Commit: 2b847d1e6508b1b2da68f5e224305c62e0acf603 Author: Jorge Bernal Date: Fri Feb 13 00:05:16 2015 +0100 Branches: master https://developer.blender.org/rB2b847d1e6508b1b2da68f5e224305c62e0acf603
BGE: Remove translation and rotation constrains subpanel from dynamics type The translation and rotation locks subpanel was not used by dynamic physics type to avoid inestability in the application of forces and/or torques. Therefore it is better to remove it from UI (for dynamics) to avoid misunderstandings. Reviewers: moguri, dfelinto, campbellbarton Reviewed By: campbellbarton Subscribers: panzergame Differential Revision: https://developer.blender.org/D1090 =================================================================== M release/scripts/startup/bl_ui/properties_game.py =================================================================== diff --git a/release/scripts/startup/bl_ui/properties_game.py b/release/scripts/startup/bl_ui/properties_game.py index 4cb6929..3daf938 100644 --- a/release/scripts/startup/bl_ui/properties_game.py +++ b/release/scripts/startup/bl_ui/properties_game.py @@ -100,6 +100,7 @@ class PHYSICS_PT_game_physics(PhysicsButtonsPanel, Panel): sub.prop(game, "damping", text="Translation", slider=True) sub.prop(game, "rotation_damping", text="Rotation", slider=True) + if physics_type == 'RIGID_BODY': layout.separator() split = layout.split() _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org http://lists.blender.org/mailman/listinfo/bf-blender-cvs