Commit: 2b06b899b05f5501afad05d19ea2aa41b3f68095
Author: Lukas Tönne
Date:   Fri Sep 12 12:37:49 2014 +0200
Branches: master
https://developer.blender.org/rB2b06b899b05f5501afad05d19ea2aa41b3f68095

Correction for inverse constraint matrix rotation.

===================================================================

M       source/blender/blenkernel/intern/implicit.c

===================================================================

diff --git a/source/blender/blenkernel/intern/implicit.c 
b/source/blender/blenkernel/intern/implicit.c
index 98f5713..68aaab0 100644
--- a/source/blender/blenkernel/intern/implicit.c
+++ b/source/blender/blenkernel/intern/implicit.c
@@ -2157,8 +2157,8 @@ static void setup_constraint_matrix(ClothModifierData 
*clmd, ColliderContacts *c
                float t[3][3];
                copy_m3_m3(t, roots[v].rot);
                transpose_m3(t);
-               mul_m3_m3m3(S[v].m, S[v].m, t);
-               mul_m3_m3m3(S[v].m, roots[v].rot, S[v].m);
+               mul_m3_m3m3(S[v].m, S[v].m, roots[v].rot);
+               mul_m3_m3m3(S[v].m, t, S[v].m);
                
                vel_world_to_root(z[v], X[v], z[v], &roots[v]);
        }

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