Commit: bf6bde232d42c3e1a41a3841292150fae3d214cc
Author: Sybren A. Stüvel
Date: Mon Apr 20 13:53:06 2015 +0800
Branches: master
https://developer.blender.org/rBbf6bde232d42c3e1a41a3841292150fae3d214cc
Fix: BGE crashes when RunPythonCallBackList() is called with maxargcount !=
minargcount
===================================================================
M source/gameengine/Expressions/KX_PythonCallBack.cpp
===================================================================
diff --git a/source/gameengine/Expressions/KX_PythonCallBack.cpp
b/source/gameengine/Expressions/KX_PythonCallBack.cpp
index 946a385..1d97a8c 100644
--- a/source/gameengine/Expressions/KX_PythonCallBack.cpp
+++ b/source/gameengine/Expressions/KX_PythonCallBack.cpp
@@ -84,9 +84,8 @@ static PyObject *CreatePythonTuple(unsigned int argcount,
PyObject **arglist)
void RunPythonCallBackList(PyObject *functionlist, PyObject **arglist,
unsigned int minargcount, unsigned int maxargcount)
{
unsigned int size = PyList_Size(functionlist);
- PyObject *argTuples[(maxargcount - minargcount) + 1];
-
- argTuples[0] = NULL;
+ PyObject *argTuples[maxargcount - minargcount + 1];
+ memset(argTuples, 0, sizeof(PyObject *) * (maxargcount - minargcount +
1));
for (unsigned int i = 0; i < size; ++i) {
unsigned int funcargcount = 0;
_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs