Commit: 7d040d2a088ec425550da4242650f1ff75680e0d
Author: Campbell Barton
Date:   Sun Nov 16 13:57:58 2014 +0100
Branches: master
https://developer.blender.org/rB7d040d2a088ec425550da4242650f1ff75680e0d

Cleanup: use BLI_listbase_*** prefix for count,sort,sort_r

===================================================================

M       source/blender/blenfont/intern/blf_dir.c
M       source/blender/blenkernel/intern/DerivedMesh.c
M       source/blender/blenkernel/intern/action.c
M       source/blender/blenkernel/intern/armature.c
M       source/blender/blenkernel/intern/boids.c
M       source/blender/blenkernel/intern/context.c
M       source/blender/blenkernel/intern/deform.c
M       source/blender/blenkernel/intern/freestyle.c
M       source/blender/blenkernel/intern/ipo.c
M       source/blender/blenkernel/intern/key.c
M       source/blender/blenkernel/intern/mask.c
M       source/blender/blenkernel/intern/mask_rasterize.c
M       source/blender/blenkernel/intern/nla.c
M       source/blender/blenkernel/intern/node.c
M       source/blender/blenkernel/intern/object.c
M       source/blender/blenkernel/intern/object_deform.c
M       source/blender/blenkernel/intern/object_dupli.c
M       source/blender/blenkernel/intern/paint.c
M       source/blender/blenkernel/intern/particle.c
M       source/blender/blenkernel/intern/rigidbody.c
M       source/blender/blenkernel/intern/scene.c
M       source/blender/blenkernel/intern/sequencer.c
M       source/blender/blenkernel/intern/softbody.c
M       source/blender/blenkernel/intern/tracking.c
M       source/blender/blenkernel/intern/tracking_solver.c
M       source/blender/blenlib/BLI_listbase.h
M       source/blender/blenlib/intern/listbase.c
M       source/blender/blenlib/intern/scanfill.c
M       source/blender/blenlib/intern/scanfill_utils.c
M       source/blender/blenloader/intern/versioning_270.c
M       source/blender/blenloader/intern/versioning_legacy.c
M       source/blender/bmesh/intern/bmesh_log.c
M       source/blender/bmesh/intern/bmesh_mesh_conv.c
M       source/blender/bmesh/operators/bmo_connect_pair.c
M       source/blender/bmesh/tools/bmesh_region_match.c
M       source/blender/collada/ArmatureExporter.cpp
M       source/blender/collada/ControllerExporter.cpp
M       source/blender/editors/animation/keyingsets.c
M       source/blender/editors/armature/armature_edit.c
M       source/blender/editors/armature/armature_skinning.c
M       source/blender/editors/armature/editarmature_retarget.c
M       source/blender/editors/armature/editarmature_sketch.c
M       source/blender/editors/armature/pose_edit.c
M       source/blender/editors/armature/pose_group.c
M       source/blender/editors/armature/pose_lib.c
M       source/blender/editors/armature/pose_select.c
M       source/blender/editors/armature/reeb.c
M       source/blender/editors/curve/editcurve_add.c
M       source/blender/editors/curve/editfont.c
M       source/blender/editors/interface/interface_layout.c
M       source/blender/editors/mesh/editmesh_knife.c
M       source/blender/editors/object/object_bake.c
M       source/blender/editors/object/object_constraint.c
M       source/blender/editors/object/object_vgroup.c
M       source/blender/editors/render/render_shading.c
M       source/blender/editors/screen/screen_ops.c
M       source/blender/editors/sculpt_paint/paint_vertex.c
M       source/blender/editors/space_buttons/buttons_texture.c
M       source/blender/editors/space_console/console_ops.c
M       source/blender/editors/space_image/image_buttons.c
M       source/blender/editors/space_image/image_ops.c
M       source/blender/editors/space_logic/logic_window.c
M       source/blender/editors/space_nla/nla_edit.c
M       source/blender/editors/space_node/node_draw.c
M       source/blender/editors/space_node/node_edit.c
M       source/blender/editors/space_node/node_relationships.c
M       source/blender/editors/space_node/node_templates.c
M       source/blender/editors/space_node/space_node.c
M       source/blender/editors/space_outliner/outliner_edit.c
M       source/blender/editors/space_text/text_draw.c
M       source/blender/editors/space_view3d/drawobject.c
M       source/blender/editors/space_view3d/view3d_draw.c
M       source/blender/editors/transform/transform_conversions.c
M       source/blender/editors/transform/transform_orientations.c
M       source/blender/editors/transform/transform_snap.c
M       source/blender/editors/util/ed_transverts.c
M       source/blender/makesdna/DNA_key_types.h
M       source/blender/makesrna/intern/rna_action.c
M       source/blender/makesrna/intern/rna_animation.c
M       source/blender/makesrna/intern/rna_boid.c
M       source/blender/makesrna/intern/rna_dynamicpaint.c
M       source/blender/makesrna/intern/rna_object.c
M       source/blender/makesrna/intern/rna_object_force.c
M       source/blender/makesrna/intern/rna_particle.c
M       source/blender/makesrna/intern/rna_pose.c
M       source/blender/makesrna/intern/rna_rna.c
M       source/blender/makesrna/intern/rna_scene.c
M       source/blender/modifiers/intern/MOD_mask.c
M       source/blender/nodes/composite/nodes/node_composite_outputFile.c
M       source/blender/python/bmesh/bmesh_py_types_select.c
M       source/blender/python/intern/bpy_driver.c
M       source/blender/python/intern/gpu.c
M       source/blender/render/intern/source/renderdatabase.c
M       source/blender/windowmanager/intern/wm.c
M       source/gameengine/Converter/BL_BlenderDataConversion.cpp
M       source/gameengine/Converter/BL_SkinDeformer.cpp

===================================================================

diff --git a/source/blender/blenfont/intern/blf_dir.c 
b/source/blender/blenfont/intern/blf_dir.c
index 4a36ae0..f493aa9 100644
--- a/source/blender/blenfont/intern/blf_dir.c
+++ b/source/blender/blenfont/intern/blf_dir.c
@@ -103,7 +103,7 @@ char **BLF_dir_get(int *ndir)
        char *path;
        int i, count;
        
-       count = BLI_countlist(&global_font_dir);
+       count = BLI_listbase_count(&global_font_dir);
        if (!count)
                return NULL;
        
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c 
b/source/blender/blenkernel/intern/DerivedMesh.c
index 6276277..affb855 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -1221,7 +1221,7 @@ static void calc_weightpaint_vert_array(Object *ob, 
DerivedMesh *dm, int const d
                unsigned int i;
 
                /* variables for multipaint */
-               const int defbase_tot = BLI_countlist(&ob->defbase);
+               const int defbase_tot = BLI_listbase_count(&ob->defbase);
                const int defbase_act = ob->actdef - 1;
 
                int defbase_sel_tot = 0;
diff --git a/source/blender/blenkernel/intern/action.c 
b/source/blender/blenkernel/intern/action.c
index c6dcca5..e753a7f 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -966,7 +966,7 @@ bActionGroup *BKE_pose_add_group(bPose *pose, const char 
*name)
        BLI_addtail(&pose->agroups, grp);
        BLI_uniquename(&pose->agroups, grp, name, '.', offsetof(bActionGroup, 
name), sizeof(grp->name));
        
-       pose->active_group = BLI_countlist(&pose->agroups);
+       pose->active_group = BLI_listbase_count(&pose->agroups);
        
        return grp;
 }
diff --git a/source/blender/blenkernel/intern/armature.c 
b/source/blender/blenkernel/intern/armature.c
index afc0ff7..d3dcb2b 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -840,7 +840,7 @@ void armature_deform_verts(Object *armOb, Object *target, 
DerivedMesh *dm, float
        /* bone defmats are already in the channels, chan_mat */
 
        /* initialize B_bone matrices and dual quaternions */
-       totchan = BLI_countlist(&armOb->pose->chanbase);
+       totchan = BLI_listbase_count(&armOb->pose->chanbase);
 
        if (use_quaternion) {
                dualquats = MEM_callocN(sizeof(DualQuat) * totchan, 
"dualquats");
@@ -866,7 +866,7 @@ void armature_deform_verts(Object *armOb, Object *target, 
DerivedMesh *dm, float
        armature_def_nr = defgroup_name_index(target, defgrp_name);
 
        if (ELEM(target->type, OB_MESH, OB_LATTICE)) {
-               defbase_tot = BLI_countlist(&target->defbase);
+               defbase_tot = BLI_listbase_count(&target->defbase);
 
                if (target->type == OB_MESH) {
                        Mesh *me = target->data;
diff --git a/source/blender/blenkernel/intern/boids.c 
b/source/blender/blenkernel/intern/boids.c
index 5731455..4a56461 100644
--- a/source/blender/blenkernel/intern/boids.c
+++ b/source/blender/blenkernel/intern/boids.c
@@ -995,7 +995,7 @@ void boid_brain(BoidBrainData *bbd, int p, ParticleData *pa)
                case eBoidRulesetType_Random:
                {
                        /* use random rule for each particle (allways same for 
same particle though) */
-                       rule = BLI_findlink(&state->rules, rand % 
BLI_countlist(&state->rules));
+                       rule = BLI_findlink(&state->rules, rand % 
BLI_listbase_count(&state->rules));
 
                        apply_boid_rule(bbd, rule, &val, pa, -1.0);
                        break;
diff --git a/source/blender/blenkernel/intern/context.c 
b/source/blender/blenkernel/intern/context.c
index de285f8..4b0adaf 100644
--- a/source/blender/blenkernel/intern/context.c
+++ b/source/blender/blenkernel/intern/context.c
@@ -588,7 +588,7 @@ int ctx_data_list_count(const bContext *C, int 
(*func)(const bContext *, ListBas
        ListBase list;
 
        if (func(C, &list)) {
-               int tot = BLI_countlist(&list);
+               int tot = BLI_listbase_count(&list);
                BLI_freelistN(&list);
                return tot;
        }
diff --git a/source/blender/blenkernel/intern/deform.c 
b/source/blender/blenkernel/intern/deform.c
index 528ff2d..d3148db 100644
--- a/source/blender/blenkernel/intern/deform.c
+++ b/source/blender/blenkernel/intern/deform.c
@@ -441,7 +441,7 @@ int defgroup_name_index(Object *ob, const char *name)
 /* note, must be freed */
 int *defgroup_flip_map(Object *ob, int *flip_map_len, const bool use_default)
 {
-       int defbase_tot = *flip_map_len = BLI_countlist(&ob->defbase);
+       int defbase_tot = *flip_map_len = BLI_listbase_count(&ob->defbase);
 
        if (defbase_tot == 0) {
                return NULL;
@@ -480,7 +480,7 @@ int *defgroup_flip_map(Object *ob, int *flip_map_len, const 
bool use_default)
 /* note, must be freed */
 int *defgroup_flip_map_single(Object *ob, int *flip_map_len, const bool 
use_default, int defgroup)
 {
-       int defbase_tot = *flip_map_len = BLI_countlist(&ob->defbase);
+       int defbase_tot = *flip_map_len = BLI_listbase_count(&ob->defbase);
 
        if (defbase_tot == 0) {
                return NULL;
diff --git a/source/blender/blenkernel/intern/freestyle.c 
b/source/blender/blenkernel/intern/freestyle.c
index 4aa1b49..cc9ad63 100644
--- a/source/blender/blenkernel/intern/freestyle.c
+++ b/source/blender/blenkernel/intern/freestyle.c
@@ -181,7 +181,7 @@ static FreestyleLineSet *alloc_lineset(void)
 
 FreestyleLineSet *BKE_freestyle_lineset_add(FreestyleConfig *config, const 
char *name)
 {
-       int lineset_index = BLI_countlist(&config->linesets);
+       int lineset_index = BLI_listbase_count(&config->linesets);
 
        FreestyleLineSet *lineset = alloc_lineset();
        BLI_addtail(&config->linesets, (void *)lineset);
diff --git a/source/blender/blenkernel/intern/ipo.c 
b/source/blender/blenkernel/intern/ipo.c
index 51cf260..34877c7 100644
--- a/source/blender/blenkernel/intern/ipo.c
+++ b/source/blender/blenkernel/intern/ipo.c
@@ -1523,7 +1523,7 @@ static void ipo_to_animdata(ID *id, Ipo *ipo, char 
actname[], char constname[],
        if (G.debug & G_DEBUG) {
                printf("ipo to animdata - ID:%s, IPO:%s, actname:%s 
constname:%s seqname:%s  curves:%d\n",
                       id->name + 2, ipo->id.name + 2, (actname) ? actname : 
"<None>", (constname) ? constname : "<None>", (seq) ? (seq->name + 2) : 
"<None>",
-                      BLI_countlist(&ipo->curve));
+                      BLI_listbase_count(&ipo->curve));
        }
        
        /* Convert curves to animato system (separated into separate lists of 
F-Curves for animation and drivers),
diff --git a/source/blender/blenkernel/intern/key.c 
b/source/blender/blenkernel/intern/key.c
index 69b375f..28a77b7 100644
--- a/source/blender/blenkernel/intern/key.c
+++ b/source/blender/blenkernel/intern/key.c
@@ -1086,7 +1086,7 @@ static float *get_weights_array(Object *ob, char *vgroup, 
WeightsArrayCache *cac
 
                if (cache) {
                        if (cache->defgroup_weights == NULL) {
-                               int num_defgroup = BLI_countlist(&ob->defbase);
+                               int num_defgroup = 
BLI_listbase_count(&ob->defbase);
                                cache->defgroup_weights =
                                    
MEM_callocN(sizeof(*cache->defgroup_weights) * num_defgroup,
                                                "cached defgroup weights");
@@ -1518,7 +1518,7 @@ KeyBlock *BKE_keyblock_add(Key *key, const char *name)
        BLI_addtail(&key->block, kb);
        kb->type = KEY_CARDINAL;
        
-       tot = BLI_countlist(&key->block);
+       tot = BLI_listbase_count(&key->block);
        if (name) {
                BLI_strncpy(kb->name, name, sizeof(kb->name));
        }
diff --git a/source/blender/blenkernel/intern/mask.c 
b/source/blender/blenkernel/intern/mask.c
index 83ad2f1..b05634f 100644
--- a/source/blender/blenkernel/intern/mask.c
+++ b/source/blender/blenkernel/intern/mask.c
@@ -1457,7 +1457,7 @@ void BKE_mask_layer_evaluate(MaskLayer *masklay, const 
float ctime, const bool d
                {
                        if (found == 1) {
 #if 0
-                               printf("%s: exact %d %d (%d)\n", __func__, 
(int)ctime, BLI_countlist(&masklay->splines_shapes),
+                               printf("%s: exact %d %d (%d)\n", __func__, 
(int)ctime, BLI_listbase_count(&masklay->splines_shapes),
                                       masklay_shape_a->frame);
 #endif
 
@@ -1466,7 +1466,7 @@ void BKE_mask_layer_evaluate(MaskLayer *masklay, const 
float ctime, const bool d
                        else if (found == 2) {
                                float w = masklay_shape_b->frame - 
masklay_shape_a->frame;
 #if 0
-                               printf("%s: tween %d %d (%d %d)\n", __func__, 
(int)ctime, BLI_countlist(&masklay->splines_shapes),
+                               printf("%s: tween %d %d (%d %d)\n", __func__, 
(int)ctime, BLI_listbase_count(&masklay->splines_shapes),
                                       masklay_shape_a->frame, 
masklay_shape_b->frame);
 #endif
                                BKE_mask_layer_shape_to_mask_interp(masklay, 
masklay_shape_a, masklay_shape_b,
@@ -1833,7 +1833,7 @@ static int mask_layer_shape_sort_cb(const void 
*masklay_shape_a_ptr, const void
 
 void BKE_mask_layer_shape_sort(MaskLayer *masklay)
 {
-       BLI_sortlist(&masklay->splines_shapes, mask_layer_shape_sort_cb);
+       BLI_listbase_sort(&masklay->splines_shapes, mask_layer_shape_sort_cb);
 }
 
 bool BKE_mask_layer_shape_spline_from_index(MaskLayer *masklay, int index,
diff --git a/source/blender/blenkernel/intern/mask_rasterize.c 
b/source/blender/blenkernel/intern/mask_rasterize.c
index 4dc8ed2..387d093 100644
--- a/source/blender/blenkernel/intern/mask_rasterize.c
+++ b/source/blender/blenkernel/intern/mask_rasterize.c
@@ -572,7 +572,7 @@ void BKE_maskrasterize_handle_init(MaskRasterHandle 
*mr_handle, struct Mask *mas
        unsigned int masklay_index;
        MemArena *sf_arena;
 
-       mr_handle->layers_tot = (unsigned int)BLI_countlist(&mask->masklayers);
+       mr_handle->layers_tot = (unsigned 
int)BLI_listbase_count(&mask->masklayers);
        mr_handle->layers = MEM_mallocN(sizeof(MaskRasterLayer) * 
mr_handle->layers_tot, "MaskRasterLayer");
        BLI_rctf_init_minmax(&mr_handle->bounds);
 
@@ -608,7 +608,7 @@ void BKE_maskrasterize_handle_init(MaskRasterHandle 
*mr_handle, struct Mask *mas
                        continue;
                }
 
-               tot_splines = (unsigned int)BLI_countlist(&masklay->splines);
+               tot_splines = (unsigned 
int)BLI_listbase_count(&masklay->splines);
                open_spline_ranges = MEM_callocN(sizeof(*open_spline_ranges) * 
tot_splines, __func__);
 
                BLI_scanfill_begin_arena(&sf_ctx, sf_arena);
@@ -956,7 +956,7 @@ void BKE_maskrasterize_handle_init(MaskRasterHandle 
*mr_handle, struct Mask *mas
                                                                     
&isect_remvertbase,
                                                                     
&isect_remedgebase)))
                        {
-                               unsigned int sf_vert_tot_isect = (unsigned 
int)BLI_countlist(&sf_ctx.fillvertbase);
+                               unsigned int sf_vert_tot_isect = (unsigned 
int)BLI_listbase_count(&sf_ctx.fillvertbase);
                                unsigned int i = sf_vert_tot;
 
                                face_coords = MEM_

@@ Diff output truncated at 10240 characters. @@

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to