Commit: 7740b1671cf2bc6ed24c1d3479cbc08b2d8cbe5e
Author: Lukas Tönne
Date: Fri Nov 7 11:43:25 2014 +0100
Branches: master
https://developer.blender.org/rB7740b1671cf2bc6ed24c1d3479cbc08b2d8cbe5e
Pampering the stupid MSVC compiler again, it fails to build valid C code.
===================================================================
M source/blender/editors/physics/particle_edit.c
===================================================================
diff --git a/source/blender/editors/physics/particle_edit.c
b/source/blender/editors/physics/particle_edit.c
index 2c3280a..3d97956 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -4086,7 +4086,10 @@ static bool shape_cut_test_point(PEData *data,
ParticleCacheKey *key)
{
BVHTreeFromMesh *shape_bvh = &data->shape_bvh;
const float dir[3] = {1.0f, 0.0f, 0.0f};
- PointInsideBVH userdata = { data->shape_bvh, 0 };
+ PointInsideBVH userdata;
+
+ userdata.bvhdata = data->shape_bvh;
+ userdata.num_hits = 0;
BLI_bvhtree_ray_cast_all(shape_bvh->tree, key->co, dir, 0.0f,
point_inside_bvh_cb, &userdata);
_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs