Commit: cf385caf926f06ce54131dac387be39c8665d680
Author: Campbell Barton
Date:   Wed Mar 11 15:39:58 2015 +1100
Branches: master
https://developer.blender.org/rBcf385caf926f06ce54131dac387be39c8665d680

Fix flip node making unsigned int out-of-range

===================================================================

M       source/blender/compositor/operations/COM_FlipOperation.cpp

===================================================================

diff --git a/source/blender/compositor/operations/COM_FlipOperation.cpp 
b/source/blender/compositor/operations/COM_FlipOperation.cpp
index 3de2ae9..7ff7d69 100644
--- a/source/blender/compositor/operations/COM_FlipOperation.cpp
+++ b/source/blender/compositor/operations/COM_FlipOperation.cpp
@@ -44,8 +44,8 @@ void FlipOperation::deinitExecution()
 
 void FlipOperation::executePixelSampled(float output[4], float x, float y, 
PixelSampler sampler)
 {
-       float nx = this->m_flipX ? this->getWidth() - 1 - x : x;
-       float ny = this->m_flipY ? this->getHeight() - 1 - y : y;
+       float nx = this->m_flipX ? ((int)this->getWidth() - 1) - x : x;
+       float ny = this->m_flipY ? ((int)this->getHeight() - 1) - y : y;
        
        this->m_inputOperation->readSampled(output, nx, ny, sampler);
 }
@@ -55,16 +55,18 @@ bool FlipOperation::determineDependingAreaOfInterest(rcti 
*input, ReadBufferOper
        rcti newInput;
        
        if (this->m_flipX) {
-               newInput.xmax = (this->getWidth() - 1 - input->xmin) + 1;
-               newInput.xmin = (this->getWidth() - 1 - input->xmax) - 1;
+               const int w = (int)this->getWidth() - 1;
+               newInput.xmax = (w - input->xmin) + 1;
+               newInput.xmin = (w - input->xmax) - 1;
        }
        else {
                newInput.xmin = input->xmin;
                newInput.xmax = input->xmax;
        }
        if (this->m_flipY) {
-               newInput.ymax = (this->getHeight() - 1 - input->ymin) + 1;
-               newInput.ymin = (this->getHeight() - 1 - input->ymax) - 1;
+               const int h = (int)this->getHeight() - 1;
+               newInput.ymax = (h - input->ymin) + 1;
+               newInput.ymin = (h - input->ymax) - 1;
        }
        else {
                newInput.ymin = input->ymin;

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