Commit: be016daf15de7c1581a096b17c1380a35d742aa0
Author: Lukas Tönne
Date:   Wed Sep 17 13:49:10 2014 +0200
Branches: master
https://developer.blender.org/rBbe016daf15de7c1581a096b17c1380a35d742aa0

Reduced the length threshold for disabling short hairs from 0.1 to 0.01.

===================================================================

M       source/blender/blenkernel/intern/particle_system.c

===================================================================

diff --git a/source/blender/blenkernel/intern/particle_system.c 
b/source/blender/blenkernel/intern/particle_system.c
index 6397c37..8215c80 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -3984,7 +3984,7 @@ static bool psys_hair_use_simulation(ParticleData *pa, 
float max_length)
         * The hair system should always make sure the hair segments have 
reasonable length ratios,
         * but this can happen in old files when e.g. cutting hair.
         */
-       const float min_length = 0.1f * max_length;
+       const float min_length = 0.01f * max_length;
        
        HairKey *key;
        int k;

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