Commit: b240b8e23115fe99f47ee5b3fd66fd3796ff8a1b
Author: Campbell Barton
Date:   Sun Jan 4 21:20:45 2015 +1100
Branches: master
https://developer.blender.org/rBb240b8e23115fe99f47ee5b3fd66fd3796ff8a1b

Freestyle: reserve array sizes before filling

also use PyList_GET_ITEM when list size is known.

===================================================================

M       source/blender/freestyle/intern/python/BPy_Operators.cpp
M       source/blender/freestyle/intern/python/BPy_ViewShape.cpp
M       source/blender/freestyle/intern/python/Director.cpp
M       source/gameengine/Expressions/ListValue.cpp
M       source/gameengine/Expressions/Value.cpp
M       source/gameengine/Ketsji/KX_MouseActuator.cpp

===================================================================

diff --git a/source/blender/freestyle/intern/python/BPy_Operators.cpp 
b/source/blender/freestyle/intern/python/BPy_Operators.cpp
index d3cb44f..57ec15f 100644
--- a/source/blender/freestyle/intern/python/BPy_Operators.cpp
+++ b/source/blender/freestyle/intern/python/BPy_Operators.cpp
@@ -532,8 +532,9 @@ static PyObject *Operators_create(BPy_Operators *self, 
PyObject *args, PyObject
                return NULL;
        }
        vector<StrokeShader *> shaders;
+       shaders.reserve(PyList_Size(obj2));
        for (int i = 0; i < PyList_Size(obj2); i++) {
-               PyObject *py_ss = PyList_GetItem(obj2, i);
+               PyObject *py_ss = PyList_GET_ITEM(obj2, i);
                if (!BPy_StrokeShader_Check(py_ss)) {
                        PyErr_SetString(PyExc_TypeError, "Operators.create(): 
2nd argument must be a list of StrokeShader objects");
                        return NULL;
diff --git a/source/blender/freestyle/intern/python/BPy_ViewShape.cpp 
b/source/blender/freestyle/intern/python/BPy_ViewShape.cpp
index 1007320..6c6e821 100644
--- a/source/blender/freestyle/intern/python/BPy_ViewShape.cpp
+++ b/source/blender/freestyle/intern/python/BPy_ViewShape.cpp
@@ -228,8 +228,10 @@ static int ViewShape_vertices_set(BPy_ViewShape *self, 
PyObject *value, void *UN
                PyErr_SetString(PyExc_TypeError, "value must be a list of 
ViewVertex objects");
                return -1;
        }
-       for (int i = 0; i < PyList_Size(list); i++) {
-               item = PyList_GetItem(list, i);
+
+       v.reserve(PyList_Size(list));
+       for (unsigned int i = 0; i < PyList_Size(list); i++) {
+               item = PyList_GET_ITEM(list, i);
                if (BPy_ViewVertex_Check(item)) {
                        v.push_back(((BPy_ViewVertex *)item)->vv);
                }
@@ -270,8 +272,10 @@ static int ViewShape_edges_set(BPy_ViewShape *self, 
PyObject *value, void *UNUSE
                PyErr_SetString(PyExc_TypeError, "value must be a list of 
ViewEdge objects");
                return -1;
        }
+
+       v.reserve(PyList_Size(list));
        for (int i = 0; i < PyList_Size(list); i++) {
-               item = PyList_GetItem(list, i);
+               item = PyList_GET_ITEM(list, i);
                if (BPy_ViewEdge_Check(item)) {
                        v.push_back(((BPy_ViewEdge *)item)->ve);
                }
diff --git a/source/blender/freestyle/intern/python/Director.cpp 
b/source/blender/freestyle/intern/python/Director.cpp
index 653fd0b..9f85e84 100644
--- a/source/blender/freestyle/intern/python/Director.cpp
+++ b/source/blender/freestyle/intern/python/Director.cpp
@@ -265,8 +265,9 @@ int Director_BPy_UnaryFunction0D___call__(void *uf0D, void 
*py_uf0D, Interface0D
        }
        else if (BPy_UnaryFunction0DVectorViewShape_Check(obj)) {
                vector<ViewShape*> vec;
+               vec.reserve(PyList_Size(result));
                for (int i = 0; i < PyList_Size(result); i++) {
-                       ViewShape *b = ((BPy_ViewShape *)PyList_GetItem(result, 
i))->vs;
+                       ViewShape *b = ((BPy_ViewShape 
*)PyList_GET_ITEM(result, i))->vs;
                        vec.push_back(b);
                }
                ((UnaryFunction0D< vector<ViewShape*> > *)uf0D)->result = vec;
@@ -318,8 +319,9 @@ int Director_BPy_UnaryFunction1D___call__(void *uf1D, void 
*py_uf1D, Interface1D
        }
        else if (BPy_UnaryFunction1DVectorViewShape_Check(obj)) {
                vector<ViewShape*> vec;
+               vec.reserve(PyList_Size(result));
                for (int i = 1; i < PyList_Size(result); i++) {
-                       ViewShape *b = ((BPy_ViewShape *)PyList_GetItem(result, 
i))->vs;
+                       ViewShape *b = ((BPy_ViewShape 
*)PyList_GET_ITEM(result, i))->vs;
                        vec.push_back(b);
                }
                ((UnaryFunction1D< vector<ViewShape*> > *)uf1D)->result = vec;
diff --git a/source/gameengine/Expressions/ListValue.cpp 
b/source/gameengine/Expressions/ListValue.cpp
index 75e3b49..5e0eb92 100644
--- a/source/gameengine/Expressions/ListValue.cpp
+++ b/source/gameengine/Expressions/ListValue.cpp
@@ -432,7 +432,7 @@ static PyObject *listvalue_buffer_concat(PyObject *self, 
PyObject *other)
                
                for (i=0;i<numitems;i++)
                {
-                       listitemval = 
listval->ConvertPythonToValue(PyList_GetItem(other,i), true, "cList + pyList: 
CListValue, ");
+                       listitemval = 
listval->ConvertPythonToValue(PyList_GET_ITEM(other, i), true, "cList + pyList: 
CListValue, ");
                        
                        if (listitemval) {
                                listval_new->SetValue(i+numitems_orig, 
listitemval);
diff --git a/source/gameengine/Expressions/Value.cpp 
b/source/gameengine/Expressions/Value.cpp
index bdef2db..286db01 100644
--- a/source/gameengine/Expressions/Value.cpp
+++ b/source/gameengine/Expressions/Value.cpp
@@ -568,7 +568,7 @@ CValue *CValue::ConvertPythonToValue(PyObject *pyobj, const 
bool do_type_excepti
                Py_ssize_t numitems = PyList_GET_SIZE(pyobj);
                for (i=0;i<numitems;i++)
                {
-                       PyObject *listitem = PyList_GetItem(pyobj,i); /* 
borrowed ref */
+                       PyObject *listitem = PyList_GET_ITEM(pyobj,i); /* 
borrowed ref */
                        CValue* listitemval = ConvertPythonToValue(listitem, 
error_prefix);
                        if (listitemval)
                        {
diff --git a/source/gameengine/Ketsji/KX_MouseActuator.cpp 
b/source/gameengine/Ketsji/KX_MouseActuator.cpp
index aae5d18..74b3d09 100644
--- a/source/gameengine/Ketsji/KX_MouseActuator.cpp
+++ b/source/gameengine/Ketsji/KX_MouseActuator.cpp
@@ -399,8 +399,8 @@ int KX_MouseActuator::pyattr_set_limit_x(void *self_v, 
const KX_PYATTRIBUTE_DEF
        if (PyList_Size(value) != 2)
                return PY_SET_ATTR_FAIL;
 
-       item1 = PyList_GetItem(value, 0);
-       item2 = PyList_GetItem(value, 1);
+       item1 = PyList_GET_ITEM(value, 0);
+       item2 = PyList_GET_ITEM(value, 1);
 
        if (!(PyFloat_Check(item1)) || !(PyFloat_Check(item2))) {
                return PY_SET_ATTR_FAIL;
@@ -430,8 +430,8 @@ int KX_MouseActuator::pyattr_set_limit_y(void *self_v, 
const KX_PYATTRIBUTE_DEF
        if (PyList_Size(value) != 2)
                return PY_SET_ATTR_FAIL;
 
-       item1 = PyList_GetItem(value, 0);
-       item2 = PyList_GetItem(value, 1);
+       item1 = PyList_GET_ITEM(value, 0);
+       item2 = PyList_GET_ITEM(value, 1);
 
        if (!(PyFloat_Check(item1)) || !(PyFloat_Check(item2))) {
                return PY_SET_ATTR_FAIL;
@@ -461,8 +461,8 @@ int KX_MouseActuator::pyattr_set_angle(void *self_v, const 
KX_PYATTRIBUTE_DEF *a
        if (PyList_Size(value) != 2)
                return PY_SET_ATTR_FAIL;
 
-       item1 = PyList_GetItem(value, 0);
-       item2 = PyList_GetItem(value, 1);
+       item1 = PyList_GET_ITEM(value, 0);
+       item2 = PyList_GET_ITEM(value, 1);
 
        if (!(PyFloat_Check(item1)) || !(PyFloat_Check(item2))) {
                return PY_SET_ATTR_FAIL;

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