Commit: 27d1446d24cc9d4146a94c2ece8146838af5cdca
Author: Thomas Dinges
Date:   Thu Feb 19 12:36:13 2015 +0100
Branches: master
https://developer.blender.org/rB27d1446d24cc9d4146a94c2ece8146838af5cdca

Cleanup: Restructure curve settings code a bit.

This is a bit more logical, as it better represents the 3 primitive types we 
have.

===================================================================

M       intern/cycles/blender/blender_curves.cpp

===================================================================

diff --git a/intern/cycles/blender/blender_curves.cpp 
b/intern/cycles/blender/blender_curves.cpp
index 67358ec..72023d7 100644
--- a/intern/cycles/blender/blender_curves.cpp
+++ b/intern/cycles/blender/blender_curves.cpp
@@ -801,30 +801,38 @@ void BlenderSync::sync_curve_settings()
        curve_system_manager->subdivisions = get_int(csscene, "subdivisions");
        curve_system_manager->use_backfacing = !get_boolean(csscene, 
"cull_backfacing");
 
-       if(curve_system_manager->primitive == CURVE_TRIANGLES && 
curve_system_manager->curve_shape == CURVE_RIBBON) {
+       /* Triangles */
+       if(curve_system_manager->primitive == CURVE_TRIANGLES) {
                /* camera facing planes */
-               curve_system_manager->triangle_method = CURVE_CAMERA_TRIANGLES;
-               curve_system_manager->resolution = 1;
-       }
-       else if(curve_system_manager->primitive == CURVE_TRIANGLES && 
curve_system_manager->curve_shape == CURVE_THICK) {
-               /* camera facing planes */
-               curve_system_manager->triangle_method = 
CURVE_TESSELATED_TRIANGLES;
-       }
-       else if(curve_system_manager->primitive == CURVE_LINE_SEGMENTS && 
curve_system_manager->curve_shape == CURVE_RIBBON) {
-               /* tangent shading */
-               curve_system_manager->line_method = CURVE_UNCORRECTED;
-               curve_system_manager->use_encasing = true;
-               curve_system_manager->use_backfacing = false;
-               curve_system_manager->use_tangent_normal_geometry = true;
+               if(curve_system_manager->curve_shape == CURVE_RIBBON) {
+                       curve_system_manager->triangle_method = 
CURVE_CAMERA_TRIANGLES;
+                       curve_system_manager->resolution = 1;
+               }
+               else if(curve_system_manager->curve_shape == CURVE_THICK) {
+                       curve_system_manager->triangle_method = 
CURVE_TESSELATED_TRIANGLES;
+               }
        }
-       else if(curve_system_manager->primitive == CURVE_LINE_SEGMENTS && 
curve_system_manager->curve_shape == CURVE_THICK) {
-               curve_system_manager->line_method = CURVE_ACCURATE;
-               curve_system_manager->use_encasing = false;
-               curve_system_manager->use_tangent_normal_geometry = false;
+       /* Line Segments */
+       else if(curve_system_manager->primitive == CURVE_LINE_SEGMENTS) {
+               if(curve_system_manager->curve_shape == CURVE_RIBBON) {
+                       /* tangent shading */
+                       curve_system_manager->line_method = CURVE_UNCORRECTED;
+                       curve_system_manager->use_encasing = true;
+                       curve_system_manager->use_backfacing = false;
+                       curve_system_manager->use_tangent_normal_geometry = 
true;
+               }
+               else if(curve_system_manager->curve_shape == CURVE_THICK) {
+                       curve_system_manager->line_method = CURVE_ACCURATE;
+                       curve_system_manager->use_encasing = false;
+                       curve_system_manager->use_tangent_normal_geometry = 
false;
+               }
        }
-       else if(curve_system_manager->primitive == CURVE_SEGMENTS && 
curve_system_manager->curve_shape == CURVE_RIBBON) {
-               curve_system_manager->primitive = CURVE_RIBBONS;
-               curve_system_manager->use_backfacing = false;
+       /* Curve Segments */
+       else if(curve_system_manager->primitive == CURVE_SEGMENTS) {
+               if(curve_system_manager->curve_shape == CURVE_RIBBON) {
+                       curve_system_manager->primitive = CURVE_RIBBONS;
+                       curve_system_manager->use_backfacing = false;
+               }
        }
 
        if(curve_system_manager->modified_mesh(prev_curve_system_manager)) {

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