Commit: ad3e6ecfb4173c98ac1abbe03a62393202c69ee9
Author: Lukas Tönne
Date:   Wed Mar 25 20:10:02 2015 +0100
Branches: gooseberry
https://developer.blender.org/rBad3e6ecfb4173c98ac1abbe03a62393202c69ee9

Merge branch 'master' into gooseberry

Conflicts:
        source/blender/editors/render/render_opengl.c

===================================================================



===================================================================

diff --cc source/blender/editors/render/render_opengl.c
index d40ced2,d8da0e9..2bcb9ef
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@@ -223,8 -223,12 +223,13 @@@ static void screen_opengl_render_apply(
                        /*int is_ortho = scene->r.mode & R_ORTHO;*/
                        camera = v3d->camera;
                        RE_GetCameraWindow(oglrender->re, camera, 
scene->r.cfra, winmat);
-                       is_persp = true;
+                       if (camera->type == OB_CAMERA) {
+                               Camera *cam = camera->data;
+                               is_persp = cam->type == CAM_PERSP;
+                       }
+                       else
+                               is_persp = true;
 +
                        BKE_camera_to_gpu_dof(camera, &fx_settings);
                }
                else {
diff --cc source/blender/editors/space_view3d/drawobject.c
index da5108c,808408b..281fbe6
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@@ -5134,18 -4754,21 +5135,24 @@@ static void draw_new_particle_system(Sc
        /* don't draw normal paths in edit mode */
        if (psys_in_edit_mode(scene, psys) && (pset->flag & PE_DRAW_PART) == 0)
                return;
 -
 -      if (part->draw_as == PART_DRAW_REND)
 -              draw_as = part->ren_as;
 -      else
 -              draw_as = part->draw_as;
 -
 -      if (draw_as == PART_DRAW_NOT)
 +      
 +      draw_as = part->draw_as == PART_DRAW_REND ? part->ren_as : 
part->draw_as;
 +      if (draw_as == PART_DRAW_NOT) {
                return;
 +      }
 +      else if (draw_as == PART_DRAW_HULL) {
 +#ifdef USE_PARTICLE_HULL_DRAWING
 +              draw_particle_hair_hull(scene, v3d, rv3d, base, psys, ob_dt, 
dflag);
 +#endif
 +              return;
 +      }
  
+       /* prepare curvemapping tables */
+       if ((psys->part->child_flag & PART_CHILD_USE_CLUMP_CURVE) && 
psys->part->clumpcurve)
+               curvemapping_changed_all(psys->part->clumpcurve);
+       if ((psys->part->child_flag & PART_CHILD_USE_ROUGH_CURVE) && 
psys->part->roughcurve)
+               curvemapping_changed_all(psys->part->roughcurve);
+ 
  /* 2. */
        sim.scene = scene;
        sim.ob = ob;

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