Commit: e994405a430ca1fc1b9f969f573db781a8c3ea6d
Author: Sergey Sharybin
Date:   Fri Jul 17 11:59:19 2015 +0200
Branches: opensubdiv-modifier
https://developer.blender.org/rBe994405a430ca1fc1b9f969f573db781a8c3ea6d

OpenSubdiv: Minor cleanup

===================================================================

M       intern/opensubdiv/opensubdiv_gpu_capi.cc

===================================================================

diff --git a/intern/opensubdiv/opensubdiv_gpu_capi.cc 
b/intern/opensubdiv/opensubdiv_gpu_capi.cc
index 12e0a67..8b3f144 100644
--- a/intern/opensubdiv/opensubdiv_gpu_capi.cc
+++ b/intern/opensubdiv/opensubdiv_gpu_capi.cc
@@ -607,11 +607,10 @@ static void 
draw_partition_patches_range(PartitionedGLMeshInterface *mesh,
 static void draw_all_patches(PartitionedGLMeshInterface *mesh,
                              GLuint program)
 {
-       OpenSubdiv::Osd::PatchArrayVector const & patches =
+       const OpenSubdiv::Osd::PatchArrayVector& patches =
                mesh->GetPatchTable()->GetPatchArrays();
-
        for (int i = 0; i < (int)patches.size(); ++i) {
-               OpenSubdiv::Osd::PatchArray const &patch = patches[i];
+               const OpenSubdiv::Osd::PatchArray& patch = patches[i];
                OpenSubdiv::Far::PatchDescriptor desc = patch.GetDescriptor();
                OpenSubdiv::Far::PatchDescriptor::Type patchType = 
desc.GetType();

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