Commit: e2d4a93a008429ecd95a65a08bb48edfc6fdd305
Author: Antony Riakiotakis
Date:   Thu Mar 5 19:14:38 2015 +0100
Branches: master
https://developer.blender.org/rBe2d4a93a008429ecd95a65a08bb48edfc6fdd305

Fix T43880 really stupid mistake from fixing stick mode selection

===================================================================

M       source/blender/editors/armature/armature_select.c

===================================================================

diff --git a/source/blender/editors/armature/armature_select.c 
b/source/blender/editors/armature/armature_select.c
index 54702b1..581dd00 100644
--- a/source/blender/editors/armature/armature_select.c
+++ b/source/blender/editors/armature/armature_select.c
@@ -287,7 +287,7 @@ static EditBone *get_nearest_editbonepoint(ViewContext *vc, 
const int mval[2],
        rcti rect;
        unsigned int buffer[MAXPICKBUF];
        unsigned int hitresult, besthitresult = BONESEL_NOSEL;
-       int i, mindep = 4;
+       int i, mindep = 5;
        short hits;
 
        /* find the bone after the current active bone, so as to bump up its 
chances in selection.

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