Commit: 03cfb64030c226ff86328181ad40885c7760dc4c
Author: Thomas Szepe
Date:   Tue Mar 24 00:05:54 2015 +0100
Branches: arcpatch-D156
https://developer.blender.org/rB03cfb64030c226ff86328181ad40885c7760dc4c

This patch will remove the BlenderWorldInfo and move the source into 
KX_WorldInfo.

===================================================================

M       source/gameengine/Converter/BL_BlenderDataConversion.cpp
D       source/gameengine/Converter/BlenderWorldInfo.cpp
D       source/gameengine/Converter/BlenderWorldInfo.h
M       source/gameengine/Converter/CMakeLists.txt
M       source/gameengine/Converter/KX_BlenderSceneConverter.cpp
M       source/gameengine/Ketsji/KX_WorldInfo.cpp
M       source/gameengine/Ketsji/KX_WorldInfo.h

===================================================================

diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp 
b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
index 3e7e104..de5e27b 100644
--- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp
+++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
@@ -98,7 +98,7 @@
 #include "BLI_utildefines.h"
 #include "BLI_listbase.h"
 
-#include "BlenderWorldInfo.h"
+#include "KX_WorldInfo.h"
 
 #include "KX_KetsjiEngine.h"
 #include "KX_BlenderSceneConverter.h"
@@ -2342,7 +2342,7 @@ void BL_ConvertBlenderObjects(struct Main* maggie,
        sumolist->Release();
 
        // convert world
-       KX_WorldInfo* worldinfo = new BlenderWorldInfo(blenderscene, 
blenderscene->world);
+       KX_WorldInfo* worldinfo = new KX_WorldInfo(blenderscene, 
blenderscene->world);
        converter->RegisterWorldInfo(worldinfo);
        kxscene->SetWorldInfo(worldinfo);
 
diff --git a/source/gameengine/Converter/BlenderWorldInfo.cpp 
b/source/gameengine/Converter/BlenderWorldInfo.cpp
deleted file mode 100644
index 6daeccc..0000000
--- a/source/gameengine/Converter/BlenderWorldInfo.cpp
+++ /dev/null
@@ -1,251 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can [0]istribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file gameengine/Converter/BlenderWorldInfo.cpp
- *  \ingroup bgeconv
- */
-
-
-#include <stdio.h>  // printf()
-
-#include "BlenderWorldInfo.h"
-#include "KX_PythonInit.h"
-#include "GPU_material.h"
-
-/* This little block needed for linking to Blender... */
-#ifdef WIN32
-#include "BLI_winstuff.h"
-#endif
-
-/* This list includes only data type definitions */
-#include "DNA_world_types.h"
-
-#include "BLI_math.h"
-
-#include "BKE_global.h"
-#include "BKE_scene.h"
-/* end of blender include block */
-
-
-BlenderWorldInfo::BlenderWorldInfo(Scene *blenderscene, World *blenderworld)
-{
-       if (blenderworld) {
-               m_do_color_management = 
BKE_scene_check_color_management_enabled(blenderscene);
-               m_hasworld = true;
-               m_hasmist = ((blenderworld->mode) & WO_MIST ? true : false);
-               m_misttype = blenderworld->mistype;
-               m_miststart = blenderworld->miststa;
-               m_mistdistance = blenderworld->mistdist;
-               m_mistintensity = blenderworld->misi;
-               setMistColor(blenderworld->horr, blenderworld->horg, 
blenderworld->horb);
-               setBackColor(blenderworld->horr, blenderworld->horg, 
blenderworld->horb);
-               setAmbientColor(blenderworld->ambr, blenderworld->ambg, 
blenderworld->ambb);
-       }
-       else {
-               m_hasworld = false;
-       }
-}
-
-BlenderWorldInfo::~BlenderWorldInfo()
-{
-}
-
-bool BlenderWorldInfo::hasWorld()
-{
-       return m_hasworld;
-}
-
-bool BlenderWorldInfo::hasMist()
-{
-       return m_hasmist;
-}
-
-float BlenderWorldInfo::getBackColorRed()
-{
-       return m_backgroundcolor[0];
-}
-
-float BlenderWorldInfo::getBackColorGreen()
-{
-       return m_backgroundcolor[1];
-}
-
-float BlenderWorldInfo::getBackColorBlue()
-{
-       return m_backgroundcolor[2];
-}
-
-float BlenderWorldInfo::getAmbientColorRed()
-{
-       return m_ambientcolor[0];
-}
-
-float BlenderWorldInfo::getAmbientColorGreen()
-{
-       return m_ambientcolor[1];
-}
-
-float BlenderWorldInfo::getAmbientColorBlue()
-{
-       return m_ambientcolor[2];
-}
-
-short BlenderWorldInfo::getMistType()
-{
-       return m_misttype;
-}
-
-float BlenderWorldInfo::getMistStart()
-{
-       return m_miststart;
-}
-
-float BlenderWorldInfo::getMistDistance()
-{
-       return m_mistdistance;
-}
-
-float BlenderWorldInfo::getMistIntensity()
-{
-       return m_mistintensity;
-}
-
-float BlenderWorldInfo::getMistColorRed()
-{
-       return m_mistcolor[0];
-}
-
-float BlenderWorldInfo::getMistColorGreen()
-{
-       return m_mistcolor[1];
-}
-
-float BlenderWorldInfo::getMistColorBlue()
-{
-       return m_mistcolor[2];
-}
-
-void BlenderWorldInfo::setBackColor(float r, float g, float b)
-{
-       m_backgroundcolor[0] = r;
-       m_backgroundcolor[1] = g;
-       m_backgroundcolor[2] = b;
-
-       if (m_do_color_management) {
-               linearrgb_to_srgb_v3_v3(m_con_backgroundcolor, 
m_backgroundcolor);
-       }
-       else {
-               copy_v3_v3(m_con_backgroundcolor, m_backgroundcolor);
-       }
-}
-
-void BlenderWorldInfo::setMistType(short type)
-{
-       m_misttype = type;
-}
-
-void BlenderWorldInfo::setUseMist(bool enable)
-{
-       m_hasmist = enable;
-}
-
-void BlenderWorldInfo::setMistStart(float d)
-{
-       m_miststart = d;
-}
-
-void BlenderWorldInfo::setMistDistance(float d)
-{
-       m_mistdistance = d;
-}
-
-void BlenderWorldInfo::setMistIntensity(float intensity)
-{
-       m_mistintensity = intensity;
-}
-void BlenderWorldInfo::setMistColor(float r, float g, float b)
-{
-       m_mistcolor[0] = r;
-       m_mistcolor[1] = g;
-       m_mistcolor[2] = b;
-
-       if (m_do_color_management) {
-               linearrgb_to_srgb_v3_v3(m_con_mistcolor, m_mistcolor);
-       }
-       else {
-               copy_v3_v3(m_con_mistcolor, m_mistcolor);
-       }
-}
-
-void BlenderWorldInfo::setAmbientColor(float r, float g, float b)
-{
-       m_ambientcolor[0] = r;
-       m_ambientcolor[1] = g;
-       m_ambientcolor[2] = b;
-
-       if (m_do_color_management) {
-               linearrgb_to_srgb_v3_v3(m_con_ambientcolor, m_ambientcolor);
-       }
-       else {
-               copy_v3_v3(m_con_ambientcolor, m_ambientcolor);
-       }
-}
-
-void BlenderWorldInfo::UpdateBackGround()
-{
-       if (m_hasworld) {
-               RAS_IRasterizer *m_rasterizer = 
KX_GetActiveEngine()->GetRasterizer();
-
-               if (m_rasterizer->GetDrawingMode() >= 
RAS_IRasterizer::KX_SOLID) {
-                       m_rasterizer->SetBackColor(m_con_backgroundcolor);
-                       GPU_horizon_update_color(m_backgroundcolor);
-               }
-       }
-}
-
-void BlenderWorldInfo::UpdateWorldSettings()
-{
-       if (m_hasworld) {
-               RAS_IRasterizer *m_rasterizer = 
KX_GetActiveEngine()->GetRasterizer();
-
-               if (m_rasterizer->GetDrawingMode() >= 
RAS_IRasterizer::KX_SOLID) {
-                       m_rasterizer->SetAmbientColor(m_con_ambientcolor);
-                       GPU_ambient_update_color(m_ambientcolor);
-
-                       if (m_hasmist) {
-                               m_rasterizer->SetFog(m_misttype, m_miststart, 
m_mistdistance, m_mistintensity, m_con_mistcolor);
-                               GPU_mist_update_values(m_misttype, m_miststart, 
m_mistdistance, m_mistintensity, m_mistcolor);
-                               m_rasterizer->EnableFog(true);
-                               GPU_mist_update_enable(true);
-                       }
-                       else {
-                               m_rasterizer->EnableFog(false);
-                               GPU_mist_update_enable(false);
-                       }
-               }
-       }
-}
diff --git a/source/gameengine/Converter/BlenderWorldInfo.h 
b/source/gameengine/Converter/BlenderWorldInfo.h
deleted file mode 100644
index 5c1cbd2..0000000
--- a/source/gameengine/Converter/BlenderWorldInfo.h
+++ /dev/null
@@ -1,94 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file BlenderWorldInfo.h
- *  \ingroup bgeconv
- */
-
-#ifndef __BLENDERWORLDINFO_H__
-#define __BLENDERWORLDINFO_H__
-#include "KX_WorldInfo.h"
-#include "KX_KetsjiEngine.h"
-#include "RAS_IRasterizer.h"
-
-struct Scene;
-struct World;
-const class KX_KetsjiEngine;
-const class RAS_IRasterizer;
-
-class BlenderWorldInfo : public KX_WorldInfo
-{
-       bool m_hasworld;
-       bool m_hasmist;
-       short m_misttype;
-       float m_miststart;
-       float m_mistdistance;
-       float m_mistintensity;
-       float m_mistcolor[3];
-       float m_backgroundcolor[3];
-       float m_ambientcolor[3];
-       float m_con_mistcolor[3];
-       float m_con_backgroundcolor[3];
-       float m_con_ambientcolor[3];
-
-public:
-       BlenderWorldInfo(Scene *blenderscene, World *blenderworld);
-       ~BlenderWorldInfo();
-
-       bool m_do_color_management;
-       bool hasWorld();
-       bool hasMist();
-       short getMistType();
-       float getMistStart();
-       float getMistDistance();
-       float getMistIntensity();
-       float getMistColorRed();
-       float getMistColorGreen();
-       float getMistColorBlue();
-       float getBackColorRed();
-       float getBackColorGreen();
-       float getBackColorBlue();
-       float getAmbientColorRed();
-       float getAmbientColorGreen();
-       float getAmbientColorBlue();
-       void setBackColor(float r, float g, float b);
-       void setUseMist(bool enable);
-       void setMistType(short type);
-       void setMistStart(float d);
-       void setMistDistance(float d);
-       void setMistIntensity(float intensity);
-       void setMistColor(float r, float g, float b);
-       void setAmbientColor(float r, float g, float b);
-       void UpdateBackGround();
-       void UpdateWorldSettings();
-
-#ifdef WITH_CXX_GUARDEDALLOC
-       MEM_CXX_CLASS_ALLOC_FUNCS("GE:BlenderWorldInfo")
-#endif
-};
-
-#endif  /* __BLENDERWORLDINFO_H__ */
diff --git a/source/gameengine/Converter/CMakeLists.txt 
b/source/gameengine/Converter/CMakeLists.txt
index 9721149..6d681dd 100644
--- a/source/gameengine/Converter/CMakeLists.txt
+++ b/source/gameengine/Converter/CMakeLists.txt
@@ -74,7 +74,6 @@ set(SRC
        BL_ShapeActionActuator.cpp
        BL_ShapeDeformer.cpp
        BL_SkinDeformer.cpp
-       BlenderWorldInfo.cpp
        KX_BlenderScalarInterpo

@@ Diff output truncated at 10240 characters. @@

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