Commit: e8b8ee7d280b99f6b3d253a30822c98a3c38c2c5
Author: Campbell Barton
Date:   Sat Nov 1 16:16:46 2014 +0100
Branches: master
https://developer.blender.org/rBe8b8ee7d280b99f6b3d253a30822c98a3c38c2c5

OpenGL: double width lines is no-longer apple-only

===================================================================

M       source/blender/editors/include/BIF_gl.h

===================================================================

diff --git a/source/blender/editors/include/BIF_gl.h 
b/source/blender/editors/include/BIF_gl.h
index cd26bb2..2acba04 100644
--- a/source/blender/editors/include/BIF_gl.h
+++ b/source/blender/editors/include/BIF_gl.h
@@ -35,16 +35,9 @@
 
 #include "GPU_glew.h"
 
-#ifdef __APPLE__
-
 /* hacking pointsize and linewidth */
-#  define glPointSize(f)       glPointSize(U.pixelsize * (f))
-#  define glLineWidth(f)       glLineWidth(U.pixelsize * (f))
-#else
-   /* avoid include mismatch by referencing 'U' from both */
-#  define glPointSize(f)       glPointSize(((void)U.pixelsize, (f)))
-#  define glLineWidth(f)       glLineWidth(((void)U.pixelsize, (f)))
-#endif
+#define glPointSize(f) glPointSize(U.pixelsize * (f))
+#define glLineWidth(f) glLineWidth(U.pixelsize * (f))
 
 /*
  * these should be phased out. cpack should be replaced in

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