Commit: f0e86905261713f5ea1cd572b6c40b6c5587110f
Author: Lukas Tönne
Date:   Mon Jan 19 20:20:03 2015 +0100
Branches: master
https://developer.blender.org/rBf0e86905261713f5ea1cd572b6c40b6c5587110f

Fix for wind force function call.

===================================================================

M       source/blender/physics/intern/BPH_mass_spring.cpp

===================================================================

diff --git a/source/blender/physics/intern/BPH_mass_spring.cpp 
b/source/blender/physics/intern/BPH_mass_spring.cpp
index 98a04de..e9bf376 100644
--- a/source/blender/physics/intern/BPH_mass_spring.cpp
+++ b/source/blender/physics/intern/BPH_mass_spring.cpp
@@ -503,10 +503,9 @@ static void cloth_calc_force(ClothModifierData *clmd, 
float UNUSED(frame), ListB
                        for (LinkNode *link = cloth->springs; link; link = 
link->next) {
                                ClothSpring *spring = (ClothSpring *)link->link;
                                if (spring->type == 
CLOTH_SPRING_TYPE_STRUCTURAL)
-
                                        hair_ij = &hairdata[spring->ij];
                                        hair_kl = &hairdata[spring->kl];
-                                       BPH_mass_spring_force_edge_wind(data, 
si_ij, si_kl, hair_ij->radius, hair_kl->radius, winvec);
+                                       BPH_mass_spring_force_edge_wind(data, 
spring->ij, spring->kl, hair_ij->radius, hair_kl->radius, winvec);
                        }
                }

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