Commit: ab2a8832dda571237bf775c2276a68e89f7f82eb
Author: Campbell Barton
Date:   Wed Apr 8 16:13:00 2015 +1000
Branches: master
https://developer.blender.org/rBab2a8832dda571237bf775c2276a68e89f7f82eb

Use IS_EQF for floats

===================================================================

M       source/blender/editors/armature/pose_slide.c

===================================================================

diff --git a/source/blender/editors/armature/pose_slide.c 
b/source/blender/editors/armature/pose_slide.c
index a863dae..ffb7b3e 100644
--- a/source/blender/editors/armature/pose_slide.c
+++ b/source/blender/editors/armature/pose_slide.c
@@ -202,7 +202,7 @@ static void pose_slide_apply_val(tPoseSlideOp *pso, FCurve 
*fcu, float *val)
        eVal = evaluate_fcurve(fcu, (float)pso->nextFrame);
        
        /* if both values are equal, don't do anything */
-       if (IS_EQ(sVal, eVal)) {
+       if (IS_EQF(sVal, eVal)) {
                (*val) = sVal;
                return;
        }

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