_keyframes_edit.h
M       source/blender/editors/screen/screen_ops.c
M       source/blender/editors/sculpt_paint/paint_image_proj.c
M       source/blender/editors/transform/transform_conversions.c
M       source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
M       source/blender/freestyle/intern/stroke/ChainingIterators.h
M       source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp
M       source/blender/makesdna/DNA_actuator_types.h
M       source/blender/makesdna/intern/dna_genfile.c
M       source/blender/makesrna/intern/makesrna.c
M       source/blender/python/bmesh/bmesh_py_geometry.c
M       source/blender/windowmanager/intern/wm_playanim.c

===================================================================

diff --git a/intern/cycles/render/graph.cpp b/intern/cycles/render/graph.cpp
index 45b0883..8fd8663 100644
--- a/intern/cycles/render/graph.cpp
+++ b/intern/cycles/render/graph.cpp
@@ -684,7 +684,7 @@ void ShaderGraph::bump_from_displacement()
         * different shifted coordinates.
         *
         * these 3 displacement values are then fed into the bump node, which 
will
-        * output the the perturbed normal. */
+        * output the perturbed normal. */
 
        ShaderInput *displacement_in = output()->input("Displacement");
 
diff --git a/intern/ghost/intern/GHOST_Window.h 
b/intern/ghost/intern/GHOST_Window.h
index e470e40..15b8199 100644
--- a/intern/ghost/intern/GHOST_Window.h
+++ b/intern/ghost/intern/GHOST_Window.h
@@ -336,7 +336,7 @@ protected:
 
        GHOST_TSuccess releaseNativeHandles();
 
-       /** The the of drawing context installed in this window. */
+       /** The drawing context installed in this window. */
        GHOST_TDrawingContextType m_drawingContextType;
        
        /** The window user data */
diff --git a/intern/memutil/MEM_RefCounted.h b/intern/memutil/MEM_RefCounted.h
index 9da0103..88eaccf 100644
--- a/intern/memutil/MEM_RefCounted.h
+++ b/intern/memutil/MEM_RefCounted.h
@@ -41,7 +41,7 @@
  * An object with reference counting.
  * Base class for objects with reference counting.
  * When a shared object is ceated, it has reference count == 1.
- * If the the reference count of a shared object reaches zero, the object 
self-destructs.
+ * If the reference count of a shared object reaches zero, the object 
self-destructs.
  * The default destructor of this object has been made protected on purpose.
  * This disables the creation of shared objects on the stack.
  *
@@ -72,7 +72,7 @@ public:
 
        /** 
         * Decreases the reference count of this object.
-        * If the the reference count reaches zero, the object self-destructs.
+        * If the reference count reaches zero, the object self-destructs.
         * @return the new reference count.
         */
        inline virtual int decRef();
diff --git a/intern/memutil/MEM_RefCountedC-Api.h 
b/intern/memutil/MEM_RefCountedC-Api.h
index a611482..79b0b6e 100644
--- a/intern/memutil/MEM_RefCountedC-Api.h
+++ b/intern/memutil/MEM_RefCountedC-Api.h
@@ -64,7 +64,7 @@ extern int    MEM_RefCountedIncRef(MEM_TRefCountedObjectPtr 
shared);
 
 /** 
  * Decreases the reference count of this object.
- * If the the reference count reaches zero, the object self-destructs.
+ * If the reference count reaches zero, the object self-destructs.
  * @param shared The object to query.
  * @return The new reference count.
  */
diff --git a/source/blender/avi/intern/avi.c b/source/blender/avi/intern/avi.c
index a423c87..6ea94d3 100644
--- a/source/blender/avi/intern/avi.c
+++ b/source/blender/avi/intern/avi.c
@@ -676,7 +676,7 @@ AviError AVI_open_movie(const char *name, AviMovie *movie)
                 * instead of an offset from the movie beginning... this is...
                 * wacky, but we need to handle it. The wacky offset always
                 * starts at movi_offset it seems... so we'll check that.
-                * Note the the offset needs an extra 4 bytes for some
+                * Note the offset needs an extra 4 bytes for some
                 * undetermined reason */
 
                if (movie->entries[0].Offset == movie->movi_offset)
diff --git a/source/blender/blenkernel/BKE_animsys.h 
b/source/blender/blenkernel/BKE_animsys.h
index e79822d..a5109ac 100644
--- a/source/blender/blenkernel/BKE_animsys.h
+++ b/source/blender/blenkernel/BKE_animsys.h
@@ -106,7 +106,7 @@ void BKE_keyingsets_free(struct ListBase *list);
 /* ************************************* */
 /* Path Fixing API */
 
-/* Fix all the paths for the the given ID + Action */
+/* Fix all the paths for the given ID + Action */
 void BKE_action_fix_paths_rename(struct ID *owner_id, struct bAction *act, 
const char *prefix, const char *oldName,
                                  const char *newName, int oldSubscript, int 
newSubscript, bool verify_paths);
 
diff --git a/source/blender/blenkernel/intern/armature.c 
b/source/blender/blenkernel/intern/armature.c
index 875815d..00cfa05 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -1662,7 +1662,7 @@ static void pose_proxy_synchronize(Object *ob, Object 
*from, int layer_protected
                        if (pchanw.prop) {
                                pchanw.prop = IDP_CopyProperty(pchanw.prop);
                                
-                               /* use the values from the the existing props */
+                               /* use the values from the existing props */
                                if (pchan->prop) {
                                        IDP_SyncGroupValues(pchanw.prop, 
pchan->prop);
                                }
diff --git a/source/blender/blenkernel/intern/rigidbody.c 
b/source/blender/blenkernel/intern/rigidbody.c
index 3d61b0b..2f6ac6c 100644
--- a/source/blender/blenkernel/intern/rigidbody.c
+++ b/source/blender/blenkernel/intern/rigidbody.c
@@ -401,7 +401,7 @@ static void rigidbody_validate_sim_shape(Object *ob, bool 
rebuild)
                height = size[2];
        }
        else if (rbo->shape == RB_SHAPE_SPHERE) {
-               /* take radius to the the largest dimension to try and 
encompass everything */
+               /* take radius to the largest dimension to try and encompass 
everything */
                radius = MAX3(size[0], size[1], size[2]);
        }
 
@@ -483,7 +483,7 @@ void BKE_rigidbody_calc_volume(Object *ob, float *r_vol)
                height = size[2];
        }
        else if (rbo->shape == RB_SHAPE_SPHERE) {
-               /* take radius to the the largest dimension to try and 
encompass everything */
+               /* take radius to the largest dimension to try and encompass 
everything */
                radius = max_fff(size[0], size[1], size[2]) * 0.5f;
        }
 
diff --git a/source/blender/blenkernel/intern/softbody.c 
b/source/blender/blenkernel/intern/softbody.c
index 1357556..a680d8d 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -3349,7 +3349,7 @@ static void mesh_to_softbody(Scene *scene, Object *ob)
                        build_bps_springlist(ob); /* scan for springs attached 
to bodypoints ONCE */
                        /* insert *other second order* springs if desired */
                        if (sb->secondspring > 0.0000001f) {
-                               add_2nd_order_springs(ob, sb->secondspring); /* 
exploits the the first run of build_bps_springlist(ob);*/
+                               add_2nd_order_springs(ob, sb->secondspring); /* 
exploits the first run of build_bps_springlist(ob);*/
                                build_bps_springlist(ob); /* yes we need to do 
it again*/
                        }
                        springs_from_mesh(ob); /* write the 'rest'-length of 
the springs */
diff --git a/source/blender/blenlib/intern/path_util.c 
b/source/blender/blenlib/intern/path_util.c
index d5af980..e3e13b0 100644
--- a/source/blender/blenlib/intern/path_util.c
+++ b/source/blender/blenlib/intern/path_util.c
@@ -1580,7 +1580,7 @@ void BLI_make_existing_file(const char *name)
        char di[FILE_MAX];
        BLI_split_dir_part(name, di, sizeof(di));
 
-       /* make if if the dir doesn't exist */
+       /* make if the dir doesn't exist */
        BLI_dir_create_recursive(di);
 }
 
diff --git a/source/blender/bmesh/intern/bmesh_mods.c 
b/source/blender/bmesh/intern/bmesh_mods.c
index 72d2541..6687902 100644
--- a/source/blender/bmesh/intern/bmesh_mods.c
+++ b/source/blender/bmesh/intern/bmesh_mods.c
@@ -1149,7 +1149,7 @@ BMEdge *BM_vert_collapse_edge(BMesh *bm, BMEdge *e_kill, 
BMVert *v_kill,
  * </pre>
  *
  * \param e  The edge to split.
- * \param v  One of the vertices in \a e and defines the the "from" end of the 
splitting operation,
+ * \param v  One of the vertices in \a e and defines the "from" end of the 
splitting operation,
  * the new vertex will be \a fac of the way from \a v to the other end.
  * \param r_e  The newly created edge.
  * \return  The new vertex.
diff --git a/source/blender/bmesh/intern/bmesh_queries.c 
b/source/blender/bmesh/intern/bmesh_queries.c
index 40e0356..f301108 100644
--- a/source/blender/bmesh/intern/bmesh_queries.c
+++ b/source/blender/bmesh/intern/bmesh_queries.c
@@ -448,7 +448,7 @@ bool BM_verts_in_face(BMFace *f, BMVert **varr, int len)
 }
 
 /**
- * Returns whether or not a given edge is is part of a given face.
+ * Returns whether or not a given edge is part of a given face.
  */
 bool BM_edge_in_face(BMEdge *e, BMFace *f)
 {
diff --git a/source/blender/bmesh/intern/bmesh_queries_inline.h 
b/source/blender/bmesh/intern/bmesh_queries_inline.h
index 6162af4..1ca56be 100644
--- a/source/blender/bmesh/intern/bmesh_queries_inline.h
+++ b/source/blender/bmesh/intern/bmesh_queries_inline.h
@@ -36,7 +36,7 @@ BLI_INLINE bool BM_vert_in_edge(const BMEdge *e, const BMVert 
*v)
 }
 
 /**
- * Returns whether or not a given edge is is part of a given loop.
+ * Returns whether or not a given edge is part of a given loop.
  */
 BLI_INLINE bool BM_edge_in_loop(const BMEdge *e, const BMLoop *l)
 {
diff --git a/source/blender/bmesh/intern/bmesh_walkers.c 
b/source/blender/bmesh/intern/bmesh_walkers.c
index 6a5efbe..20b5663 100644
--- a/source/blender/bmesh/intern/bmesh_walkers.c
+++ b/source/blender/bmesh/intern/bmesh_walkers.c
@@ -180,7 +180,7 @@ void *BMW_walk(BMWalker *walker)
  * \brief Current Walker State
  *
  * Returns the first state from the walker state
- * worklist. This state is the the next in the
+ * worklist. This state is the next in the
  * worklist for processing.
  */
 void *BMW_current_state(BMWalker *walker)
diff --git a/source/blender/bmesh/intern/bmesh_walkers_impl.c 
b/source/blender/bmesh/intern/bmesh_walkers_impl.c
index 406dd41..c6829b8 100644
--- a/source/blender/bmesh/intern/bmesh_walkers_impl.c
+++ b/source/blender/bmesh/intern/bmesh_walkers_impl.c
@@ -738,7 +738,7 @@ static void *bmw_LoopWalker_step(BMWalker *walker)
                    (owalk.is_single == false && vert_edge_tot > 2) ||
 
                    /* initial edge was a boundary, so is this edge and vertex 
is only apart of this face
-                    * this lets us walk over the the boundary of an ngon which 
is handy */
+                    * this lets us walk over the boundary of an ngon which is 
handy */
                    (owalk.is_single == true && vert_edge_tot == 2 && 
BM_edge_is_boundary(e)))
                {
                        /* find next boundary edge in the fan */
diff --git a/source/blender/bmesh/operators/bmo_create.c 
b/source/blender/bmesh/operators/bmo_create.c
index dd814fa..1c054e8 100644
--- a/source/blender/bmesh/operators/bmo_create.c
+++ b/source/blender/bmesh/operators/bmo_create.c
@@ -39,7 +39,7 @@
 
 /* This is what runs when pressing the F key
  * doing the best thing here isn't always easy create vs dissolve, its nice to 
support

@@ Diff output truncated at 10240 characters. @@

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