Commit: 606e290500c2954acb2d9455c8242b66d23c0c79
Author: Campbell Barton
Date:   Tue Mar 17 15:59:58 2015 +1100
Branches: multiview
https://developer.blender.org/rB606e290500c2954acb2d9455c8242b66d23c0c79

Correct bool/flag use

===================================================================

M       source/blender/blenkernel/intern/scene.c
M       source/blender/imbuf/intern/stereoimbuf.c
M       source/blender/windowmanager/intern/wm_stereo.c

===================================================================

diff --git a/source/blender/blenkernel/intern/scene.c 
b/source/blender/blenkernel/intern/scene.c
index cbb02ca..4fcb06c 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -2367,7 +2367,7 @@ void BKE_scene_multiview_videos_dimensions_get(
        {
                IMB_stereo_write_dimensions(
                        rd->im_format.stereo3d_format.display_mode,
-                       (rd->im_format.stereo3d_format.flag & 
S3D_SQUEEZED_FRAME),
+                       (rd->im_format.stereo3d_format.flag & 
S3D_SQUEEZED_FRAME) != 0,
                        width, height,
                        r_width, r_height);
        }
diff --git a/source/blender/imbuf/intern/stereoimbuf.c 
b/source/blender/imbuf/intern/stereoimbuf.c
index 11142c8..d263ecf 100644
--- a/source/blender/imbuf/intern/stereoimbuf.c
+++ b/source/blender/imbuf/intern/stereoimbuf.c
@@ -751,10 +751,10 @@ static void imb_stereo_write_doit(Stereo3DData *s3d_data, 
Stereo3dFormat *s3d)
                case S3D_DISPLAY_BLURAY:
                        break;
                case S3D_DISPLAY_INTERLACE:
-                       imb_stereo_write_interlace(s3d_data, 
s3d->interlace_type, (s3d->flag & S3D_INTERLACE_SWAP));
+                       imb_stereo_write_interlace(s3d_data, 
s3d->interlace_type, (s3d->flag & S3D_INTERLACE_SWAP) != 0);
                        break;
                case S3D_DISPLAY_SIDEBYSIDE:
-                       imb_stereo_write_sidebyside(s3d_data, (s3d->flag & 
S3D_SIDEBYSIDE_CROSSEYED));
+                       imb_stereo_write_sidebyside(s3d_data, (s3d->flag & 
S3D_SIDEBYSIDE_CROSSEYED) != 0);
                        break;
                case S3D_DISPLAY_TOPBOTTOM:
                        imb_stereo_write_topbottom(s3d_data);
@@ -1291,10 +1291,10 @@ static void imb_stereo_read_doit(Stereo3DData 
*s3d_data, Stereo3dFormat *s3d)
                case S3D_DISPLAY_BLURAY:
                        break;
                case S3D_DISPLAY_INTERLACE:
-                       imb_stereo_read_interlace(s3d_data, 
s3d->interlace_type, (s3d->flag & S3D_INTERLACE_SWAP));
+                       imb_stereo_read_interlace(s3d_data, 
s3d->interlace_type, (s3d->flag & S3D_INTERLACE_SWAP) != 0);
                        break;
                case S3D_DISPLAY_SIDEBYSIDE:
-                       imb_stereo_read_sidebyside(s3d_data, (s3d->flag & 
S3D_SIDEBYSIDE_CROSSEYED));
+                       imb_stereo_read_sidebyside(s3d_data, (s3d->flag & 
S3D_SIDEBYSIDE_CROSSEYED) != 0);
                        break;
                case S3D_DISPLAY_TOPBOTTOM:
                        imb_stereo_read_topbottom(s3d_data);
diff --git a/source/blender/windowmanager/intern/wm_stereo.c 
b/source/blender/windowmanager/intern/wm_stereo.c
index 6720287..23f1074 100644
--- a/source/blender/windowmanager/intern/wm_stereo.c
+++ b/source/blender/windowmanager/intern/wm_stereo.c
@@ -105,7 +105,7 @@ static void wm_interlace_create_masks(wmWindow *win)
 {
        GLuint pattern;
        char i;
-       bool swap = (win->stereo3d_format->flag & S3D_INTERLACE_SWAP);
+       bool swap = (win->stereo3d_format->flag & S3D_INTERLACE_SWAP) != 0;
        enum eStereo3dInterlaceType interlace_type = 
win->stereo3d_format->interlace_type;
 
        if (interlace_prev_type == interlace_type && interlace_prev_swap == 
swap)
@@ -204,7 +204,7 @@ static void wm_method_draw_stereo_sidebyside(wmWindow *win)
        float alpha = 1.0f;
        int view;
        int soffx;
-       bool cross_eyed = (win->stereo3d_format->flag & 
S3D_SIDEBYSIDE_CROSSEYED);
+       bool cross_eyed = (win->stereo3d_format->flag & 
S3D_SIDEBYSIDE_CROSSEYED) != 0;
 
        for (view = 0; view < 2; view ++) {
                drawdata = BLI_findlink(&win->drawdata, (view * 2) + 1);

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