Commit: d75bfdfafcfeb7fa02496be70f57e6fc15d0c397
Author: Antony Riakiotakis
Date:   Thu Apr 9 12:18:51 2015 +0200
Branches: master
https://developer.blender.org/rBd75bfdfafcfeb7fa02496be70f57e6fc15d0c397

Fix T44308 painting in 2D editor offset by one pixel.

Not sure why this was so in the first place but changing it seems OK.

===================================================================

M       source/blender/editors/sculpt_paint/paint_image_2d.c

===================================================================

diff --git a/source/blender/editors/sculpt_paint/paint_image_2d.c 
b/source/blender/editors/sculpt_paint/paint_image_2d.c
index 9d39eea..eff6046 100644
--- a/source/blender/editors/sculpt_paint/paint_image_2d.c
+++ b/source/blender/editors/sculpt_paint/paint_image_2d.c
@@ -996,8 +996,8 @@ static ImBuf *paint_2d_lift_clone(ImBuf *ibuf, ImBuf 
*ibufb, int *pos)
 
 static void paint_2d_convert_brushco(ImBuf *ibufb, const float pos[2], int 
ipos[2])
 {
-       ipos[0] = (int)floorf((pos[0] - ibufb->x / 2) + 1.0f);
-       ipos[1] = (int)floorf((pos[1] - ibufb->y / 2) + 1.0f);
+       ipos[0] = (int)floorf((pos[0] - ibufb->x / 2));
+       ipos[1] = (int)floorf((pos[1] - ibufb->y / 2));
 }
 
 static int paint_2d_op(void *state, ImBuf *ibufb, unsigned short *curveb, 
unsigned short *texmaskb, const float lastpos[2], const float pos[2])

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