Commit: 936604e80104c8f93f5220294c6475a026578ba2
Author: Antony Riakiotakis
Date: Mon Dec 29 11:01:10 2014 +0100
Branches: master
https://developer.blender.org/rB936604e80104c8f93f5220294c6475a026578ba2
Cleanup: get rid of sculpt minmax and reuse last stroke function (code
did that anyway, just kept the result in an intermediate variable)
===================================================================
M source/blender/blenkernel/BKE_paint.h
M source/blender/editors/include/ED_sculpt.h
M source/blender/editors/sculpt_paint/sculpt.c
M source/blender/editors/space_view3d/view3d_edit.c
===================================================================
diff --git a/source/blender/blenkernel/BKE_paint.h
b/source/blender/blenkernel/BKE_paint.h
index 8cf6fdc..ff1305b 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -194,7 +194,6 @@ typedef struct SculptSession {
/* last paint/sculpt stroke location */
bool last_stroke_valid;
- float last_stroke[3];
float average_stroke_accum[3];
int average_stroke_counter;
diff --git a/source/blender/editors/include/ED_sculpt.h
b/source/blender/editors/include/ED_sculpt.h
index 85ff9b5..60c7dc8 100644
--- a/source/blender/editors/include/ED_sculpt.h
+++ b/source/blender/editors/include/ED_sculpt.h
@@ -42,7 +42,6 @@ void ED_operatortypes_sculpt(void);
void ED_sculpt_redraw_planes_get(float planes[4][4], struct ARegion *ar,
struct RegionView3D *rv3d, struct Object *ob);
void ED_sculpt_stroke_get_average(struct Object *ob, float stroke[3]);
-bool ED_sculpt_minmax(struct bContext *C, float min[3], float max[3]);
int ED_sculpt_mask_box_select(struct bContext *C, struct ViewContext *vc,
const struct rcti *rect, bool select, bool extend);
#endif /* __ED_SCULPT_H__ */
diff --git a/source/blender/editors/sculpt_paint/sculpt.c
b/source/blender/editors/sculpt_paint/sculpt.c
index 6df5c14..50587c8 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -126,22 +126,6 @@ void ED_sculpt_stroke_get_average(Object *ob, float
stroke[3])
}
}
-bool ED_sculpt_minmax(bContext *C, float min[3], float max[3])
-{
- Object *ob = CTX_data_active_object(C);
-
- if (ob && ob->sculpt && ob->sculpt->last_stroke_valid) {
- copy_v3_v3(min, ob->sculpt->last_stroke);
- copy_v3_v3(max, ob->sculpt->last_stroke);
-
- return 1;
- }
- else {
- return 0;
- }
-}
-
-
/* Check if there are any active modifiers in stack (used for flushing updates
at enter/exit sculpt mode) */
static bool sculpt_has_active_modifiers(Scene *scene, Object *ob)
{
@@ -4366,7 +4350,6 @@ static void sculpt_stroke_done(const bContext *C, struct
PaintStroke *UNUSED(str
/* update last stroke position */
ob->sculpt->last_stroke_valid = 1;
- ED_sculpt_stroke_get_average(ob, ob->sculpt->last_stroke);
sculpt_cache_free(ss->cache);
ss->cache = NULL;
diff --git a/source/blender/editors/space_view3d/view3d_edit.c
b/source/blender/editors/space_view3d/view3d_edit.c
index 8ee6c7d..2f4502e 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -2976,7 +2976,9 @@ static int viewselected_exec(bContext *C, wmOperator *op)
ok = PE_minmax(scene, min, max);
}
else if (ob && (ob->mode & OB_MODE_SCULPT)) {
- ok = ED_sculpt_minmax(C, min, max);
+ ED_sculpt_stroke_get_average(ob, min);
+ copy_v3_v3(max, min);
+ ok = true;
ok_dist = 0; /* don't zoom */
}
else {
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