Commit: dc3b869c9aed56bf75955436bdb527df0be933f3
Author: Antony Riakiotakis
Date:   Thu Mar 26 11:39:08 2015 +0100
Branches: master
https://developer.blender.org/rBdc3b869c9aed56bf75955436bdb527df0be933f3

Missed those last commit

===================================================================

M       source/blender/blenkernel/BKE_sound.h
M       source/blender/blenkernel/intern/sound.c
M       source/blender/blenkernel/intern/writeffmpeg.c

===================================================================

diff --git a/source/blender/blenkernel/BKE_sound.h 
b/source/blender/blenkernel/BKE_sound.h
index 3570751..d3919a3 100644
--- a/source/blender/blenkernel/BKE_sound.h
+++ b/source/blender/blenkernel/BKE_sound.h
@@ -62,9 +62,9 @@ struct bSound *BKE_sound_new_file(struct Main *main, const 
char *filename);
 
 // XXX unused currently
 #if 0
-struct bSound *sound_new_buffer(struct Main *bmain, struct bSound *source);
+struct bSound *BKE_sound_new_buffer(struct Main *bmain, struct bSound *source);
 
-struct bSound *sound_new_limiter(struct Main *bmain, struct bSound *source, 
float start, float end);
+struct bSound *BKE_sound_new_limiter(struct Main *bmain, struct bSound 
*source, float start, float end);
 #endif
 
 void BKE_sound_delete(struct Main *bmain, struct bSound *sound);
@@ -78,7 +78,7 @@ void BKE_sound_load(struct Main *main, struct bSound *sound);
 void BKE_sound_free(struct bSound *sound);
 
 #ifdef __AUD_C_API_H__
-AUD_Device *sound_mixdown(struct Scene *scene, AUD_DeviceSpecs specs, int 
start, float volume);
+AUD_Device *BKE_sound_mixdown(struct Scene *scene, AUD_DeviceSpecs specs, int 
start, float volume);
 #endif
 
 void BKE_sound_create_scene(struct Scene *scene);
diff --git a/source/blender/blenkernel/intern/sound.c 
b/source/blender/blenkernel/intern/sound.c
index cc0d0bd..89be80e 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -231,7 +231,7 @@ void BKE_sound_exit_once(void)
 
 /* XXX unused currently */
 #if 0
-bSound *sound_new_buffer(struct Main *bmain, bSound *source)
+bSound *BKE_sound_new_buffer(struct Main *bmain, bSound *source)
 {
        bSound *sound = NULL;
 
@@ -255,7 +255,7 @@ bSound *sound_new_buffer(struct Main *bmain, bSound *source)
        return sound;
 }
 
-bSound *sound_new_limiter(struct Main *bmain, bSound *source, float start, 
float end)
+bSound *BKE_sound_new_limiter(struct Main *bmain, bSound *source, float start, 
float end)
 {
        bSound *sound = NULL;
 
@@ -386,7 +386,7 @@ void BKE_sound_load(struct Main *bmain, bSound *sound)
        }
 }
 
-AUD_Device *sound_mixdown(struct Scene *scene, AUD_DeviceSpecs specs, int 
start, float volume)
+AUD_Device *BKE_sound_mixdown(struct Scene *scene, AUD_DeviceSpecs specs, int 
start, float volume)
 {
        return AUD_openMixdownDevice(specs, scene->sound_scene, volume, start / 
FPS);
 }
diff --git a/source/blender/blenkernel/intern/writeffmpeg.c 
b/source/blender/blenkernel/intern/writeffmpeg.c
index 128a5da..57a4927 100644
--- a/source/blender/blenkernel/intern/writeffmpeg.c
+++ b/source/blender/blenkernel/intern/writeffmpeg.c
@@ -1111,7 +1111,7 @@ int BKE_ffmpeg_start(struct Scene *scene, RenderData *rd, 
int rectx, int recty,
                }
 
                specs.rate = rd->ffcodecdata.audio_mixrate;
-               audio_mixdown_device = sound_mixdown(scene, specs, rd->sfra, 
rd->ffcodecdata.audio_volume);
+               audio_mixdown_device = BKE_sound_mixdown(scene, specs, 
rd->sfra, rd->ffcodecdata.audio_volume);
 #ifdef FFMPEG_CODEC_TIME_BASE
                c->time_base.den = specs.rate;
                c->time_base.num = 1;

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