Commit: b997bda9f906ecd407796368e96f402abe6ea28f
Author: Porteries Tristan
Date: Fri Jul 3 23:48:26 2015 +0200
Branches: master
https://developer.blender.org/rBb997bda9f906ecd407796368e96f402abe6ea28f
BGE: Fix T45259 collision sensor registration.
===================================================================
M source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
===================================================================
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
index 82451e6..9b2a83c 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
@@ -2242,7 +2242,7 @@ void CcdPhysicsEnvironment::AddTouchCallback(int
response_class, PHY_ResponseCal
bool CcdPhysicsEnvironment::RequestCollisionCallback(PHY_IPhysicsController*
ctrl)
{
CcdPhysicsController* ccdCtrl =
static_cast<CcdPhysicsController*>(ctrl);
- return !ccdCtrl->Register();
+ return ccdCtrl->Register();
}
void CcdPhysicsEnvironment::CallbackTriggers()
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