Commit: e2354e64d2cd8b11bb3ace22a6ba353d7a1382d8
Author: Sergey Sharybin
Date:   Tue Apr 7 00:25:54 2015 +0500
Branches: master
https://developer.blender.org/rBe2354e64d2cd8b11bb3ace22a6ba353d7a1382d8

Cycles: Cleanup, spaces around assignment operator

Did some bad spacing in recent commits, better to get rid of those so
they does not confuse those who're working on sources.

===================================================================

M       intern/cycles/blender/blender_curves.cpp
M       intern/cycles/blender/blender_mesh.cpp
M       intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h
M       intern/cycles/kernel/geom/geom_bvh_shadow.h
M       intern/cycles/kernel/geom/geom_motion_triangle.h
M       intern/cycles/kernel/geom/geom_qbvh_shadow.h
M       intern/cycles/kernel/kernel_shader.h
M       intern/cycles/kernel/osl/osl_services.cpp

===================================================================

diff --git a/intern/cycles/blender/blender_curves.cpp 
b/intern/cycles/blender/blender_curves.cpp
index 91963ac..dba801f 100644
--- a/intern/cycles/blender/blender_curves.cpp
+++ b/intern/cycles/blender/blender_curves.cpp
@@ -621,7 +621,7 @@ void ExportCurveSegments(Scene *scene, Mesh *mesh, 
ParticleCurveData *CData)
        }
 
        /* check allocation */
-       if((mesh->curve_keys.size() !=  num_keys) || (mesh->curves.size() !=  
num_curves)) {
+       if((mesh->curve_keys.size() != num_keys) || (mesh->curves.size() != 
num_curves)) {
                VLOG(1) << "Allocation failed, clearing data";
                mesh->curve_keys.clear();
                mesh->curves.clear();
diff --git a/intern/cycles/blender/blender_mesh.cpp 
b/intern/cycles/blender/blender_mesh.cpp
index ce2d270..deae36f 100644
--- a/intern/cycles/blender/blender_mesh.cpp
+++ b/intern/cycles/blender/blender_mesh.cpp
@@ -324,15 +324,15 @@ static void attr_create_uv_map(Scene *scene,
                                size_t i = 0;
 
                                for(l->data.begin(t); t != l->data.end(); ++t, 
++i) {
-                                       fdata[0] =  get_float3(t->uv1());
-                                       fdata[1] =  get_float3(t->uv2());
-                                       fdata[2] =  get_float3(t->uv3());
+                                       fdata[0] = get_float3(t->uv1());
+                                       fdata[1] = get_float3(t->uv2());
+                                       fdata[2] = get_float3(t->uv3());
                                        fdata += 3;
 
                                        if(nverts[i] == 4) {
-                                               fdata[0] =  
get_float3(t->uv1());
-                                               fdata[1] =  
get_float3(t->uv3());
-                                               fdata[2] =  
get_float3(t->uv4());
+                                               fdata[0] = get_float3(t->uv1());
+                                               fdata[1] = get_float3(t->uv3());
+                                               fdata[2] = get_float3(t->uv4());
                                                fdata += 3;
                                        }
                                }
diff --git a/intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h 
b/intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h
index 580f50d..0b6ce3c 100644
--- a/intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h
+++ b/intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h
@@ -114,7 +114,7 @@ ccl_device int bsdf_ashikhmin_velvet_sample(const 
ShaderClosure *sc, float3 Ng,
 
                        float sinNH2 = 1 - cosNH * cosNH;
                        float sinNH4 = sinNH2 * sinNH2;
-                       float cotangent2 =  (cosNH * cosNH) / sinNH2;
+                       float cotangent2 = (cosNH * cosNH) / sinNH2;
 
                        float D = expf(-cotangent2 * m_invsigma2) * m_invsigma2 
* M_1_PI_F / sinNH4;
                        float G = min(1.0f, min(fac1, fac2)); // TODO: derive G 
from D analytically
diff --git a/intern/cycles/kernel/geom/geom_bvh_shadow.h 
b/intern/cycles/kernel/geom/geom_bvh_shadow.h
index 030283e..d2609fc 100644
--- a/intern/cycles/kernel/geom/geom_bvh_shadow.h
+++ b/intern/cycles/kernel/geom/geom_bvh_shadow.h
@@ -264,7 +264,7 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals 
*kg,
                                                        
if(kernel_tex_fetch(__prim_type, isect_array->prim) & PRIMITIVE_ALL_TRIANGLE)
 #endif
                                                        {
-                                                               shader =  
kernel_tex_fetch(__tri_shader, prim);
+                                                               shader = 
kernel_tex_fetch(__tri_shader, prim);
                                                        }
 #ifdef __HAIR__
                                                        else {
diff --git a/intern/cycles/kernel/geom/geom_motion_triangle.h 
b/intern/cycles/kernel/geom/geom_motion_triangle.h
index d3297e0..a5a25f4 100644
--- a/intern/cycles/kernel/geom/geom_motion_triangle.h
+++ b/intern/cycles/kernel/geom/geom_motion_triangle.h
@@ -236,7 +236,7 @@ ccl_device_inline float3 
motion_triangle_refine_subsurface(KernelGlobals *kg, Sh
 ccl_device_noinline void motion_triangle_shader_setup(KernelGlobals *kg, 
ShaderData *sd, const Intersection *isect, const Ray *ray, bool subsurface)
 {
        /* get shader */
-       sd->shader =  kernel_tex_fetch(__tri_shader, sd->prim);
+       sd->shader = kernel_tex_fetch(__tri_shader, sd->prim);
 
        /* get motion info */
        int numsteps, numverts;
diff --git a/intern/cycles/kernel/geom/geom_qbvh_shadow.h 
b/intern/cycles/kernel/geom/geom_qbvh_shadow.h
index f9fda39..2adebb2 100644
--- a/intern/cycles/kernel/geom/geom_qbvh_shadow.h
+++ b/intern/cycles/kernel/geom/geom_qbvh_shadow.h
@@ -279,7 +279,7 @@ ccl_device bool BVH_FUNCTION_FULL_NAME(QBVH)(KernelGlobals 
*kg,
                                                        
if(kernel_tex_fetch(__prim_type, isect_array->prim) & PRIMITIVE_ALL_TRIANGLE)
 #endif
                                                        {
-                                                               shader =  
kernel_tex_fetch(__tri_shader, prim);
+                                                               shader = 
kernel_tex_fetch(__tri_shader, prim);
                                                        }
 #ifdef __HAIR__
                                                        else {
diff --git a/intern/cycles/kernel/kernel_shader.h 
b/intern/cycles/kernel/kernel_shader.h
index 71b2f74..e9d9f72 100644
--- a/intern/cycles/kernel/kernel_shader.h
+++ b/intern/cycles/kernel/kernel_shader.h
@@ -87,7 +87,7 @@ ccl_device void shader_setup_from_ray(KernelGlobals *kg, 
ShaderData *sd,
        if(sd->type & PRIMITIVE_TRIANGLE) {
                /* static triangle */
                float3 Ng = triangle_normal(kg, sd);
-               sd->shader =  kernel_tex_fetch(__tri_shader, sd->prim);
+               sd->shader = kernel_tex_fetch(__tri_shader, sd->prim);
 
                /* vectors */
                sd->P = triangle_refine(kg, sd, isect, ray);
@@ -166,7 +166,7 @@ ccl_device_inline void 
shader_setup_from_subsurface(KernelGlobals *kg, ShaderDat
        /* fetch triangle data */
        if(sd->type == PRIMITIVE_TRIANGLE) {
                float3 Ng = triangle_normal(kg, sd);
-               sd->shader =  kernel_tex_fetch(__tri_shader, sd->prim);
+               sd->shader = kernel_tex_fetch(__tri_shader, sd->prim);
 
                /* static triangle */
                sd->P = triangle_refine_subsurface(kg, sd, isect, ray);
diff --git a/intern/cycles/kernel/osl/osl_services.cpp 
b/intern/cycles/kernel/osl/osl_services.cpp
index f865cfb..bc89b7eb 100644
--- a/intern/cycles/kernel/osl/osl_services.cpp
+++ b/intern/cycles/kernel/osl/osl_services.cpp
@@ -956,7 +956,7 @@ bool OSLRenderServices::texture3d(ustring filename, 
TextureOpt &options,
        else {
                OSLThreadData *tdata = kg->osl_tdata;
                OIIO::TextureSystem::Perthread *thread_info = 
tdata->oiio_thread_info;
-               OIIO::TextureSystem::TextureHandle *th =  
ts->get_texture_handle(filename, thread_info);
+               OIIO::TextureSystem::TextureHandle *th = 
ts->get_texture_handle(filename, thread_info);
 #if OIIO_VERSION < 10500
                status = ts->texture3d(th, thread_info,
                                       options, P, dPdx, dPdy, dPdz, result);
@@ -993,7 +993,7 @@ bool OSLRenderServices::environment(ustring filename, 
TextureOpt &options,
        OSLThreadData *tdata = kg->osl_tdata;
        OIIO::TextureSystem::Perthread *thread_info = tdata->oiio_thread_info;
 
-       OIIO::TextureSystem::TextureHandle *th =  
ts->get_texture_handle(filename, thread_info);
+       OIIO::TextureSystem::TextureHandle *th = 
ts->get_texture_handle(filename, thread_info);
 
 #if OIIO_VERSION < 10500
        bool status = ts->environment(th, thread_info,

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to