Commit: 08d87514d3bf33f8b4770e9213ad3dcddcda9b26
Author: Sergey Sharybin
Date:   Tue May 12 13:38:55 2015 +0500
Branches: master
https://developer.blender.org/rB08d87514d3bf33f8b4770e9213ad3dcddcda9b26

Depsgraph: Add utility function to check whether modifier depends on time

Currently unused, based on the code from old depsgraph.c. The purpose is to
re-sue the code over old and new depsgraph in an easy way.

===================================================================

M       source/blender/blenkernel/BKE_object.h
M       source/blender/blenkernel/intern/object.c

===================================================================

diff --git a/source/blender/blenkernel/BKE_object.h 
b/source/blender/blenkernel/BKE_object.h
index d287eb4..ec90cc7 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -47,6 +47,7 @@ struct MovieClip;
 struct Main;
 struct RigidBodyWorld;
 struct HookModifierData;
+struct ModifierData;
 
 void BKE_object_workob_clear(struct Object *workob);
 void BKE_object_workob_calc_parent(struct Scene *scene, struct Object *ob, 
struct Object *workob);
@@ -232,6 +233,8 @@ void             BKE_object_groups_clear(struct Scene 
*scene, struct Base *base,
 
 struct KDTree *BKE_object_as_kdtree(struct Object *ob, int *r_tot);
 
+bool BKE_object_modifier_use_time(struct Object *ob, struct ModifierData *md);
+
 #ifdef __cplusplus
 }
 #endif
diff --git a/source/blender/blenkernel/intern/object.c 
b/source/blender/blenkernel/intern/object.c
index d5f070b..8dfc7e0 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -3891,3 +3891,51 @@ KDTree *BKE_object_as_kdtree(Object *ob, int *r_tot)
        *r_tot = tot;
        return tree;
 }
+
+bool BKE_object_modifier_use_time(Object *ob, ModifierData *md)
+{
+       if (modifier_dependsOnTime(md)) {
+               return true;
+       }
+
+       /* Check whether modifier is animated. */
+       /* TODO: this should be handled as part of build_animdata() -- 
Aligorith */
+       if (ob->adt) {
+               AnimData *adt = ob->adt;
+               FCurve *fcu;
+
+               char pattern[MAX_NAME + 10];
+               /* TODO(sergey): Escape modifier name. */
+               BLI_snprintf(pattern, sizeof(pattern), "modifiers[%s", 
md->name);
+
+               /* action - check for F-Curves with paths containing 
'modifiers[' */
+               if (adt->action) {
+                       for (fcu = (FCurve *)adt->action->curves.first;
+                            fcu != NULL;
+                            fcu = (FCurve *)fcu->next)
+                       {
+                               if (fcu->rna_path && strstr(fcu->rna_path, 
pattern))
+                                       return true;
+                       }
+               }
+
+               /* This here allows modifier properties to get driven and still 
update properly
+                *
+                * Workaround to get [#26764] (e.g. subsurf levels not updating 
when animated/driven)
+                * working, without the updating problems ([#28525] [#28690] 
[#28774] [#28777]) caused
+                * by the RNA updates cache introduced in r.38649
+                */
+               for (fcu = (FCurve *)adt->drivers.first;
+                    fcu != NULL;
+                    fcu = (FCurve *)fcu->next)
+               {
+                       if (fcu->rna_path && strstr(fcu->rna_path, pattern))
+                               return true;
+               }
+
+               /* XXX: also, should check NLA strips, though for now assume 
that nobody uses
+                * that and we can omit that for performance reasons... */
+       }
+
+       return false;
+}

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