Commit: c750076eb659f45e97ac1c16b987f4036fbd92ac
Author: Campbell Barton
Date:   Fri Nov 27 22:20:42 2015 +1100
Branches: bmesh-boolean-experiment
https://developer.blender.org/rBc750076eb659f45e97ac1c16b987f4036fbd92ac

Use BM_face_calc_point_in_face API call

===================================================================

M       source/blender/bmesh/tools/bmesh_intersect.c

===================================================================

diff --git a/source/blender/bmesh/tools/bmesh_intersect.c 
b/source/blender/bmesh/tools/bmesh_intersect.c
index 9058f20..b867053 100644
--- a/source/blender/bmesh/tools/bmesh_intersect.c
+++ b/source/blender/bmesh/tools/bmesh_intersect.c
@@ -794,46 +794,6 @@ static void bm_isect_tri_tri(
        }
 }
 
-/* copy of #edbm_mesh_knife_face_point. we could de-duplicate these */
-static void bm_face_calc_point_on_face(BMFace *f, float r_cent[3])
-{
-       if (f->len == 3) {
-               BM_face_calc_center_mean(f, r_cent);
-               return;
-       }
-
-       const int tottri = f->len - 2;
-       BMLoop **loops = BLI_array_alloca(loops, (unsigned int)f->len);
-       unsigned int  (*index)[3] = BLI_array_alloca(index, (unsigned 
int)tottri);
-       int j;
-       int j_best = 0;  /* use as fallback when unset */
-       float area_best  = -1.0f;
-
-       /* XXX, needed? (probably the one copied from the original face is 
close enough) */
-       BM_face_normal_update(f);
-
-       BM_face_calc_tessellation(f, loops, index);
-
-       for (j = 0; j < tottri; j++) {
-               const float *p1 = loops[index[j][0]]->v->co;
-               const float *p2 = loops[index[j][1]]->v->co;
-               const float *p3 = loops[index[j][2]]->v->co;
-               float area;
-
-               area = area_squared_tri_v3(p1, p2, p3);
-               if (area > area_best) {
-                       j_best = j;
-                       area_best = area;
-               }
-       }
-
-       mid_v3_v3v3v3(
-               r_cent,
-               loops[index[j_best][0]]->v->co,
-               loops[index[j_best][1]]->v->co,
-               loops[index[j_best][2]]->v->co);
-}
-
 #ifdef USE_BVH
 
 
@@ -1636,7 +1596,7 @@ bool BM_mesh_intersect(
                                int side = test_fn(f, user_data) == 0;
 
                                // BM_face_calc_center_mean(f, co);
-                               bm_face_calc_point_on_face(f, co);
+                               BM_face_calc_point_in_face(f, co);
 
                                hits = isect_bvhtree_point_v3(tree_pair[side], 
looptri_coords, co);

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