Commit: 63663f00dc0eb75e9ed046a5e364789daf0a3d10
Author: Lukas Tönne
Date: Fri Nov 14 14:45:46 2014 +0100
Branches: hair_immediate_fixes
https://developer.blender.org/rB63663f00dc0eb75e9ed046a5e364789daf0a3d10
A bunch of debug drawing changes.
===================================================================
M source/blender/makesdna/DNA_modifier_types.h
M source/blender/physics/intern/BPH_mass_spring.cpp
M source/blender/physics/intern/hair_volume.cpp
===================================================================
diff --git a/source/blender/makesdna/DNA_modifier_types.h
b/source/blender/makesdna/DNA_modifier_types.h
index 53fdf03..25d6de3 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -569,7 +569,7 @@ typedef struct ClothModifierData {
float hair_grid_min[3];
float hair_grid_max[3];
int hair_grid_res[3];
- int pad;
+ float hair_grid_cellsize;
struct ClothSolverResult *solver_result;
diff --git a/source/blender/physics/intern/BPH_mass_spring.cpp
b/source/blender/physics/intern/BPH_mass_spring.cpp
index bdc4ced..61122a1 100644
--- a/source/blender/physics/intern/BPH_mass_spring.cpp
+++ b/source/blender/physics/intern/BPH_mass_spring.cpp
@@ -884,6 +884,7 @@ static void cloth_continuum_step(ClothModifierData *clmd,
float dt)
zero_v3_int(clmd->hair_grid_res);
zero_v3(clmd->hair_grid_min);
zero_v3(clmd->hair_grid_max);
+ clmd->hair_grid_cellsize = 0.0f;
hair_get_boundbox(clmd, gmin, gmax);
@@ -917,7 +918,7 @@ static void cloth_continuum_step(ClothModifierData *clmd,
float dt)
}
/* store basic grid info in the modifier data */
- BPH_hair_volume_grid_geometry(grid, NULL, clmd->hair_grid_res,
clmd->hair_grid_min, clmd->hair_grid_max);
+ BPH_hair_volume_grid_geometry(grid, &clmd->hair_grid_cellsize,
clmd->hair_grid_res, clmd->hair_grid_min, clmd->hair_grid_max);
#if 0 /* DEBUG hair velocity vector field */
{
@@ -925,13 +926,13 @@ static void cloth_continuum_step(ClothModifierData *clmd,
float dt)
int i, j;
float offset[3], a[3], b[3];
const int axis = 0;
- const float shift = 0.45f;
+ const float shift = 0.0f;
copy_v3_v3(offset, clmd->hair_grid_min);
zero_v3(a);
zero_v3(b);
- offset[axis] = interpf(clmd->hair_grid_max[axis],
clmd->hair_grid_min[axis], shift);
+ offset[axis] = shift * clmd->hair_grid_cellsize;
a[(axis+1) % 3] = clmd->hair_grid_max[(axis+1) % 3] -
clmd->hair_grid_min[(axis+1) % 3];
b[(axis+2) % 3] = clmd->hair_grid_max[(axis+2) % 3] -
clmd->hair_grid_min[(axis+2) % 3];
@@ -948,10 +949,23 @@ static void cloth_continuum_step(ClothModifierData *clmd,
float dt)
//
BKE_sim_debug_data_add_circle(clmd->debug_data, x, gdensity, 0.7, 0.3, 1, "grid
density", hash_int_2d(hash_int_2d(i, j), 3111));
if (!is_zero_v3(gvel) ||
!is_zero_v3(gvel_smooth)) {
-
BKE_sim_debug_data_add_vector(clmd->debug_data, x, gvel, 0.4, 0, 1, "grid
velocity", hash_int_2d(hash_int_2d(i, j), 3112));
-
BKE_sim_debug_data_add_vector(clmd->debug_data, x, gvel_smooth, 0.6, 4, 1,
"grid velocity", hash_int_2d(hash_int_2d(i, j), 3113));
- if (gdensity > 0.0f)
-
BKE_sim_debug_data_add_circle(clmd->debug_data, x, gdensity *
clmd->sim_parms->density_strength, 0, 1, 0.4, "grid velocity", hash_int_2d(354,
hash_int_2d(i, j)));
+ float dvel[3];
+ sub_v3_v3v3(dvel, gvel_smooth,
gvel);
+//
BKE_sim_debug_data_add_vector(clmd->debug_data, x, gvel, 0.4, 0, 1, "grid
velocity", hash_int_2d(hash_int_2d(i, j), 3112));
+//
BKE_sim_debug_data_add_vector(clmd->debug_data, x, gvel_smooth, 0.6, 1, 1,
"grid velocity", hash_int_2d(hash_int_2d(i, j), 3113));
+
BKE_sim_debug_data_add_vector(clmd->debug_data, x, dvel, 0.4, 1, 0.7, "grid
velocity", hash_int_2d(hash_int_2d(i, j), 3114));
+#if 0
+ if (gdensity > 0.0f) {
+ float col0[3] = {0.0,
0.0, 0.0};
+ float col1[3] = {0.0,
1.0, 0.0};
+ float col[3];
+
+ interp_v3_v3v3(col,
col0, col1, CLAMPIS(gdensity * clmd->sim_parms->density_strength, 0.0, 1.0));
+//
BKE_sim_debug_data_add_circle(clmd->debug_data, x, gdensity *
clmd->sim_parms->density_strength, 0, 1, 0.4, "grid velocity",
hash_int_2d(hash_int_2d(i, j), 3115));
+//
BKE_sim_debug_data_add_dot(clmd->debug_data, x, col[0], col[1], col[2], "grid
velocity", hash_int_2d(hash_int_2d(i, j), 3115));
+
BKE_sim_debug_data_add_circle(clmd->debug_data, x, 0.01f, col[0], col[1],
col[2], "grid velocity", hash_int_2d(hash_int_2d(i, j), 3115));
+ }
+#endif
}
}
}
diff --git a/source/blender/physics/intern/hair_volume.cpp
b/source/blender/physics/intern/hair_volume.cpp
index 49b8af4..972571a 100644
--- a/source/blender/physics/intern/hair_volume.cpp
+++ b/source/blender/physics/intern/hair_volume.cpp
@@ -384,7 +384,6 @@ BLI_INLINE void hair_volume_add_segment_2D(HairGrid *grid,
HairGridVert *vert, int stride_j,
int stride_k, const float loc[3], int axis_j, int axis_k,
int debug_i)
{
- SimDebugData *debug_data = grid->debug_data;
const float radius = 1.5f;
const float dist_scale = grid->inv_cellsize;
@@ -408,22 +407,23 @@ BLI_INLINE void hair_volume_add_segment_2D(HairGrid *grid,
hair_volume_eval_grid_vertex(vert_k, loc_k, radius,
dist_scale, x2, v2, x3, v3);
-#if 1
+#if 0
{
+ SimDebugData *debug_data = grid->debug_data;
float wloc[3], x2w[3], x3w[3];
grid_to_world(grid, wloc, loc_k);
grid_to_world(grid, x2w, x2);
grid_to_world(grid, x3w, x3);
if (vert_k->samples > 0)
-
BKE_sim_debug_data_add_circle(debug_data, wloc, 0.01f, 1.0, 1.0, 0.3, "blah",
hash_vertex(2525, hash_int_2d(debug_i, hash_int_2d(j, k))));
+
BKE_sim_debug_data_add_circle(debug_data, wloc, 0.01f, 1.0, 1.0, 0.3, "grid",
hash_vertex(2525, hash_int_2d(debug_i, hash_int_2d(j, k))));
if (grid->debug_value) {
- BKE_sim_debug_data_add_dot(debug_data,
wloc, 1, 0, 0, "blah", hash_vertex(93, hash_int_2d(debug_i, hash_int_2d(j,
k))));
- BKE_sim_debug_data_add_dot(debug_data,
x2w, 0.1, 0.1, 0.7, "blah", hash_vertex(649, hash_int_2d(debug_i,
hash_int_2d(j, k))));
- BKE_sim_debug_data_add_line(debug_data,
wloc, x2w, 0.3, 0.8, 0.3, "blah", hash_vertex(253, hash_int_2d(debug_i,
hash_int_2d(j, k))));
- BKE_sim_debug_data_add_line(debug_data,
wloc, x3w, 0.8, 0.3, 0.3, "blah", hash_vertex(254, hash_int_2d(debug_i,
hash_int_2d(j, k))));
-//
BKE_sim_debug_data_add_circle(debug_data, x2w, len_v3v3(wloc, x2w), 0.2, 0.7,
0.2, "blah", hash_vertex(255, hash_int_2d(i, hash_int_2d(j, k))));
+ BKE_sim_debug_data_add_dot(debug_data,
wloc, 1, 0, 0, "grid", hash_vertex(93, hash_int_2d(debug_i, hash_int_2d(j,
k))));
+ BKE_sim_debug_data_add_dot(debug_data,
x2w, 0.1, 0.1, 0.7, "grid", hash_vertex(649, hash_int_2d(debug_i,
hash_int_2d(j, k))));
+ BKE_sim_debug_data_add_line(debug_data,
wloc, x2w, 0.3, 0.8, 0.3, "grid", hash_vertex(253, hash_int_2d(debug_i,
hash_int_2d(j, k))));
+ BKE_sim_debug_data_add_line(debug_data,
wloc, x3w, 0.8, 0.3, 0.3, "grid", hash_vertex(254, hash_int_2d(debug_i,
hash_int_2d(j, k))));
+//
BKE_sim_debug_data_add_circle(debug_data, x2w, len_v3v3(wloc, x2w), 0.2, 0.7,
0.2, "grid", hash_vertex(255, hash_int_2d(i, hash_int_2d(j, k))));
}
}
#endif
@@ -687,6 +687,33 @@ bool BPH_hair_volume_solve_divergence(HairGrid *grid,
float dt, float target_den
* however, this is already included in the
weighting of hair velocities on the grid!
*/
B[u] = divergence + target;
+
+#if 0
+ {
+ float wloc[3], loc[3];
+ float col0[3] = {0.0, 0.0, 0.0};
+ float colp[3] = {0.0, 1.0, 1.0};
+ float coln[3] = {1.0, 0.0, 1.0};
+ float col[3];
+ float fac;
+
+ loc[0] = (float)(i - 1);
+ loc[1] = (float)(j - 1);
+ loc[2] = (float)(k - 1);
+ grid_to_world(grid, wloc, loc);
+
+ if (divergence > 0.0f) {
+ fac = CLAMPIS(divergence *
target_strength, 0.0, 1.0);
+ interp_v3_v3v3(col, col0, colp,
fac);
+ }
+ else {
+ fac = CLAMPIS(-divergence *
target_strength, 0.0, 1.0);
+ interp_v3_v3v3(col, col0, coln,
fac);
+ }
+ if (fac > 0.05f)
+
BKE_sim_debug_data_add_circle(grid->debug_data, wloc, 0.01f, col[0], col[1],
col[2], "grid", hash_int_2d(5522, hash_int_2d(i, hash_int_2d(j, k))));
+ }
+#endif
}
}
}
@@ -762,6 +789,63 @@ bool BPH_hair_volume_solve_divergence(HairGrid *grid,
float dt, float target_den
lVector p = cg.solve(B);
if (cg.info() == Eigen::Success) {
+#if 0
+ {
+ int axis = 0;
+ float offset = 0.0f;
+
+ int slice = (offset - grid->gmin[axis]) /
grid->cellsize;
+
+ for (k = 0; k < resA[2]; ++k) {
+ for (j = 0; j < resA[1]; ++j) {
+ for (i = 0; i < resA[0]; ++i) {
+ int u = i * strideA0 + j *
strideA1 + k * strideA2;
+ bool is_margin = MARGIN_i0 ||
MARGIN_i1 || MARGIN_j0 || MARGIN_j1 || MARGIN_k0 || MARGIN_k1;
+// if (i != slice)
+// continue;
+
+ vert = vert_start + i * stride0
+ j * stride1 + k * stride2;
+
+ float wloc[3], loc[3];
+ float col0[3] = {0.0, 0.0, 0.0};
+ float colp[3] = {0.0, 1.0, 1.0};
+ float coln[3] = {1.0, 0.0, 1.0};
+ float col[3];
+ float fac;
+
+ loc[0] = (float)(i - 1);
+ loc[1] = (float)(j - 1);
+ loc[2] = (float)(k - 1);
+ grid_to_world(grid, wloc, loc);
+
+ float pressure = p[u];
+ if (pressure > 0.0f) {
+ fac = CLAMPIS(pressure
* target_strength, 0.0, 1.0);
+ interp_v3_v3v3(col,
col0, colp, fac);
+ }
+ else {
+ fac = CLAMPIS(-pressure
* target_strength, 0.0, 1.0);
+ interp_v3_v3v3(col,
col0, coln, fac);
+ }
+ if (fac > 0.05f)
+
BKE_sim_debug_data_add_circle(grid->debug_data, wloc, 0.01f, col[0], col[1],
col[2], "grid", hash_int_2d(5533, hash_int_2d(i, hash_int_2d(j, k))));
+
+ if (!is_margin) {
+ float d =
CLAMPIS(vert->density * target_density, 0.0f, 1.0f);
+ float col0[3] = {0.3,
0.3, 0.3};
+ float colp[3] = {0.0,
0.0, 1.0};
+ float col[3];
+
+ interp_v3_v3v3(col,
col0, colp, d);
+ if (d > 0.05f)
+
BKE_sim_debug_data_add_dot(grid->debug_data, wloc, col[0], col[1], col[2],
"grid", hash_int_2d(5544, hash_int_2d(i, hash_int_2d(j, k))));
+ }
+ }
+ }
+ }
+ }
+#endif
+
/* Calculate velocity = grad(p) */
for (k = 0; k < resA[2]; ++k) {
for (j = 0; j < resA[1]; ++j) {
@@ -946,6 +1030,7 @@ void BPH_hair_volume_free_vertex_grid(HairGrid *grid)
void BPH_hair_volume_set_debug_data(HairGrid *grid, SimDebugData *debug_data)
{
grid->debug_data = debug_data;
+ BKE_sim_debug_data_
@@ Diff output truncated at 10240 characters. @@
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