Commit: 936604e80104c8f93f5220294c6475a026578ba2
Author: Antony Riakiotakis
Date:   Mon Dec 29 11:01:10 2014 +0100
Branches: master
https://developer.blender.org/rB936604e80104c8f93f5220294c6475a026578ba2

Cleanup: get rid of sculpt minmax and reuse last stroke function (code
did that anyway, just kept the result in an intermediate variable)

===================================================================

M       source/blender/blenkernel/BKE_paint.h
M       source/blender/editors/include/ED_sculpt.h
M       source/blender/editors/sculpt_paint/sculpt.c
M       source/blender/editors/space_view3d/view3d_edit.c

===================================================================

diff --git a/source/blender/blenkernel/BKE_paint.h 
b/source/blender/blenkernel/BKE_paint.h
index 8cf6fdc..ff1305b 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -194,7 +194,6 @@ typedef struct SculptSession {
 
        /* last paint/sculpt stroke location */
        bool last_stroke_valid;
-       float last_stroke[3];
 
        float average_stroke_accum[3];
        int average_stroke_counter;
diff --git a/source/blender/editors/include/ED_sculpt.h 
b/source/blender/editors/include/ED_sculpt.h
index 85ff9b5..60c7dc8 100644
--- a/source/blender/editors/include/ED_sculpt.h
+++ b/source/blender/editors/include/ED_sculpt.h
@@ -42,7 +42,6 @@ void ED_operatortypes_sculpt(void);
 void ED_sculpt_redraw_planes_get(float planes[4][4], struct ARegion *ar,
                                  struct RegionView3D *rv3d, struct Object *ob);
 void ED_sculpt_stroke_get_average(struct Object *ob, float stroke[3]);
-bool ED_sculpt_minmax(struct bContext *C, float min[3], float max[3]);
 int  ED_sculpt_mask_box_select(struct bContext *C, struct ViewContext *vc, 
const struct rcti *rect, bool select, bool extend);
 
 #endif /* __ED_SCULPT_H__ */
diff --git a/source/blender/editors/sculpt_paint/sculpt.c 
b/source/blender/editors/sculpt_paint/sculpt.c
index 6df5c14..50587c8 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -126,22 +126,6 @@ void ED_sculpt_stroke_get_average(Object *ob, float 
stroke[3])
        }
 }
 
-bool ED_sculpt_minmax(bContext *C, float min[3], float max[3])
-{
-       Object *ob = CTX_data_active_object(C);
-
-       if (ob && ob->sculpt && ob->sculpt->last_stroke_valid) {
-               copy_v3_v3(min, ob->sculpt->last_stroke);
-               copy_v3_v3(max, ob->sculpt->last_stroke);
-
-               return 1;
-       }
-       else {
-               return 0;
-       }
-}
-
-
 /* Check if there are any active modifiers in stack (used for flushing updates 
at enter/exit sculpt mode) */
 static bool sculpt_has_active_modifiers(Scene *scene, Object *ob)
 {
@@ -4366,7 +4350,6 @@ static void sculpt_stroke_done(const bContext *C, struct 
PaintStroke *UNUSED(str
 
                /* update last stroke position */
                ob->sculpt->last_stroke_valid = 1;
-               ED_sculpt_stroke_get_average(ob, ob->sculpt->last_stroke);
 
                sculpt_cache_free(ss->cache);
                ss->cache = NULL;
diff --git a/source/blender/editors/space_view3d/view3d_edit.c 
b/source/blender/editors/space_view3d/view3d_edit.c
index 8ee6c7d..2f4502e 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -2976,7 +2976,9 @@ static int viewselected_exec(bContext *C, wmOperator *op)
                ok = PE_minmax(scene, min, max);
        }
        else if (ob && (ob->mode & OB_MODE_SCULPT)) {
-               ok = ED_sculpt_minmax(C, min, max);
+               ED_sculpt_stroke_get_average(ob, min);
+               copy_v3_v3(max, min);
+               ok = true;
                ok_dist = 0; /* don't zoom */
        }
        else {

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