Commit: e4e62880d7c24b26b960e0dec9bea0dd74fe7752
Author: Antony Riakiotakis
Date:   Mon Mar 9 15:43:27 2015 +0100
Branches: temp_motionpaths
https://developer.blender.org/rBe4e62880d7c24b26b960e0dec9bea0dd74fe7752

Remove inserted keyframes if transform was cancelled

===================================================================

M       source/blender/editors/transform/transform.c
M       source/blender/editors/transform/transform.h
M       source/blender/editors/transform/transform_conversions.c
M       source/blender/editors/transform/transform_generics.c

===================================================================

diff --git a/source/blender/editors/transform/transform.c 
b/source/blender/editors/transform/transform.c
index eeeb0d6..0beb39e 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -2360,16 +2360,16 @@ void transformApply(bContext *C, TransInfo *t)
        if ((t->flag & T_POSE) && (t->poseobj) && (t->mode != TFM_DUMMY) && 
t->scene->toolsettings->realtime_motion_path) {
                if ((t->poseobj->pose->avs.path_bakeflag & 
MOTIONPATH_BAKE_HAS_PATHS)) {
                        //ED_pose_clear_paths(C, ob); // XXX for now, don't 
need to clear
-                       int targetless_ik = (t->flag & T_AUTOIK); // XXX this 
currently doesn't work, since flags aren't set yet!
+                       bool targetless_ik = (t->flag & T_AUTOIK) != 0; // XXX 
this currently doesn't work, since flags aren't set yet!
 
-                       autokeyframe_pose_cb_func(C, t->scene, (View3D 
*)t->view, t->poseobj, t->mode, targetless_ik);
+                       autokeyframe_pose_cb_func(C, t->scene, (View3D 
*)t->view, t->poseobj, t->mode, targetless_ik, true);
                }
        }
        else {
                int i;
                for (i = 0; i < t->total; i++) {
                        TransData *td = t->data + i;
-                       autokeyframe_ob_cb_func(C, t->scene, (View3D *)t->view, 
td->ob, t->mode);
+                       autokeyframe_ob_cb_func(C, t->scene, (View3D *)t->view, 
td->ob, t->mode, true);
                }
        }
 
diff --git a/source/blender/editors/transform/transform.h 
b/source/blender/editors/transform/transform.h
index d65d1de..14c0947 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -590,8 +590,8 @@ bool transdata_check_local_islands(TransInfo *t, short 
around);
 int count_set_pose_transflags(int *out_mode, short around, struct Object *ob);
 
 /* auto-keying stuff used by special_aftertrans_update */
-void autokeyframe_ob_cb_func(struct bContext *C, struct Scene *scene, struct 
View3D *v3d, struct Object *ob, int tmode);
-void autokeyframe_pose_cb_func(struct bContext *C, struct Scene *scene, struct 
View3D *v3d, struct Object *ob, int tmode, short targetless_ik);
+void autokeyframe_ob_cb_func(struct bContext *C, struct Scene *scene, struct 
View3D *v3d, struct Object *ob, int tmode, bool insert);
+void autokeyframe_pose_cb_func(struct bContext *C, struct Scene *scene, struct 
View3D *v3d, struct Object *ob, int tmode, bool targetless_ik, bool insert);
 
 /*********************** Constraints *****************************/
 
diff --git a/source/blender/editors/transform/transform_conversions.c 
b/source/blender/editors/transform/transform_conversions.c
index 535d367..c2395c9 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -5195,7 +5195,7 @@ static void clear_trans_object_base_flags(TransInfo *t)
  *  tmode: should be a transform mode
  */
 // NOTE: context may not always be available, so must check before using it as 
it's a luxury for a few cases
-void autokeyframe_ob_cb_func(bContext *C, Scene *scene, View3D *v3d, Object 
*ob, int tmode)
+void autokeyframe_ob_cb_func(bContext *C, Scene *scene, View3D *v3d, Object 
*ob, int tmode, bool insert)
 {
        ID *id = &ob->id;
        FCurve *fcu;
@@ -5218,7 +5218,10 @@ void autokeyframe_ob_cb_func(bContext *C, Scene *scene, 
View3D *v3d, Object *ob,
                        /* only insert into active keyingset 
                         * NOTE: we assume here that the active Keying Set does 
not need to have its iterator overridden spe
                         */
-                       ANIM_apply_keyingset(C, &dsources, NULL, active_ks, 
MODIFYKEY_MODE_INSERT, cfra);
+                       if (insert)
+                               ANIM_apply_keyingset(C, &dsources, NULL, 
active_ks, MODIFYKEY_MODE_INSERT, cfra);
+                       else
+                               ANIM_apply_keyingset(C, &dsources, NULL, 
active_ks, MODIFYKEY_MODE_DELETE, cfra);
                }
                else if (IS_AUTOKEY_FLAG(scene, INSERTAVAIL)) {
                        AnimData *adt = ob->adt;
@@ -5227,9 +5230,16 @@ void autokeyframe_ob_cb_func(bContext *C, Scene *scene, 
View3D *v3d, Object *ob,
                        if (adt && adt->action) {
                                for (fcu = adt->action->curves.first; fcu; fcu 
= fcu->next) {
                                        fcu->flag &= ~FCURVE_SELECTED;
-                                       insert_keyframe(reports, id, 
adt->action,
-                                                       (fcu->grp ? 
fcu->grp->name : NULL),
-                                                       fcu->rna_path, 
fcu->array_index, cfra, flag);
+                                       if (insert) {
+                                               insert_keyframe(reports, id, 
adt->action,
+                                                               (fcu->grp ? 
fcu->grp->name : NULL),
+                                                               fcu->rna_path, 
fcu->array_index, cfra, flag);
+                                       }
+                                       else {
+                                               delete_keyframe(reports, id, 
adt->action,
+                                                               (fcu->grp ? 
fcu->grp->name : NULL),
+                                                               fcu->rna_path, 
fcu->array_index, cfra, flag);
+                                       }
                                }
                        }
                }
@@ -5266,21 +5276,33 @@ void autokeyframe_ob_cb_func(bContext *C, Scene *scene, 
View3D *v3d, Object *ob,
                        /* insert keyframes for the affected sets of channels 
using the builtin KeyingSets found */
                        if (do_loc) {
                                KeyingSet *ks = 
ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_LOCATION_ID);
-                               ANIM_apply_keyingset(C, &dsources, NULL, ks, 
MODIFYKEY_MODE_INSERT, cfra);
+                               if (insert)
+                                       ANIM_apply_keyingset(C, &dsources, 
NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
+                               else
+                                       ANIM_apply_keyingset(C, &dsources, 
NULL, ks, MODIFYKEY_MODE_DELETE, cfra);
                        }
                        if (do_rot) {
                                KeyingSet *ks = 
ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_ROTATION_ID);
-                               ANIM_apply_keyingset(C, &dsources, NULL, ks, 
MODIFYKEY_MODE_INSERT, cfra);
+                               if (insert)
+                                       ANIM_apply_keyingset(C, &dsources, 
NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
+                               else
+                                       ANIM_apply_keyingset(C, &dsources, 
NULL, ks, MODIFYKEY_MODE_DELETE, cfra);
                        }
                        if (do_scale) {
                                KeyingSet *ks = 
ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_SCALING_ID);
-                               ANIM_apply_keyingset(C, &dsources, NULL, ks, 
MODIFYKEY_MODE_INSERT, cfra);
+                               if (insert)
+                                       ANIM_apply_keyingset(C, &dsources, 
NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
+                               else
+                                       ANIM_apply_keyingset(C, &dsources, 
NULL, ks, MODIFYKEY_MODE_DELETE, cfra);
                        }
                }
                /* insert keyframe in all (transform) channels */
                else {
                        KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, 
ANIM_KS_LOC_ROT_SCALE_ID);
-                       ANIM_apply_keyingset(C, &dsources, NULL, ks, 
MODIFYKEY_MODE_INSERT, cfra);
+                       if (insert)
+                               ANIM_apply_keyingset(C, &dsources, NULL, ks, 
MODIFYKEY_MODE_INSERT, cfra);
+                       else
+                               ANIM_apply_keyingset(C, &dsources, NULL, ks, 
MODIFYKEY_MODE_DELETE, cfra);
                }
                
                /* only calculate paths if there are paths to be recalculated,
@@ -5309,7 +5331,7 @@ void autokeyframe_ob_cb_func(bContext *C, Scene *scene, 
View3D *v3d, Object *ob,
  *     targetless_ik: has targetless ik been done on any channels?
  */
 // NOTE: context may not always be available, so must check before using it as 
it's a luxury for a few cases
-void autokeyframe_pose_cb_func(bContext *C, Scene *scene, View3D *v3d, Object 
*ob, int tmode, short targetless_ik)
+void autokeyframe_pose_cb_func(bContext *C, Scene *scene, View3D *v3d, Object 
*ob, int tmode, bool targetless_ik, bool insert)
 {
        ID *id = &ob->id;
        AnimData *adt = ob->adt;
@@ -5348,7 +5370,10 @@ void autokeyframe_pose_cb_func(bContext *C, Scene 
*scene, View3D *v3d, Object *o
                                /* only insert into active keyingset? */
                                if (IS_AUTOKEY_FLAG(scene, ONLYKEYINGSET) && 
(active_ks)) {
                                        /* run the active Keying Set on the 
current datasource */
-                                       ANIM_apply_keyingset(C, &dsources, 
NULL, active_ks, MODIFYKEY_MODE_INSERT, cfra);
+                                       if (insert)
+                                               ANIM_apply_keyingset(C, 
&dsources, NULL, active_ks, MODIFYKEY_MODE_INSERT, cfra);
+                                       else
+                                               ANIM_apply_keyingset(C, 
&dsources, NULL, active_ks, MODIFYKEY_MODE_DELETE, cfra);
                                }
                                /* only insert into available channels? */
                                else if (IS_AUTOKEY_FLAG(scene, INSERTAVAIL)) {
@@ -5361,9 +5386,12 @@ void autokeyframe_pose_cb_func(bContext *C, Scene 
*scene, View3D *v3d, Object *o
                                                                /* only if bone 
name matches too... 
                                                                 * NOTE: this 
will do constraints too, but those are ok to do here too?
                                                                 */
-                                                               if (pchanName 
&& STREQ(pchanName, pchan->name)) 
-                                                                       
insert_keyframe(reports, id, act, ((fcu->grp) ? (fcu->grp->name) : (NULL)), 
fcu->rna_path, fcu->array_index, cfra, flag);
-                                                                       
+                                                               if (pchanName 
&& STREQ(pchanName, pchan->name)) {
+                                                                       if 
(insert)
+                                                                               
insert_keyframe(reports, id, act, ((fcu->grp) ? (fcu->grp->name) : (NULL)), 
fcu->rna_path, fcu->array_index, cfra, flag);
+                                                                       else
+                                                                               
delete_keyframe(reports, id, act, ((fcu->grp) ? (fcu->grp->name) : (NULL)), 
fcu->rna_path, fcu->array_index, cfra, flag);
+                                                               }
                                                                if (pchanName) 
MEM_freeN(pchanName);
                                                        }
                                                }
@@ -5397,21 +5425,33 @@ void autokeyframe_pose_cb_func(bContext *C, Scene 
*scene, View3D *v3d, Object *o
                                        
                                        if (do_loc) {
                                                KeyingSet *ks = 
ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_LOCATION_ID);
-                                               ANIM_apply_keyingset(C, 
&dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
+                                               if (insert)
+                                                       ANIM_apply_keyingset(C, 
&dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
+                                               else
+                                                       ANIM_apply_keyingset(C, 
&dsources, NULL, ks, MODIFYKEY_MODE_DELETE, cfra);
                                        }
                                        if (do_rot) {
                                                KeyingSet *ks = 
ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_ROTATION_ID);
-                                               ANIM_apply_keyingset(C, 
&dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
+                                               if (insert)
+                                                       ANIM_apply_keyingset(C, 
&dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
+                                               else
+                                                       ANIM_apply_keyingset(C, 
&dsources, NULL, ks, MODIFYKEY_MODE_DELETE, cfra);
                                        }
                                        if (do_scale) {
                                                KeyingSet *ks = 
ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_SCALING_ID);
-                                               ANIM_apply_keyingset(C, 
&dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
+                                               if (insert)
+                                                       ANIM_apply_keyingset(C, 
&dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
+                                               else
+                                                       ANIM_apply_keyingset(C, 
&dsources, NULL, ks, MODIFYKEY_MODE_DELETE, cfra);
                                        }
                                }
                                /* insert keyframe in all (transform) channels 
*/
                                else {
                                        KeyingSet *ks = 
ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_LOC_ROT_SCALE_ID);
-                                       ANIM_apply_keyingset(C, &dsources, 
NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
+                                       if (insert)
+                                               ANIM_apply_keyingset(C, 
&dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
+                                       else
+                                               ANIM_apply_keyingset(C, 
&dsources, NULL, ks, MOD

@@ Diff output truncated at 10240 characters. @@

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