Commit: b94efe0e8b785598933d9f506b965068652fb579
Author: Campbell Barton
Date:   Tue Jan 27 02:17:56 2015 +1100
Branches: master
https://developer.blender.org/rBb94efe0e8b785598933d9f506b965068652fb579

BGE: remove Py3.1 workaround

===================================================================

M       source/gameengine/VideoTexture/ImageBase.cpp

===================================================================

diff --git a/source/gameengine/VideoTexture/ImageBase.cpp 
b/source/gameengine/VideoTexture/ImageBase.cpp
index 0d46160..5a07b84 100644
--- a/source/gameengine/VideoTexture/ImageBase.cpp
+++ b/source/gameengine/VideoTexture/ImageBase.cpp
@@ -713,25 +713,19 @@ static int Image_getbuffer(PyImage *self, Py_buffer 
*view, int flags)
        unsigned int * image;
        int ret;
 
-       try
-       {
+       try {
                // can throw in case of resize
                image = self->m_image->getImage();
        }
-       catch (Exception & exp)
-       {
+       catch (Exception & exp) {
                // cannot return -1, this creates a crash in Python, for now we 
will just return an empty buffer
                exp.report();
-               //return -1;
-               goto error;
+               return -1;
        }
 
-       if (!image)
-       {
-               // same remark, see above
-               //PyErr_SetString(PyExc_BufferError, "Image buffer is not 
available");
-               //return -1;
-               goto error;
+       if (!image) {
+               PyErr_SetString(PyExc_BufferError, "Image buffer is not 
available");
+               return -1;
        }
        if (view == NULL)
        {
@@ -742,17 +736,6 @@ static int Image_getbuffer(PyImage *self, Py_buffer *view, 
int flags)
        if (ret >= 0)
                self->m_image->m_exports++;
        return ret;
-
-error:
-       // Return a empty buffer to avoid a crash in Python 3.1
-       // The bug is fixed in Python SVN 77916, as soon as the python revision 
used by Blender is
-       // updated, you can simply return -1 and set the error
-       static char* buf = (char *)"";
-       ret = PyBuffer_FillInfo(view, (PyObject *)self, buf, 0, 0, flags);
-       if (ret >= 0)
-               self->m_image->m_exports++;
-       return ret;
-       
 }
 
 static void Image_releaseBuffer(PyImage *self, Py_buffer *buffer)

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