Commit: d13789ccdc3fc77a3ab8c890f76db3e3c1990d9a
Author: Dalai Felinto
Date:   Wed Oct 29 15:18:14 2014 -0200
Branches: multiview
https://developer.blender.org/rBd13789ccdc3fc77a3ab8c890f76db3e3c1990d9a

Fix crash (blender hanging) when rendering a sequencer strip twice

===================================================================

M       source/blender/render/intern/source/pipeline.c

===================================================================

diff --git a/source/blender/render/intern/source/pipeline.c 
b/source/blender/render/intern/source/pipeline.c
index 6f8c279..ca089eb 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -2476,9 +2476,8 @@ static void renderresult_stampinfo(Render *re)
                RE_SetActiveRenderView(re, rv->name);
                RE_AcquireResultImage(re, &rres, nr);
                BKE_stamp_buf(re->scene, RE_GetCamera(re), (unsigned char 
*)rv->rect32, rv->rectf, rres.rectx, rres.recty, 4);
+               RE_ReleaseResultImage(re);
        }
-
-       RE_ReleaseResultImage(re);
 }
 
 int RE_seq_render_active(Scene *scene, RenderData *rd)

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