Commit: fd4f0ed39e7b6482218af59f69187525d565ecf0 Author: Thomas Dinges Date: Mon Feb 16 15:16:40 2015 +0100 Branches: master https://developer.blender.org/rBfd4f0ed39e7b6482218af59f69187525d565ecf0
Cleanup: Remove unused code from hair BSDF. =================================================================== M intern/cycles/kernel/closure/bsdf_hair.h =================================================================== diff --git a/intern/cycles/kernel/closure/bsdf_hair.h b/intern/cycles/kernel/closure/bsdf_hair.h index 5642f6f..8ef9543 100644 --- a/intern/cycles/kernel/closure/bsdf_hair.h +++ b/intern/cycles/kernel/closure/bsdf_hair.h @@ -74,7 +74,6 @@ ccl_device float3 bsdf_hair_reflection_eval_reflect(const ShaderClosure *sc, con float Iz = dot(Tg, I); float3 locy = normalize(I - Tg * Iz); - //float3 locx = cross(locy, Tg); float theta_r = M_PI_2_F - fast_acosf(Iz); @@ -132,7 +131,6 @@ ccl_device float3 bsdf_hair_transmission_eval_transmit(const ShaderClosure *sc, float roughness2 = sc->data1; float Iz = dot(Tg, I); float3 locy = normalize(I - Tg * Iz); - //float3 locx = cross(locy, Tg); float theta_r = M_PI_2_F - fast_acosf(Iz); _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org http://lists.blender.org/mailman/listinfo/bf-blender-cvs