Commit: d64b1221c67846bb954855a19c8dd093b83adc8e
Author: Joe Eagar
Date: Sun Sep 13 14:51:36 2015 -0700
Branches: master
https://developer.blender.org/rBd64b1221c67846bb954855a19c8dd093b83adc8e
Fix crash in opengl render caused by gfx being blacklisted for
non-power-of-2 texture support. Note that all I did was pass
the correct width/height into glReadPixels; the result may not
be the same as if non2 textures were enabled.
===================================================================
M source/blender/editors/render/render_opengl.c
M source/blender/gpu/GPU_extensions.h
M source/blender/gpu/intern/gpu_extensions.c
===================================================================
diff --git a/source/blender/editors/render/render_opengl.c
b/source/blender/editors/render/render_opengl.c
index c718dfa..1654382 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -324,7 +324,7 @@ static void screen_opengl_render_doit(OGLRender *oglrender,
RenderResult *rr)
G.f &= ~G_RENDER_OGL;
gp_rect = MEM_mallocN(sizex * sizey * sizeof(unsigned
char) * 4, "offscreen rect");
- GPU_offscreen_read_pixels(oglrender->ofs,
GL_UNSIGNED_BYTE, gp_rect);
+ GPU_offscreen_read_pixels_wh(oglrender->ofs, sizex,
sizey, GL_UNSIGNED_BYTE, gp_rect);
BLI_assert(rectf != NULL);
@@ -380,7 +380,7 @@ static void screen_opengl_render_doit(OGLRender *oglrender,
RenderResult *rr)
scene, v3d, ar, sizex, sizey, NULL, winmat,
draw_bgpic, draw_sky, is_persp,
oglrender->ofs, oglrender->fx, &fx_settings,
viewname);
- GPU_offscreen_read_pixels(oglrender->ofs,
GL_UNSIGNED_BYTE, rect);
+ GPU_offscreen_read_pixels_wh(oglrender->ofs, sizex,
sizey, GL_UNSIGNED_BYTE, rect);
}
else {
/* simple accumulation, less hassle then FSAA FBO's */
@@ -396,7 +396,7 @@ static void screen_opengl_render_doit(OGLRender *oglrender,
RenderResult *rr)
scene, v3d, ar, sizex, sizey, NULL, winmat,
draw_bgpic, draw_sky, is_persp,
oglrender->ofs, oglrender->fx, &fx_settings,
viewname);
- GPU_offscreen_read_pixels(oglrender->ofs,
GL_UNSIGNED_BYTE, rect);
+ GPU_offscreen_read_pixels_wh(oglrender->ofs, sizex,
sizey, GL_UNSIGNED_BYTE, rect);
for (i = 0; i < sizex * sizey * 4; i++)
accum_buffer[i] = rect[i];
@@ -412,7 +412,7 @@ static void screen_opengl_render_doit(OGLRender *oglrender,
RenderResult *rr)
scene, v3d, ar, sizex, sizey, NULL,
winmat_jitter,
draw_bgpic, draw_sky, is_persp,
oglrender->ofs, oglrender->fx,
&fx_settings, viewname);
- GPU_offscreen_read_pixels(oglrender->ofs,
GL_UNSIGNED_BYTE, rect);
+ GPU_offscreen_read_pixels_wh(oglrender->ofs,
sizex, sizey, GL_UNSIGNED_BYTE, rect);
for (i = 0; i < sizex * sizey * 4; i++)
accum_buffer[i] += rect[i];
diff --git a/source/blender/gpu/GPU_extensions.h
b/source/blender/gpu/GPU_extensions.h
index f3927ba..3a668c3 100644
--- a/source/blender/gpu/GPU_extensions.h
+++ b/source/blender/gpu/GPU_extensions.h
@@ -184,6 +184,8 @@ void GPU_offscreen_free(GPUOffScreen *ofs);
void GPU_offscreen_bind(GPUOffScreen *ofs, bool save);
void GPU_offscreen_unbind(GPUOffScreen *ofs, bool restore);
void GPU_offscreen_read_pixels(GPUOffScreen *ofs, int type, void *pixels);
+void GPU_offscreen_read_pixels_wh(GPUOffScreen *ofs, int width, int height,
int type, void *pixels);
+
int GPU_offscreen_width(const GPUOffScreen *ofs);
int GPU_offscreen_height(const GPUOffScreen *ofs);
diff --git a/source/blender/gpu/intern/gpu_extensions.c
b/source/blender/gpu/intern/gpu_extensions.c
index a6a3429..e69c74b 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.c
@@ -1473,6 +1473,12 @@ void GPU_offscreen_read_pixels(GPUOffScreen *ofs, int
type, void *pixels)
glReadPixels(0, 0, ofs->color->w, ofs->color->h, GL_RGBA, type, pixels);
}
+//if non power of two textures are not supported, than ofs->w/h may not be
same size as allocated *pixels
+void GPU_offscreen_read_pixels_wh(GPUOffScreen *ofs, int width, int height,
int type, void *pixels)
+{
+ glReadPixels(0, 0, width, height, GL_RGBA, type, pixels);
+}
+
int GPU_offscreen_width(const GPUOffScreen *ofs)
{
return ofs->color->w;
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