Commit: 0414ed1c480fa53a057a0b2077122e27ffd058fd
Author: Campbell Barton
Date:   Thu Oct 30 10:37:27 2014 +0100
Branches: master
https://developer.blender.org/rB0414ed1c480fa53a057a0b2077122e27ffd058fd

Fix for mat3_to_rot_size modifying input matrix

===================================================================

M       source/blender/blenlib/intern/math_matrix.c

===================================================================

diff --git a/source/blender/blenlib/intern/math_matrix.c 
b/source/blender/blenlib/intern/math_matrix.c
index 6b40f0c..115980c 100644
--- a/source/blender/blenlib/intern/math_matrix.c
+++ b/source/blender/blenlib/intern/math_matrix.c
@@ -1425,11 +1425,19 @@ void mat3_to_rot_size(float rot[3][3], float size[3], 
float mat3[3][3])
        /* scale */
        /* note: mat4_to_size(ob->size, mat) fails for negative scale */
        invert_m3_m3(imat3_n, mat3_n);
+
+       /* better not edit mat3 */
+#if 0
        mul_m3_m3m3(mat3, imat3_n, mat3);
 
        size[0] = mat3[0][0];
        size[1] = mat3[1][1];
        size[2] = mat3[2][2];
+#else
+       size[0] = dot_m3_v3_row_x(imat3_n, mat3[0]);
+       size[1] = dot_m3_v3_row_y(imat3_n, mat3[1]);
+       size[2] = dot_m3_v3_row_z(imat3_n, mat3[2]);
+#endif
 }
 
 void mat4_to_loc_rot_size(float loc[3], float rot[3][3], float size[3], float 
wmat[4][4])

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