Commit: 548d222d81c6057c2b694ace6d214036b939abc1
Author: Nicholas Bishop
Date:   Sat Jan 24 14:48:19 2015 +0100
Branches: master
https://developer.blender.org/rB548d222d81c6057c2b694ace6d214036b939abc1

Code cleanup: remove do-nothing function `GPU_node_end`

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D1026

===================================================================

M       source/blender/gpu/intern/gpu_codegen.c

===================================================================

diff --git a/source/blender/gpu/intern/gpu_codegen.c 
b/source/blender/gpu/intern/gpu_codegen.c
index d90d2d4..c564b88 100644
--- a/source/blender/gpu/intern/gpu_codegen.c
+++ b/source/blender/gpu/intern/gpu_codegen.c
@@ -896,11 +896,6 @@ static GPUNode *GPU_node_begin(const char *name)
        return node;
 }
 
-static void GPU_node_end(GPUNode *UNUSED(node))
-{
-       /* empty */
-}
-
 static void gpu_node_input_link(GPUNode *node, GPUNodeLink *link, const 
GPUType type)
 {
        GPUInput *input;
@@ -1271,8 +1266,6 @@ bool GPU_link(GPUMaterial *mat, const char *name, ...)
        }
        va_end(params);
 
-       GPU_node_end(node);
-
        gpu_material_add_node(mat, node);
 
        return 1;
@@ -1334,8 +1327,6 @@ bool GPU_stack_link(GPUMaterial *mat, const char *name, 
GPUNodeStack *in, GPUNod
        }
        va_end(params);
 
-       GPU_node_end(node);
-
        gpu_material_add_node(mat, node);
        
        return 1;

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