Commit: e994405a430ca1fc1b9f969f573db781a8c3ea6d
Author: Sergey Sharybin
Date: Fri Jul 17 11:59:19 2015 +0200
Branches: opensubdiv-modifier
https://developer.blender.org/rBe994405a430ca1fc1b9f969f573db781a8c3ea6d
OpenSubdiv: Minor cleanup
===================================================================
M intern/opensubdiv/opensubdiv_gpu_capi.cc
===================================================================
diff --git a/intern/opensubdiv/opensubdiv_gpu_capi.cc
b/intern/opensubdiv/opensubdiv_gpu_capi.cc
index 12e0a67..8b3f144 100644
--- a/intern/opensubdiv/opensubdiv_gpu_capi.cc
+++ b/intern/opensubdiv/opensubdiv_gpu_capi.cc
@@ -607,11 +607,10 @@ static void
draw_partition_patches_range(PartitionedGLMeshInterface *mesh,
static void draw_all_patches(PartitionedGLMeshInterface *mesh,
GLuint program)
{
- OpenSubdiv::Osd::PatchArrayVector const & patches =
+ const OpenSubdiv::Osd::PatchArrayVector& patches =
mesh->GetPatchTable()->GetPatchArrays();
-
for (int i = 0; i < (int)patches.size(); ++i) {
- OpenSubdiv::Osd::PatchArray const &patch = patches[i];
+ const OpenSubdiv::Osd::PatchArray& patch = patches[i];
OpenSubdiv::Far::PatchDescriptor desc = patch.GetDescriptor();
OpenSubdiv::Far::PatchDescriptor::Type patchType =
desc.GetType();
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