Commit: ea3aeb974f0df70ccca4f0d9166f0876f7adbed5
Author: Campbell Barton
Date:   Tue Mar 17 15:35:22 2015 +1100
Branches: multiview
https://developer.blender.org/rBea3aeb974f0df70ccca4f0d9166f0876f7adbed5

Cleanup: API naming - use BKE_scene_multiview_*** prefix

===================================================================

M       source/blender/blenkernel/BKE_scene.h
M       source/blender/blenkernel/intern/camera.c
M       source/blender/blenkernel/intern/image.c
M       source/blender/blenkernel/intern/scene.c
M       source/blender/blenkernel/intern/sequencer.c
M       source/blender/compositor/nodes/COM_SplitViewerNode.cpp
M       source/blender/compositor/nodes/COM_ViewerNode.cpp
M       source/blender/compositor/operations/COM_ImageOperation.cpp
M       
source/blender/compositor/operations/COM_OutputFileMultiViewOperation.cpp
M       source/blender/compositor/operations/COM_OutputFileOperation.cpp
M       source/blender/compositor/operations/COM_ViewerOperation.cpp
M       source/blender/editors/render/render_internal.c
M       source/blender/editors/render/render_opengl.c
M       source/blender/editors/space_image/image_ops.c
M       source/blender/editors/space_node/node_edit.c
M       source/blender/editors/space_sequencer/sequencer_draw.c
M       source/blender/editors/space_view3d/view3d_draw.c
M       source/blender/render/intern/source/pipeline.c
M       source/blender/render/intern/source/render_result.c

===================================================================

diff --git a/source/blender/blenkernel/BKE_scene.h 
b/source/blender/blenkernel/BKE_scene.h
index 709b785..292e365 100644
--- a/source/blender/blenkernel/BKE_scene.h
+++ b/source/blender/blenkernel/BKE_scene.h
@@ -150,20 +150,20 @@ int BKE_render_num_threads(const struct RenderData *r);
 double BKE_scene_unit_scale(const struct UnitSettings *unit, const int 
unit_type, double value);
 
 /* multiview */
-bool BKE_scene_is_stereo3d(const struct RenderData *rd);
-size_t BKE_scene_num_views_get(const struct RenderData *rd);
-bool BKE_scene_render_view_active(const struct RenderData *rd, const struct 
SceneRenderView *srv);
-bool BKE_scene_render_view_first(const struct RenderData *rd, const char 
*viewname);
-bool BKE_scene_render_view_last(const struct RenderData *rd, const char 
*viewname);
-struct SceneRenderView *BKE_scene_render_view_findindex(const struct 
RenderData *rd, const int view_id);
-const char *BKE_scene_render_view_name_get(const struct RenderData *rd, const 
int view_id);
-size_t BKE_scene_view_id_get(const struct RenderData *rd, const char 
*viewname);
-void BKE_scene_view_filepath_get(const struct RenderData *rd, const char 
*filepath, const char *view, char *r_filepath);
-const char *BKE_scene_view_suffix_get(const struct RenderData *rd, const char 
*viewname);
-const char *BKE_scene_view_id_suffix_get(const struct RenderData *rd, const 
size_t view_id);
-void BKE_scene_view_prefix_get(struct Scene *scene, const char *name, char 
*rprefix, char **rext);
-void BKE_scene_videos_dimensions_get(const struct RenderData *rd, const size_t 
width, const size_t height, size_t *r_width, size_t *r_height);
-size_t BKE_scene_num_videos_get(const struct RenderData *rd);
+bool        BKE_scene_multiview_is_stereo3d(const struct RenderData *rd);
+bool        BKE_scene_multiview_is_render_view_active(const struct RenderData 
*rd, const struct SceneRenderView *srv);
+bool        BKE_scene_multiview_is_render_view_first(const struct RenderData 
*rd, const char *viewname);
+bool        BKE_scene_multiview_is_render_view_last(const struct RenderData 
*rd, const char *viewname);
+size_t      BKE_scene_multiview_num_views_get(const struct RenderData *rd);
+struct SceneRenderView *BKE_scene_multiview_render_view_findindex(const struct 
RenderData *rd, const int view_id);
+const char *BKE_scene_multiview_render_view_name_get(const struct RenderData 
*rd, const int view_id);
+size_t      BKE_scene_multiview_view_id_get(const struct RenderData *rd, const 
char *viewname);
+void        BKE_scene_multiview_view_filepath_get(const struct RenderData *rd, 
const char *filepath, const char *view, char *r_filepath);
+const char *BKE_scene_multiview_view_suffix_get(const struct RenderData *rd, 
const char *viewname);
+const char *BKE_scene_multiview_view_id_suffix_get(const struct RenderData 
*rd, const size_t view_id);
+void        BKE_scene_multiview_view_prefix_get(struct Scene *scene, const 
char *name, char *rprefix, char **rext);
+void        BKE_scene_multiview_videos_dimensions_get(const struct RenderData 
*rd, const size_t width, const size_t height, size_t *r_width, size_t 
*r_height);
+size_t      BKE_scene_multiview_num_videos_get(const struct RenderData *rd);
 
 #ifdef __cplusplus
 }
diff --git a/source/blender/blenkernel/intern/camera.c 
b/source/blender/blenkernel/intern/camera.c
index f9c849f..1ab8b91 100644
--- a/source/blender/blenkernel/intern/camera.c
+++ b/source/blender/blenkernel/intern/camera.c
@@ -877,7 +877,7 @@ Object *BKE_camera_multiview_render(Scene *scene, Object 
*camera, const char *vi
                return camera;
        }
        else { /* SCE_VIEWS_FORMAT_MULTIVIEW */
-               const char *suffix = BKE_scene_view_suffix_get(&scene->r, 
viewname);
+               const char *suffix = 
BKE_scene_multiview_view_suffix_get(&scene->r, viewname);
                return camera_multiview_advanced(scene, camera, suffix);
        }
 }
diff --git a/source/blender/blenkernel/intern/image.c 
b/source/blender/blenkernel/intern/image.c
index 281cd1d..4226bfc 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -2359,7 +2359,7 @@ static void image_viewer_create_views(const RenderData 
*rd, Image *ima)
 {
        SceneRenderView *srv;
        for (srv = rd->views.first; srv; srv = srv->next) {
-               if (BKE_scene_render_view_active(rd, srv) == false)
+               if (BKE_scene_multiview_is_render_view_active(rd, srv) == false)
                        continue;
                image_add_view(ima, srv->name, "");
        }
@@ -2372,7 +2372,7 @@ void BKE_image_verify_viewer_views(const RenderData *rd, 
Image *ima, ImageUser *
 
        BLI_lock_thread(LOCK_DRAW_IMAGE);
 
-       if (BKE_scene_is_stereo3d(rd)) {
+       if (BKE_scene_multiview_is_stereo3d(rd)) {
                ima->flag |= IMA_IS_STEREO;
                ima->flag |= IMA_IS_MULTIVIEW;
        }
@@ -2383,14 +2383,14 @@ void BKE_image_verify_viewer_views(const RenderData 
*rd, Image *ima, ImageUser *
        }
 
        /* see if all scene render views are in the image view list */
-       do_reset = (BKE_scene_num_views_get(rd) != 
BLI_listbase_count(&ima->views));
+       do_reset = (BKE_scene_multiview_num_views_get(rd) != 
BLI_listbase_count(&ima->views));
        if (!do_reset) {
                SceneRenderView *srv;
                ImageView *iv;
 
                for (iv = ima->views.first; iv; iv = iv->next) {
                        srv = BLI_findstring(&rd->views, iv->name, 
offsetof(SceneRenderView, name));
-                       if ((srv == NULL) || (BKE_scene_render_view_active(rd, 
srv) == false)) {
+                       if ((srv == NULL) || 
(BKE_scene_multiview_is_render_view_active(rd, srv) == false)) {
                                do_reset = true;
                                break;
                        }
@@ -4487,7 +4487,7 @@ static void image_update_views_format(Image *ima, 
ImageUser *iuser)
                char *name = ima->name;
                char *ext = NULL;
 
-               BKE_scene_view_prefix_get(scene, name, prefix, &ext);
+               BKE_scene_multiview_view_prefix_get(scene, name, prefix, &ext);
 
                if (prefix[0] == '\0') {
                        goto monoview;
@@ -4495,7 +4495,7 @@ static void image_update_views_format(Image *ima, 
ImageUser *iuser)
 
                /* create all the image views */
                for (srv = scene->r.views.first; srv; srv = srv->next) {
-                       if (BKE_scene_render_view_active(&scene->r, srv)) {
+                       if 
(BKE_scene_multiview_is_render_view_active(&scene->r, srv)) {
                                char filepath[FILE_MAX];
                                BLI_snprintf(filepath, sizeof(filepath), 
"%s%s%s", prefix, srv->suffix, ext);
                                image_add_view(ima, srv->name, filepath);
@@ -4528,7 +4528,7 @@ static void image_update_views_format(Image *ima, 
ImageUser *iuser)
                /* all good */
                if (BLI_listbase_count_ex(&ima->views, 2) > 1) {
                        ima->flag |= IMA_IS_MULTIVIEW;
-                       if (BKE_scene_is_stereo3d(&scene->r))
+                       if (BKE_scene_multiview_is_stereo3d(&scene->r))
                                ima->flag |= IMA_IS_STEREO;
                }
                else {
diff --git a/source/blender/blenkernel/intern/scene.c 
b/source/blender/blenkernel/intern/scene.c
index 61cc81b..cbb02ca 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -2126,7 +2126,7 @@ double BKE_scene_unit_scale(const UnitSettings *unit, 
const int unit_type, doubl
 
 /******************** multiview *************************/
 
-size_t BKE_scene_num_views_get(const RenderData *rd)
+size_t BKE_scene_multiview_num_views_get(const RenderData *rd)
 {
        SceneRenderView *srv;
        size_t totviews = 0;
@@ -2153,7 +2153,7 @@ size_t BKE_scene_num_views_get(const RenderData *rd)
        return totviews;
 }
 
-bool BKE_scene_is_stereo3d(const RenderData *rd)
+bool BKE_scene_multiview_is_stereo3d(const RenderData *rd)
 {
        SceneRenderView *srv[2];
 
@@ -2168,7 +2168,7 @@ bool BKE_scene_is_stereo3d(const RenderData *rd)
 }
 
 /* return whether to render this SceneRenderView */
-bool BKE_scene_render_view_active(const RenderData *rd, const SceneRenderView 
*srv)
+bool BKE_scene_multiview_is_render_view_active(const RenderData *rd, const 
SceneRenderView *srv)
 {
        if (srv == NULL)
                return false;
@@ -2192,8 +2192,8 @@ bool BKE_scene_render_view_active(const RenderData *rd, 
const SceneRenderView *s
        return false;
 }
 
-/* return true if viewname is the first or if the name is NULL or not found*/
-bool BKE_scene_render_view_first(const RenderData *rd, const char *viewname)
+/* return true if viewname is the first or if the name is NULL or not found */
+bool BKE_scene_multiview_is_render_view_first(const RenderData *rd, const char 
*viewname)
 {
        SceneRenderView *srv;
 
@@ -2204,7 +2204,7 @@ bool BKE_scene_render_view_first(const RenderData *rd, 
const char *viewname)
                return true;
 
        for (srv = rd->views.first; srv; srv = srv->next) {
-               if (BKE_scene_render_view_active(rd, srv)) {
+               if (BKE_scene_multiview_is_render_view_active(rd, srv)) {
                        return STREQ(viewname, srv->name);
                }
        }
@@ -2213,7 +2213,7 @@ bool BKE_scene_render_view_first(const RenderData *rd, 
const char *viewname)
 }
 
 /* return true if viewname is the last or if the name is NULL or not found */
-bool BKE_scene_render_view_last(const RenderData *rd, const char *viewname)
+bool BKE_scene_multiview_is_render_view_last(const RenderData *rd, const char 
*viewname)
 {
        SceneRenderView *srv;
 
@@ -2224,7 +2224,7 @@ bool BKE_scene_render_view_last(const RenderData *rd, 
const char *viewname)
                return true;
 
        for (srv = rd->views.last; srv; srv = srv->prev) {
-               if (BKE_scene_render_view_active(rd, srv)) {
+               if (BKE_scene_multiview_is_render_view_active(rd, srv)) {
                        return STREQ(viewname, srv->name);
                }
        }
@@ -2232,7 +2232,7 @@ bool BKE_scene_render_view_last(const RenderData *rd, 
const char *viewname)
        return true;
 }
 
-SceneRenderView *BKE_scene_render_view_findindex(const RenderData *rd, const 
int view_id)
+SceneRenderView *BKE_scene_multiview_render_view_findindex(const RenderData 
*rd, const int view_id)
 {
        SceneRenderView *srv;
        size_t nr;
@@ -2242,7 +2242,7 @@ SceneRenderView *BKE_scene_render_view_findindex(const 
RenderData *rd, const int
 
        nr = 0;
        for (srv = rd->views.first, nr = 0; srv; srv = srv->next) {
-               if (BKE_scene_render_view_active(rd, srv)) {
+               if (BKE_scene_multiview_is_render_view_active(rd, srv)) {
                        if (nr++ == view_id)
                                return srv;
                }
@@ -2250,9 +2250,9 @@ SceneRenderView *BKE_scene_render_view_findindex(const 
RenderData *rd, const int
        return srv;
 }
 
-const char *BKE_scene_render_view_name_get(const RenderData *rd, const int 
view_id)
+const char *BKE_scene_multiview_render_view_name_get(const RenderData *rd, 
const int view_id)
 {
-       SceneRenderView *srv = B

@@ Diff output truncated at 10240 characters. @@

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