Commit: 527ee3f1f1ff81d0240c263579ef42be714cac71
Author: Dalai Felinto
Date: Fri Jul 31 16:27:00 2015 -0300
Branches: master
https://developer.blender.org/rB527ee3f1f1ff81d0240c263579ef42be714cac71
Fix T45632: motion blur (2d filter) not working - in OSX at least
This regression was introduced in Blende 2.73a when we went through a
ghost context refactoring :(
===================================================================
M intern/ghost/intern/GHOST_ContextCGL.mm
===================================================================
diff --git a/intern/ghost/intern/GHOST_ContextCGL.mm
b/intern/ghost/intern/GHOST_ContextCGL.mm
index ae7e7a6..51895e5 100644
--- a/intern/ghost/intern/GHOST_ContextCGL.mm
+++ b/intern/ghost/intern/GHOST_ContextCGL.mm
@@ -205,6 +205,9 @@ static void makeAttribList(
attribs.push_back(NSOpenGLPFADepthSize);
attribs.push_back((NSOpenGLPixelFormatAttribute) 32);
+ attribs.push_back(NSOpenGLPFAAccumSize);
+ attribs.push_back((NSOpenGLPixelFormatAttribute) 32);
+
if (stereoVisual)
attribs.push_back(NSOpenGLPFAStereo);
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