Commit: 38ed5b82b3769f57c51fcdd2092ac32256ef26a5
Author: Mike Erwin
Date:   Sun Mar 29 00:22:44 2015 -0400
Branches: GPU_data_request
https://developer.blender.org/rB38ed5b82b3769f57c51fcdd2092ac32256ef26a5

remove unused test pattern

Helped for orientation before objects were drawn, no longer needed.

===================================================================

M       source/blender/editors/space_view3d/view3d_draw.c

===================================================================

diff --git a/source/blender/editors/space_view3d/view3d_draw.c 
b/source/blender/editors/space_view3d/view3d_draw.c
index 0836692..faba067 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -3559,7 +3559,6 @@ static void view3d_main_area_draw_viewport_new(const 
bContext *C, Scene *scene,
 
        drawfloor(scene, v3d, grid_unit);
 
-#if 1
        /* yanked verbatim from view3d_draw_objects
         * not perfect but it does let us see objects positioned in space
         * TODO: draw objects prettier/better/faster/stronger
@@ -3625,17 +3624,6 @@ static void view3d_main_area_draw_viewport_new(const 
bContext *C, Scene *scene,
        if (base_edit && (v3d->lay & base_edit->lay)) {
                draw_object(scene, ar, v3d, base_edit, 0);
        }
-#else
-       glLineWidth(3.0f);
-       glColor3f(1.0f, 1.0f, 0.0f);
-       glBegin(GL_LINES);
-               glVertex2f(-1.0f, -1.0f);
-               glVertex2f(1.0f, 1.0f);
-               glVertex2f(1.0f, -1.0f);
-               glVertex2f(-1.0f, 1.0f);
-       glEnd();
-       glLineWidth(1.0f);
-#endif
 
 #if MCE_TRACE
        printf("< %s\n\n", __FUNCTION__);

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to