Commit: f132a7d9260a8d25f53c4c44aff609af2a090640
Author: Campbell Barton
Date:   Tue Apr 28 06:58:24 2015 +1000
Branches: temp-material-remap
https://developer.blender.org/rBf132a7d9260a8d25f53c4c44aff609af2a090640

use range function

===================================================================

M       source/blender/editors/render/render_shading.c

===================================================================

diff --git a/source/blender/editors/render/render_shading.c 
b/source/blender/editors/render/render_shading.c
index 2ea49e3..73a75c1 100644
--- a/source/blender/editors/render/render_shading.c
+++ b/source/blender/editors/render/render_shading.c
@@ -41,8 +41,9 @@
 #include "DNA_space_types.h"
 #include "DNA_world_types.h"
 
-#include "BLI_blenlib.h"
 #include "BLI_utildefines.h"
+#include "BLI_listbase.h"
+#include "BLI_math_vector.h"
 
 #include "BLF_translation.h"
 
@@ -413,9 +414,7 @@ static int material_slot_move_exec(bContext *C, wmOperator 
*op)
 
        slot_remap = MEM_mallocN(sizeof(unsigned int) * ob->totcol, __func__);
 
-       for (int index = 0; index < ob->totcol; index++) {
-               slot_remap[index] = index;
-       }
+       range_vn_u(slot_remap, ob->totcol, 0);
 
        slot_remap[index_a] = index_b;
        slot_remap[index_b] = index_a;

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