Commit: 8313283889ef1849a2232c58342233ffd28a05ee
Author: Campbell Barton
Date:   Sun Mar 29 21:30:43 2015 +1100
Branches: temp-modifier-deltamush-experimental
https://developer.blender.org/rB8313283889ef1849a2232c58342233ffd28a05ee

pre-divide vertex-count, avoid zero checks in smooth loop

===================================================================

M       source/blender/modifiers/intern/MOD_deltamush.c

===================================================================

diff --git a/source/blender/modifiers/intern/MOD_deltamush.c 
b/source/blender/modifiers/intern/MOD_deltamush.c
index 061d5e0..c29e160 100644
--- a/source/blender/modifiers/intern/MOD_deltamush.c
+++ b/source/blender/modifiers/intern/MOD_deltamush.c
@@ -186,13 +186,12 @@ typedef struct SmoothingData {
 static void smooth_iter(
         DeltaMushModifierData *dmmd, DerivedMesh *dm,
         float(*vertexCos)[3], unsigned int numVerts,
-        const short *boundaries, const float *vertex_edge_count,
+        const short *boundaries, const float *vertex_edge_count_idiv,
         SmoothingData *smooth_data)
 {
        const unsigned int numEdges = (unsigned int)dm->getNumEdges(dm);
        const MEdge *edges = dm->getEdgeArray(dm);
        const float lambda = dmmd->lambda;
-       const float eps = FLT_EPSILON * 10.0f;
        unsigned int i;
 
        for (i = 0; i < numEdges; i++) {
@@ -219,10 +218,7 @@ static void smooth_iter(
                /* fast-path */
                for (i = 0; i < numVerts; i++) {
                        SmoothingData *sd = &smooth_data[i];
-                       float div = vertex_edge_count[i];
-                       if (div > eps) {
-                               mul_v3_v3fl(vertexCos[i], sd->delta, 1.0f / 
div);
-                       }
+                       mul_v3_v3fl(vertexCos[i], sd->delta, 
vertex_edge_count_idiv[i]);
                        /* zero for the next iteration (saves memset on entire 
array) */
                        memset(sd, 0, sizeof(*sd));
                }
@@ -231,23 +227,20 @@ static void smooth_iter(
 
                for (i = 0; i < numVerts; i++) {
                        SmoothingData *sd = &smooth_data[i];
-                       float div = vertex_edge_count[i];
-
-                       if (div > eps) {
-                               float lambda_alt = 1.0;
 
-                               if (dmmd->smooth_weights) {
-                                       lambda_alt *= dmmd->smooth_weights[i];
-                               }
+                       float lambda_alt = 1.0;
 
-                               if (boundaries) {
-                                       lambda_alt *= (boundaries[i] != 0 ? 
0.0f : 1.0f);
-                               }
+                       if (dmmd->smooth_weights) {
+                               lambda_alt *= dmmd->smooth_weights[i];
+                       }
 
-                               mul_v3_fl(sd->delta, 1.0f / div);
-                               interp_v3_v3v3(vertexCos[i], vertexCos[i], 
sd->delta, lambda_alt);
+                       if (boundaries) {
+                               lambda_alt *= (boundaries[i] != 0 ? 0.0f : 
1.0f);
                        }
 
+                       mul_v3_fl(sd->delta, vertex_edge_count_idiv[i]);
+                       interp_v3_v3v3(vertexCos[i], vertexCos[i], sd->delta, 
lambda_alt);
+
                        memset(sd, 0, sizeof(*sd));
                }
        }
@@ -278,6 +271,10 @@ static void smooth_verts(
                vertex_edge_count[edges[i].v2] += 1.0f;
        }
 
+       for (i = 0; i < numVerts; i++) {
+               vertex_edge_count[i] = vertex_edge_count[i] ? (1.0f / 
vertex_edge_count[i]) : 1.0f;
+       }
+
        smooth_data = MEM_callocN((size_t)numVerts * sizeof(SmoothingData), 
"delta mush smoothing data");
        for (i = 0; i < (unsigned int)dmmd->repeat; i++) {
                /* no need to memset each time, 'smooth_iter' cleans up after 
its self */

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