Commit: b997bda9f906ecd407796368e96f402abe6ea28f
Author: Porteries Tristan
Date:   Fri Jul 3 23:48:26 2015 +0200
Branches: master
https://developer.blender.org/rBb997bda9f906ecd407796368e96f402abe6ea28f

BGE: Fix T45259 collision sensor registration.

===================================================================

M       source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp

===================================================================

diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp 
b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
index 82451e6..9b2a83c 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
@@ -2242,7 +2242,7 @@ void CcdPhysicsEnvironment::AddTouchCallback(int 
response_class, PHY_ResponseCal
 bool CcdPhysicsEnvironment::RequestCollisionCallback(PHY_IPhysicsController* 
ctrl)
 {
        CcdPhysicsController* ccdCtrl = 
static_cast<CcdPhysicsController*>(ctrl);
-       return !ccdCtrl->Register();
+       return ccdCtrl->Register();
 }
 
 void   CcdPhysicsEnvironment::CallbackTriggers()

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