Commit: 3253ed9e26dd146d11f5bf9ff1a2dce3dbf744ec
Author: Antony Riakiotakis
Date:   Fri Dec 26 19:13:32 2014 +0100
Branches: master
https://developer.blender.org/rB3253ed9e26dd146d11f5bf9ff1a2dce3dbf744ec

Put editor initialization before python.

Initially it was moved to allow setting keymaps of python defined menus
in C but looks like it breaks macro definition in python.

Thanks to Julian for tracking this down. It should fix T42485

===================================================================

M       source/blender/windowmanager/intern/wm_init_exit.c

===================================================================

diff --git a/source/blender/windowmanager/intern/wm_init_exit.c 
b/source/blender/windowmanager/intern/wm_init_exit.c
index d090eec..1e10003 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -169,6 +169,8 @@ void WM_init(bContext *C, int argc, const char **argv)
        
        BLF_lang_set(NULL);
 
+       ED_spacemacros_init();
+
        /* note: there is a bug where python needs initializing before loading 
the
         * startup.blend because it may contain PyDrivers. It also needs to be 
after
         * initializing space types and other internal data.
@@ -187,8 +189,6 @@ void WM_init(bContext *C, int argc, const char **argv)
        (void)argv; /* unused */
 #endif
 
-       ED_spacemacros_init();
-
        if (!G.background && !wm_start_with_console)
                GHOST_toggleConsole(3);

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