Commit: e2d4a93a008429ecd95a65a08bb48edfc6fdd305
Author: Antony Riakiotakis
Date: Thu Mar 5 19:14:38 2015 +0100
Branches: master
https://developer.blender.org/rBe2d4a93a008429ecd95a65a08bb48edfc6fdd305
Fix T43880 really stupid mistake from fixing stick mode selection
===================================================================
M source/blender/editors/armature/armature_select.c
===================================================================
diff --git a/source/blender/editors/armature/armature_select.c
b/source/blender/editors/armature/armature_select.c
index 54702b1..581dd00 100644
--- a/source/blender/editors/armature/armature_select.c
+++ b/source/blender/editors/armature/armature_select.c
@@ -287,7 +287,7 @@ static EditBone *get_nearest_editbonepoint(ViewContext *vc,
const int mval[2],
rcti rect;
unsigned int buffer[MAXPICKBUF];
unsigned int hitresult, besthitresult = BONESEL_NOSEL;
- int i, mindep = 4;
+ int i, mindep = 5;
short hits;
/* find the bone after the current active bone, so as to bump up its
chances in selection.
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