Commit: 5b90a6e188f78ee4544b528c55fb0f2a8f6e9fd6
Author: Brecht Van Lommel
Date: Mon Nov 30 00:51:30 2015 +0100
Branches: master
https://developer.blender.org/rB5b90a6e188f78ee4544b528c55fb0f2a8f6e9fd6
Fix T38245: render slot getting lost when switching slots while compositing.
===================================================================
M source/blender/blenkernel/BKE_image.h
M source/blender/blenkernel/intern/image.c
M source/blender/editors/render/render_internal.c
M source/blender/editors/render/render_opengl.c
M source/blender/editors/space_node/node_edit.c
===================================================================
diff --git a/source/blender/blenkernel/BKE_image.h
b/source/blender/blenkernel/BKE_image.h
index ea63161..ff0b5a1 100644
--- a/source/blender/blenkernel/BKE_image.h
+++ b/source/blender/blenkernel/BKE_image.h
@@ -221,7 +221,7 @@ void BKE_image_release_renderresult(struct Scene *scene,
struct Image *ima);
bool BKE_image_is_openexr(struct Image *ima);
/* for multiple slot render, call this before render */
-void BKE_image_backup_render(struct Scene *scene, struct Image *ima);
+void BKE_image_backup_render(struct Scene *scene, struct Image *ima, bool
free_current_slot);
/* for singlelayer openexr saving */
bool BKE_image_save_openexr_multiview(struct Image *ima, struct ImBuf *ibuf,
const char *filepath, const int flags);
diff --git a/source/blender/blenkernel/intern/image.c
b/source/blender/blenkernel/intern/image.c
index f4fce5c..6ff3013 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -2923,7 +2923,7 @@ bool BKE_image_is_openexr(struct Image *ima)
return false;
}
-void BKE_image_backup_render(Scene *scene, Image *ima)
+void BKE_image_backup_render(Scene *scene, Image *ima, bool free_current_slot)
{
/* called right before rendering, ima->renders contains render
* result pointers for everything but the current render */
@@ -2931,13 +2931,18 @@ void BKE_image_backup_render(Scene *scene, Image *ima)
int slot = ima->render_slot, last = ima->last_render_slot;
if (slot != last) {
- if (ima->renders[slot]) {
- RE_FreeRenderResult(ima->renders[slot]);
- ima->renders[slot] = NULL;
- }
-
ima->renders[last] = NULL;
RE_SwapResult(re, &ima->renders[last]);
+
+ if (ima->renders[slot]) {
+ if (free_current_slot) {
+ RE_FreeRenderResult(ima->renders[slot]);
+ ima->renders[slot] = NULL;
+ }
+ else {
+ RE_SwapResult(re, &ima->renders[slot]);
+ }
+ }
}
ima->last_render_slot = slot;
diff --git a/source/blender/editors/render/render_internal.c
b/source/blender/editors/render/render_internal.c
index f44374b..a7038ac 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -311,7 +311,7 @@ static int screen_render_exec(bContext *C, wmOperator *op)
ima = BKE_image_verify_viewer(IMA_TYPE_R_RESULT, "Render Result");
BKE_image_signal(ima, NULL, IMA_SIGNAL_FREE);
- BKE_image_backup_render(scene, ima);
+ BKE_image_backup_render(scene, ima, true);
/* cleanup sequencer caches before starting user triggered render.
* otherwise, invalidated cache entries can make their way into
@@ -956,7 +956,7 @@ static int screen_render_invoke(bContext *C, wmOperator
*op, const wmEvent *even
/* get a render result image, and make sure it is empty */
ima = BKE_image_verify_viewer(IMA_TYPE_R_RESULT, "Render Result");
BKE_image_signal(ima, NULL, IMA_SIGNAL_FREE);
- BKE_image_backup_render(rj->scene, ima);
+ BKE_image_backup_render(rj->scene, ima, true);
rj->image = ima;
/* setup new render */
diff --git a/source/blender/editors/render/render_opengl.c
b/source/blender/editors/render/render_opengl.c
index 2e9ccc5..f94f3cd 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -559,7 +559,7 @@ static bool screen_opengl_render_init(bContext *C,
wmOperator *op)
/* create image and image user */
oglrender->ima = BKE_image_verify_viewer(IMA_TYPE_R_RESULT, "Render
Result");
BKE_image_signal(oglrender->ima, NULL, IMA_SIGNAL_FREE);
- BKE_image_backup_render(oglrender->scene, oglrender->ima);
+ BKE_image_backup_render(oglrender->scene, oglrender->ima, true);
oglrender->iuser.scene = scene;
oglrender->iuser.ok = 1;
diff --git a/source/blender/editors/space_node/node_edit.c
b/source/blender/editors/space_node/node_edit.c
index 413cdc2..a312888 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -277,7 +277,7 @@ void ED_node_composite_job(const bContext *C, struct
bNodeTree *nodetree, Scene
G.is_break = false;
#endif
- BKE_image_backup_render(scene,
BKE_image_verify_viewer(IMA_TYPE_R_RESULT, "Render Result"));
+ BKE_image_backup_render(scene,
BKE_image_verify_viewer(IMA_TYPE_R_RESULT, "Render Result"), false);
wm_job = WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), scene_owner,
"Compositing",
WM_JOB_EXCL_RENDER | WM_JOB_PROGRESS,
WM_JOB_TYPE_COMPOSITE);
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