Commit: fcf8f01ca01a3c6b51014324794ffa0a14960dc4
Author: Porteries Tristan
Date:   Thu Nov 5 12:34:31 2015 +0100
Branches: master
https://developer.blender.org/rBfcf8f01ca01a3c6b51014324794ffa0a14960dc4

BGE: Cleanup occlusion buffer in CcdPhysicsEnvironment.cpp

This patch cleanup spaces/braces and newlines.

Reviewers: moguri, kupoman

Reviewed By: moguri, kupoman

Subscribers: kupoman

Differential Revision: https://developer.blender.org/D1607

===================================================================

M       source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp

===================================================================

diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp 
b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
index bf81a18..d7b0436 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
@@ -1405,98 +1405,111 @@ struct OcclusionBuffer
 {
        struct WriteOCL
        {
-               static inline bool Process(btScalar& q,btScalar v) { if (q<v) 
q=v;return(false); }
-               static inline void Occlusion(bool& flag) { flag = true; }
+               static inline bool Process(btScalar &q, btScalar v)
+               {
+                       if (q < v) {
+                               q = v;
+                       }
+                       return false;
+               }
+               static inline void Occlusion(bool &flag)
+               {
+                       flag = true;
+               }
        };
+
        struct QueryOCL
        {
-               static inline bool Process(btScalar& q,btScalar v) { 
return(q<=v); }
-               static inline void Occlusion(bool& flag) { }
+               static inline bool Process(btScalar &q, btScalar v)
+               {
+                       return (q <= v);
+               }
+               static inline void Occlusion(bool &flag)
+               {
+               }
        };
-       btScalar*                                               m_buffer;
-       size_t                                                  m_bufferSize;
-       bool                                                    m_initialized;
-       bool                                                    m_occlusion;
-       int                                                             
m_sizes[2];
-       btScalar                                                m_scales[2];
-       btScalar                                                m_offsets[2];
-       btScalar                                                m_wtc[16];      
        // world to clip transform
-       btScalar                                                m_mtc[16];      
        // model to clip transform
+
+       btScalar *m_buffer;
+       size_t m_bufferSize;
+       bool m_initialized;
+       bool m_occlusion;
+       int m_sizes[2];
+       btScalar m_scales[2];
+       btScalar m_offsets[2];
+       btScalar m_wtc[16]; // world to clip transform
+       btScalar m_mtc[16]; // model to clip transform
        // constructor: size=largest dimension of the buffer. 
        // Buffer size depends on aspect ratio
        OcclusionBuffer()
        {
-               m_initialized=false;
+               m_initialized = false;
                m_occlusion = false;
                m_buffer = NULL;
                m_bufferSize = 0;
        }
-       // multiplication of column major matrices: m=m1*m2
+       // multiplication of column major matrices: m = m1 * m2
        template<typename T1, typename T2>
-       void            CMmat4mul(btScalar* m, const T1* m1, const T2* m2)
+       void CMmat4mul(btScalar *m, const T1 *m1, const T2 *m2)
        {
-               m[ 0] = btScalar(m1[ 0]*m2[ 0]+m1[ 4]*m2[ 1]+m1[ 8]*m2[ 
2]+m1[12]*m2[ 3]);
-               m[ 1] = btScalar(m1[ 1]*m2[ 0]+m1[ 5]*m2[ 1]+m1[ 9]*m2[ 
2]+m1[13]*m2[ 3]);
-               m[ 2] = btScalar(m1[ 2]*m2[ 0]+m1[ 6]*m2[ 1]+m1[10]*m2[ 
2]+m1[14]*m2[ 3]);
-               m[ 3] = btScalar(m1[ 3]*m2[ 0]+m1[ 7]*m2[ 1]+m1[11]*m2[ 
2]+m1[15]*m2[ 3]);
+               m[0] = btScalar(m1[0] * m2[0] + m1[4] * m2[1] + m1[8] * m2[2] + 
m1[12] * m2[3]);
+               m[1] = btScalar(m1[1] * m2[0] + m1[5] * m2[1] + m1[9] * m2[2] + 
m1[13] * m2[3]);
+               m[2] = btScalar(m1[2] * m2[0] + m1[6] * m2[1] + m1[10] * m2[2] 
+ m1[14] * m2[3]);
+               m[3] = btScalar(m1[3] * m2[0] + m1[7] * m2[1] + m1[11] * m2[2] 
+ m1[15] * m2[3]);
 
-               m[ 4] = btScalar(m1[ 0]*m2[ 4]+m1[ 4]*m2[ 5]+m1[ 8]*m2[ 
6]+m1[12]*m2[ 7]);
-               m[ 5] = btScalar(m1[ 1]*m2[ 4]+m1[ 5]*m2[ 5]+m1[ 9]*m2[ 
6]+m1[13]*m2[ 7]);
-               m[ 6] = btScalar(m1[ 2]*m2[ 4]+m1[ 6]*m2[ 5]+m1[10]*m2[ 
6]+m1[14]*m2[ 7]);
-               m[ 7] = btScalar(m1[ 3]*m2[ 4]+m1[ 7]*m2[ 5]+m1[11]*m2[ 
6]+m1[15]*m2[ 7]);
+               m[4] = btScalar(m1[0] * m2[4] + m1[4] * m2[5] + m1[8] * m2[6] + 
m1[12] * m2[7]);
+               m[5] = btScalar(m1[1] * m2[4] + m1[5] * m2[5] + m1[9] * m2[6] + 
m1[13] * m2[7]);
+               m[6] = btScalar(m1[2] * m2[4] + m1[6] * m2[5] + m1[10] * m2[6] 
+ m1[14] * m2[7]);
+               m[7] = btScalar(m1[3] * m2[4] + m1[7] * m2[5] + m1[11] * m2[6] 
+ m1[15] * m2[7]);
 
-               m[ 8] = btScalar(m1[ 0]*m2[ 8]+m1[ 4]*m2[ 9]+m1[ 
8]*m2[10]+m1[12]*m2[11]);
-               m[ 9] = btScalar(m1[ 1]*m2[ 8]+m1[ 5]*m2[ 9]+m1[ 
9]*m2[10]+m1[13]*m2[11]);
-               m[10] = btScalar(m1[ 2]*m2[ 8]+m1[ 6]*m2[ 
9]+m1[10]*m2[10]+m1[14]*m2[11]);
-               m[11] = btScalar(m1[ 3]*m2[ 8]+m1[ 7]*m2[ 
9]+m1[11]*m2[10]+m1[15]*m2[11]);
+               m[8] = btScalar(m1[0] * m2[8] + m1[4] * m2[9] + m1[8] * m2[10] 
+ m1[12] * m2[11]);
+               m[9] = btScalar(m1[1] * m2[8] + m1[5] * m2[9] + m1[9] * m2[10] 
+ m1[13] * m2[11]);
+               m[10] = btScalar(m1[2] * m2[8] + m1[6] * m2[9] + m1[10] * 
m2[10] + m1[14] * m2[11]);
+               m[11] = btScalar(m1[3] * m2[8] + m1[7] * m2[9] + m1[11] * 
m2[10] + m1[15] * m2[11]);
 
-               m[12] = btScalar(m1[ 0]*m2[12]+m1[ 4]*m2[13]+m1[ 
8]*m2[14]+m1[12]*m2[15]);
-               m[13] = btScalar(m1[ 1]*m2[12]+m1[ 5]*m2[13]+m1[ 
9]*m2[14]+m1[13]*m2[15]);
-               m[14] = btScalar(m1[ 2]*m2[12]+m1[ 
6]*m2[13]+m1[10]*m2[14]+m1[14]*m2[15]);
-               m[15] = btScalar(m1[ 3]*m2[12]+m1[ 
7]*m2[13]+m1[11]*m2[14]+m1[15]*m2[15]);
+               m[12] = btScalar(m1[0] * m2[12] + m1[4] * m2[13] + m1[8] * 
m2[14] + m1[12] * m2[15]);
+               m[13] = btScalar(m1[1] * m2[12] + m1[5] * m2[13] + m1[9] * 
m2[14] + m1[13] * m2[15]);
+               m[14] = btScalar(m1[2] * m2[12] + m1[6] * m2[13] + m1[10] * 
m2[14] + m1[14] * m2[15]);
+               m[15] = btScalar(m1[3] * m2[12] + m1[7] * m2[13] + m1[11] * 
m2[14] + m1[15] * m2[15]);
        }
-       void            setup(int size, const int *view, double modelview[16], 
double projection[16])
+
+       void setup(int size, const int *view, double modelview[16], double 
projection[16])
        {
-               m_initialized=false;
-               m_occlusion=false;
+               m_initialized = false;
+               m_occlusion = false;
                // compute the size of the buffer
-               int                     maxsize;
-               double          ratio;
-               maxsize = (view[2] > view[3]) ? view[2] : view[3];
+               int maxsize = (view[2] > view[3]) ? view[2] : view[3];
                assert(maxsize > 0);
-               ratio = 1.0/(2*maxsize);
+               double ratio = 1.0 / (2 * maxsize);
                // ensure even number
-               m_sizes[0] = 2*((int)(size*view[2]*ratio+0.5));
-               m_sizes[1] = 2*((int)(size*view[3]*ratio+0.5));
-               m_scales[0]=btScalar(m_sizes[0]/2);
-               m_scales[1]=btScalar(m_sizes[1]/2);
-               m_offsets[0]=m_scales[0]+0.5f;
-               m_offsets[1]=m_scales[1]+0.5f;
+               m_sizes[0] = 2 * ((int)(size * view[2] * ratio + 0.5));
+               m_sizes[1] = 2 * ((int)(size * view[3] * ratio + 0.5));
+               m_scales[0] = btScalar(m_sizes[0] / 2);
+               m_scales[1] = btScalar(m_sizes[1] / 2);
+               m_offsets[0] = m_scales[0] + 0.5f;
+               m_offsets[1] = m_scales[1] + 0.5f;
                // prepare matrix
                // at this time of the rendering, the modelview matrix is the 
                // world to camera transformation and the projection matrix is
                // camera to clip transformation. combine both so that
                CMmat4mul(m_wtc, projection, modelview);
        }
-       void            initialize()
+
+       void initialize()
        {
-               size_t newsize = (m_sizes[0]*m_sizes[1])*sizeof(btScalar);
-               if (m_buffer)
-               {
+               size_t newsize = (m_sizes[0] * m_sizes[1]) * sizeof(btScalar);
+               if (m_buffer) {
                        // see if we can reuse
-                       if (newsize > m_bufferSize)
-                       {
+                       if (newsize > m_bufferSize) {
                                free(m_buffer);
                                m_buffer = NULL;
                                m_bufferSize = 0;
                        }
                }
-               if (!m_buffer)
-               {
-                       m_buffer = (btScalar*)calloc(1, newsize);
+               if (!m_buffer) {
+                       m_buffer = (btScalar *)calloc(1, newsize);
                        m_bufferSize = newsize;
-               } else
-               {
+               } 
+               else {
                        // buffer exists already, just clears it
                        memset(m_buffer, 0, newsize);
                }
@@ -1505,163 +1518,169 @@ struct OcclusionBuffer
                m_initialized = true;
                m_occlusion = false;
        }
-       void            SetModelMatrix(double *fl)
+
+       void SetModelMatrix(double *fl)
        {
                CMmat4mul(m_mtc,m_wtc,fl);
-               if (!m_initialized)
+               if (!m_initialized) {
                        initialize();
+               }
        }
 
        // transform a segment in world coordinate to clip coordinate
-       void            transformW(const btVector3& x, btVector4& t)
+       void transformW(const btVector3 &x, btVector4 &t)
        {
-               t[0]    =       
x[0]*m_wtc[0]+x[1]*m_wtc[4]+x[2]*m_wtc[8]+m_wtc[12];
-               t[1]    =       
x[0]*m_wtc[1]+x[1]*m_wtc[5]+x[2]*m_wtc[9]+m_wtc[13];
-               t[2]    =       
x[0]*m_wtc[2]+x[1]*m_wtc[6]+x[2]*m_wtc[10]+m_wtc[14];
-               t[3]    =       
x[0]*m_wtc[3]+x[1]*m_wtc[7]+x[2]*m_wtc[11]+m_wtc[15];
+               t[0] = x[0] * m_wtc[0] + x[1] * m_wtc[4] + x[2] * m_wtc[8] + 
m_wtc[12];
+               t[1] = x[0] * m_wtc[1] + x[1] * m_wtc[5] + x[2] * m_wtc[9] + 
m_wtc[13];
+               t[2] = x[0] * m_wtc[2] + x[1] * m_wtc[6] + x[2] * m_wtc[10] + 
m_wtc[14];
+               t[3] = x[0] * m_wtc[3] + x[1] * m_wtc[7] + x[2] * m_wtc[11] + 
m_wtc[15];
        }
-       void            transformM(const float* x, btVector4& t)
+
+       void transformM(const float *x, btVector4 &t)
        {
-               t[0]    =       
x[0]*m_mtc[0]+x[1]*m_mtc[4]+x[2]*m_mtc[8]+m_mtc[12];
-               t[1]    =       
x[0]*m_mtc[1]+x[1]*m_mtc[5]+x[2]*m_mtc[9]+m_mtc[13];
-               t[2]    =       
x[0]*m_mtc[2]+x[1]*m_mtc[6]+x[2]*m_mtc[10]+m_mtc[14];
-               t[3]    =       
x[0]*m_mtc[3]+x[1]*m_mtc[7]+x[2]*m_mtc[11]+m_mtc[15];
+               t[0] = x[0] * m_mtc[0] + x[1] * m_mtc[4] + x[2] * m_mtc[8] + 
m_mtc[12];
+               t[1] = x[0] * m_mtc[1] + x[1] * m_mtc[5] + x[2] * m_mtc[9] + 
m_mtc[13];
+               t[2] = x[0] * m_mtc[2] + x[1] * m_mtc[6] + x[2] * m_mtc[10] + 
m_mtc[14];
+               t[3] = x[0] * m_mtc[3] + x[1] * m_mtc[7] + x[2] * m_mtc[11] + 
m_mtc[15];
        }
        // convert polygon to device coordinates
-       static bool     project(btVector4* p,int n)
+       static bool project(btVector4 *p, int n)
        {
-               for (int i=0;i<n;++i)
-               {
-                       p[i][2]=1/p[i][3];
-                       p[i][0]*=p[i][2];
-                       p[i][1]*=p[i][2];
+               for (int i = 0; i < n; ++i) {
+                       p[i][2] = 1 / p[i][3];
+                       p[i][0] *= p[i][2];
+                       p[i][1] *= p[i][2];
                }
-               return(true);
+               return true;
        }
        // pi: closed polygon in clip coordinate, NP = number of segments
        // po: same polygon with clipped segments removed
        template <const int NP>
-       static int      clip(const btVector4* pi,btVector4* po)
+       static int clip(const btVector4 *pi, btVector4 *po)
        {
-               btScalar        s[2*NP];
-               btVector4       pn[2*NP];
-               int                     i, j, m, n, ni;
+               btScalar s[2 * NP];
+               btVector4 pn[2 * NP];
+               int i, j, m, n, ni;
                // deal with near clipping
-               for (i=0, m=0;i<NP;++i)
-               {
-                       s[i]=pi[i][2]+pi[i][3];
-                       if (s[i]<0) m+=1<<i;
+               for (i = 0, m = 0; i < NP; ++i) {
+                       s[i] = pi[i][2] + pi[i][3];
+                       if (s[i] < 0) {
+                               m += 1 << i;
+                       }
                }
-               if (m==((1<<NP)-1)) 
-                       return(0);
-               if (m!=0)
-               {
-                       for (i=NP-1,j=0,n=0;j<NP;i=j++)
-                       {
-                               const btVector4&        a=pi[i];
-                               const btVector4&        b=pi[j];
-                               const btScalar          
t=s[i]/(a[3]+a[2]-b[3]-b[2]);
-                               if ((t>0)&&(t<1))
-                               {
-                                       pn[n][0]        =       
a[0]+(b[0]-a[0])*t;
-                                       pn[n][1]        =       
a[1]+(b[1]-a[1])*t;
-                                       pn[n][2]        =       
a[2]+(b[2]-a[2])*t;
-                                       pn[n][3]        =       
a[3]+(b[3]-a[3])*t;
+               if (m == ((1 << NP) - 1)) {
+                       return 0;
+               }
+               if (m != 0) {
+                       for (i = NP - 1, j = 0, n = 0; j < NP; i = j++) {
+                               const btVector4 &a = pi[i];
+                               const btVector4 &b = pi[j];
+                               const btScalar t = s[i] / (a[3] + a[2] - b[3] - 
b[2]);
+                               if ((t > 0) && (t < 1)) {
+                                       pn[n][0] = a[0] + (b[0] - a[0]) * t;
+                                       pn[n][1] = a[1] + (b[1] - a[1]) * t;
+                                       pn[n][2] = a[2] + (b[2] - a[2]) * t;
+                                       pn[n][3] = 

@@ Diff output truncated at 10240 characters. @@

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