Commit: 5c6ef95b716b97f4d2bc7902049ecf4451e255fd
Author: Dalai Felinto
Date:   Thu Jan 22 03:20:39 2015 -0200
Branches: master
https://developer.blender.org/rB5c6ef95b716b97f4d2bc7902049ecf4451e255fd

Docs: touch ups in the bge.render doc introduction

===================================================================

M       doc/python_api/rst/bge.render.rst

===================================================================

diff --git a/doc/python_api/rst/bge.render.rst 
b/doc/python_api/rst/bge.render.rst
index 03db3bf..77d5bd7 100644
--- a/doc/python_api/rst/bge.render.rst
+++ b/doc/python_api/rst/bge.render.rst
@@ -8,9 +8,13 @@ Intro
 
 .. module:: bge.render
 
+Example of using a :class:`bge.types.SCA_MouseSensor`, and two 
:class:`bge.types.KX_ObjectActuator` to implement MouseLook:
+
+.. note::
+   This can also be achieved with the :class:`bge.types.KX_MouseActuator`.
+
 .. code-block:: python
 
-   # Example Uses an L{SCA_MouseSensor}, and two L{KX_ObjectActuator}s to 
implement MouseLook::
    # To use a mouse movement sensor "Mouse" and a
    # motion actuator to mouse look:
    import bge

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